Wojtek Figat
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18b47257fd
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Add **Behavior Tree** asset type and editing
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2023-08-16 13:26:33 +02:00 |
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Wojtek Figat
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44518e88d5
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Fix crash when using Vector3 soft casting in Visual Scripts
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2023-07-18 09:48:43 +02:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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20572c53af
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Add Noise sampling nodes to graphs
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2022-07-31 23:43:35 +02:00 |
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Wojtek Figat
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d4d27b88f0
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Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojciech Figat
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cdcb2f8f7a
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Fixes and improvements
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2021-11-18 16:35:46 +01:00 |
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Wojciech Figat
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e16c7f3ac4
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Add Arrays to Visual Scripting
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2021-11-17 19:58:29 +01:00 |
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Wojtek Figat
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563eecebda
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Add support for Pack/Unpack Structure nodes and Enum constant in Anim Graph
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2021-07-30 12:37:36 +02:00 |
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Wojtek Figat
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41ad835d86
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Refactor AnimGraph to support asynchronous execution
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2021-06-12 23:20:08 +02:00 |
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Wojtek Figat
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327fa6718e
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Refactor AssetsContainer
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2021-02-26 15:40:44 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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