Wojtek Figat
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ac347f0029
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Fix one error when pasting Visject nodes
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2021-11-11 11:40:22 +01:00 |
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Wojtek Figat
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1f09c19c8d
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Add support for Visual Studio 2022 in Editor
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2021-11-10 19:21:56 +01:00 |
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Wojtek Figat
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cb2ddc9472
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Add custom Name property for GDK package settings
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2021-11-10 00:00:02 +01:00 |
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Wojtek Figat
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35969dfd85
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Fix texture refs in platform settings to be SoftObjectReferences instead of raw Guid
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2021-11-09 23:52:46 +01:00 |
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Wojtek Figat
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884e7ce381
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Fix error
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2021-11-07 21:39:25 +01:00 |
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Wojtek Figat
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e857ae4d24
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Fix entering play mode in Editor with pause mode on start
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2021-11-06 20:14:29 +01:00 |
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Wojtek Figat
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6f68f4e5b0
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Fix Get/Set field node in Visual Script to update Instance box accordingly for static fields
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2021-11-06 13:48:34 +01:00 |
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Wojtek Figat
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84f78e9a15
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Fix Visject param node getter breaking connection on param change to the same type
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2021-11-06 13:23:05 +01:00 |
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Wojtek Figat
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214e626ac5
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Refactor Control autofocus to be handled by control type instead of as part of base.OnMouseDown
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2021-11-05 18:17:07 +01:00 |
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Wojtek Figat
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d8775a3ae5
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Add Ragdoll Editor utilities for easier ragdoll setup and editing
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2021-11-04 16:23:04 +01:00 |
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Wojtek Figat
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6dfedd219b
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Minor improvements and fixes for Editor
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2021-11-04 15:59:06 +01:00 |
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Wojtek Figat
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d5f9e18107
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Use automatic target anchor for new ragdolls to make it easier for setup
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2021-11-04 12:17:52 +01:00 |
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Wojtek Figat
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26e9ddc8e0
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Add custom editor for Ragdoll to display the total mass
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2021-11-03 19:39:22 +01:00 |
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Wojtek Figat
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0f997dbc75
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Add automatic preserving of basic joint properties when converting between types in Editor
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2021-11-03 19:35:49 +01:00 |
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Wojtek Figat
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4875bfb336
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Add Ragdoll support and ragdolls generation utility to Animated Model context menu
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2021-11-03 19:24:59 +01:00 |
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Wojtek Figat
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2ee835d23b
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Fix removing keys in Dictionary with string keys
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2021-11-03 11:51:10 +01:00 |
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Wojtek Figat
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f8e63f2994
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Fix snapping rigidbodies to the floor
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2021-11-02 15:16:35 +01:00 |
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Wojtek Figat
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7862fe9c38
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Add physics colliders selecting in PhysicsColliders debug view
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2021-10-27 12:14:32 +02:00 |
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Wojtek Figat
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69e2b8313b
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Optimize PhysicsColliders mode rendering in Editor
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2021-10-27 10:23:57 +02:00 |
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Wojtek Figat
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07a6e50d14
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Fix custom actor options for prefab window
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2021-10-25 23:23:07 +02:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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a9989f4001
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Fix Game Cooker cache when materials or particles or shaders format gets changed
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2021-10-14 11:05:56 +02:00 |
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Wojtek Figat
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a013c3dd04
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Fix possible crash in ReadOutputLogs
#646
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2021-10-11 14:05:20 +02:00 |
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Wojtek Figat
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f3b019e4db
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Add additional error prevention for AssetReferencesGraphWindow loading task
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2021-10-08 16:56:56 +02:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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b3764d1e70
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Add option *Show asset references graph* to content context menu
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2021-10-08 16:25:15 +02:00 |
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Wojtek Figat
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78e093245d
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Improvements for Visject Surface
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2021-10-08 16:25:14 +02:00 |
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Wojtek Figat
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aa3a6e2766
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Add option to make AssetPicker a read-only
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2021-10-08 16:25:14 +02:00 |
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Wojtek Figat
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fa441abf5c
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Add option *Select actors using this asset* to content menu
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2021-10-08 16:25:13 +02:00 |
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Wojtek Figat
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352abd1e41
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Add option *Select actors using this asset* to content menu
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2021-10-08 16:25:13 +02:00 |
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Wojtek Figat
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6d72bfe149
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Add ContentItem.OnContextMenu
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2021-10-08 16:25:12 +02:00 |
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Wojtek Figat
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1af5ec8492
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Add Quad Overdraw debug view mode
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2021-10-07 14:59:06 +02:00 |
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Wojtek Figat
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690e3ee3ca
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Fix error in case of opening multiple folders with Enter in Content Window
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2021-10-07 10:28:31 +02:00 |
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Wojtek Figat
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397edf18b9
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Fixes
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2021-10-07 09:29:36 +02:00 |
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Wojtek Figat
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98ca7c1726
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Add Material Complexity debug view model
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2021-10-07 09:28:49 +02:00 |
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Wojtek Figat
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1b88f8ce3f
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Fix Editor crash when dragging material over CSG brush Surface
#640
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2021-10-05 21:54:22 +02:00 |
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Wojtek Figat
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3dff9196c2
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Add LOD Preview debug view mode
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2021-10-05 21:54:19 +02:00 |
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Wojtek Figat
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0e8987b654
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Fix loading project reference with relative path in the Editor
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2021-10-05 21:54:18 +02:00 |
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Wojtek Figat
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70ba71de79
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Fix error
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2021-10-05 21:54:17 +02:00 |
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Wojtek Figat
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77f2bd5115
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Fixes
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2021-10-05 15:58:45 +02:00 |
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Wojtek Figat
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590c75f4cb
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Add option to compile C#-only scripts on Linux when cooking for Windows
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2021-10-05 15:56:04 +02:00 |
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Wojtek Figat
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a72ac91ebc
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Fix support for codeless game projects
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2021-10-05 15:54:55 +02:00 |
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Wojtek Figat
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41b774faf6
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Fix connector node creation in Visject on double-click over node
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2021-10-04 12:26:37 +02:00 |
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Wojtek Figat
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d88306fc1c
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Hide various Editor types from Visual Scripting
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2021-10-04 12:26:36 +02:00 |
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Wojtek Figat
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e92c22585a
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Add support for using interfaces in Visual Scripting
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2021-10-04 12:26:35 +02:00 |
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Wojtek Figat
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805f862af6
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Add copy/paste for group panel with multiple custom editors nested inside
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2021-09-29 10:07:53 +02:00 |
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Wojtek Figat
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777febc198
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Tweaks
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2021-09-24 16:38:26 +02:00 |
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Wojtek Figat
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5fe3dc6d13
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Add value auto-select when focusing or clicking on input field in Editor
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2021-09-24 13:14:07 +02:00 |
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Wojtek Figat
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c3a83a001d
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Add context menu for group panels in properties editor for resetting values
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2021-09-24 12:55:49 +02:00 |
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Wojtek Figat
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4f050fe288
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Fix regression for actor properties diff or default value reverting in Editor
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2021-09-24 10:52:20 +02:00 |
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