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8986290b12
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Use exact component value equality checks in equality comparisons
(cherry picked from commit 2cddf3de97943844512b2d84aa6be122c6f0d409)
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2025-05-02 14:19:54 +03:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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4057dc189d
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Fix SnapToGrid to skip when grid component is 0
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2025-01-30 17:26:34 +01:00 |
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Wojtek Figat
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c26a806a35
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Code cleanup
#1456
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2024-09-11 19:57:57 +02:00 |
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387e8d1dd9
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Use larger epsilon in Vector IsNormalized checks
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2024-08-05 18:41:41 +03:00 |
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Wojtek Figat
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83b9e6e32a
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Add Ctrl to snap points to grid in Multi Blend editor
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2024-04-18 17:04:23 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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04da732da9
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Cleanup code #1795 and unify new api in vector types
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2024-02-19 23:04:59 +01:00 |
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NoriteSC
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ec02058712
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Update Float2.cs
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2023-10-25 16:56:45 +02:00 |
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NoriteSC
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4fb35579b5
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Update Float2.cs
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2023-10-25 12:12:22 +02:00 |
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NoriteSC
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f287ed6c30
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init
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2023-10-24 19:59:47 +02:00 |
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Wojtek Figat
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67b373c6df
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-17 13:18:08 +02:00 |
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Wojtek Figat
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b85184eee0
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Optimize vectors normalization
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2023-04-17 11:10:14 +02:00 |
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Wojtek Figat
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e995736012
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Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
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2023-04-03 13:51:33 +02:00 |
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Ruan Lucas
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82e9923be3
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change IsAnyKeyDown to IsAnyButtonDown and add Float2.Normalized
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2023-01-26 08:54:15 -04:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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