Wojtek Figat
|
0b1ac3d0fe
|
Merge branch 'patch-1' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-1
|
2021-01-20 13:19:52 +01:00 |
|
Wojtek Figat
|
ec4ccaeba5
|
Merge branch 'intolerantape-bugfixes'
|
2021-01-20 13:18:49 +01:00 |
|
Wojtek Figat
|
214ae3c440
|
Merge branch 'bugfixes' of git://github.com/intolerantape/FlaxEngine into intolerantape-bugfixes
|
2021-01-20 13:18:46 +01:00 |
|
Wojtek Figat
|
ef5e98efaa
|
Fix assertion during engine shutdown after crash during rendering
|
2021-01-20 13:12:11 +01:00 |
|
Wojtek Figat
|
ea489fbf2a
|
Fix crash in motion blur tile size calculation
|
2021-01-20 13:11:45 +01:00 |
|
Wojtek Figat
|
9ae79b8307
|
Add IFunctionDependantNode for Visject nodes
|
2021-01-20 11:13:09 +01:00 |
|
Wojtek Figat
|
f8bf87e0b1
|
Fixes
|
2021-01-20 09:14:30 +01:00 |
|
intolerantape
|
75d197cb84
|
Spelling fixes.
|
2021-01-19 23:02:33 -08:00 |
|
Wojtek Figat
|
6b5ce8c6e2
|
Merge branch 'stefnotch-patch-2'
|
2021-01-19 21:53:10 +01:00 |
|
Wojtek Figat
|
db6a02e20f
|
Merge branch 'patch-2' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-2
|
2021-01-19 21:53:07 +01:00 |
|
Wojtek Figat
|
0a0c856a64
|
Add more splash screen quotes
|
2021-01-19 21:10:45 +01:00 |
|
stefnotch
|
bd7a681700
|
Add more descriptive error message
|
2021-01-19 21:08:26 +01:00 |
|
Wojtek Figat
|
c4e6d013c1
|
Add more splash screen quotes
|
2021-01-18 22:47:31 +01:00 |
|
Wojtek Figat
|
d17d93c8a5
|
Merge branch 'jb-perrier-nearequalnode'
|
2021-01-18 21:10:09 +01:00 |
|
Wojtek Figat
|
6caffdc23f
|
Merge branch 'nearequalnode' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-nearequalnode
|
2021-01-18 21:10:05 +01:00 |
|
Wojtek Figat
|
99b011df8b
|
Merge branch 'W2Wizard-AboutFlaxAdjustment'
|
2021-01-18 21:07:53 +01:00 |
|
Wojtek Figat
|
c02faf51a0
|
Merge branch 'AboutFlaxAdjustment' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-AboutFlaxAdjustment
|
2021-01-18 21:07:49 +01:00 |
|
Wojtek Figat
|
ef240ce986
|
Add culling for decals (via DrawMinScreenSize property)
|
2021-01-18 15:53:15 +01:00 |
|
Wojtek Figat
|
d19c31555b
|
Add support for dynamic updating navmesh when moving NavModifierVolume
|
2021-01-18 15:08:00 +01:00 |
|
Wojtek Figat
|
e0f1f18998
|
Move Actor static flags helper methods to be manually implemented (less bindings)
|
2021-01-18 15:07:39 +01:00 |
|
Wojtek Figat
|
f80c33f381
|
Add Actor.HasStaticFlag
|
2021-01-18 15:07:01 +01:00 |
|
Wojtek Figat
|
2bfcc15f66
|
Add invoking BoxVolume::OnBoundsChanged after transform changed
|
2021-01-18 15:00:35 +01:00 |
|
Wojtek Figat
|
fdc8e371c4
|
Add support for using NavAreas for navigation
|
2021-01-18 13:18:26 +01:00 |
|
Wojtek Figat
|
ba050b9eaa
|
Add default spacing for CollectionEditor to 10 for cleaner UI when working with arrays and lists in Editor
|
2021-01-18 11:42:50 +01:00 |
|
Wojtek Figat
|
c1216a4318
|
Add NavAreaProperties
|
2021-01-18 11:42:17 +01:00 |
|
Wojtek Figat
|
2ae78b9afd
|
Fix navmesh tiles build
|
2021-01-18 10:51:55 +01:00 |
|
Jean-Baptiste Perrier
|
50f87c8bfb
|
Remove unused ().
|
2021-01-17 12:36:53 +01:00 |
|
Jean-Baptiste Perrier
|
edb103f8e7
|
Fix NearEqual (GPU Particle) missing implementation.
|
2021-01-17 12:13:48 +01:00 |
|
W2.Wizard
|
8fd0af3f39
|
Fixed Typos and padding
|
2021-01-17 10:18:30 +01:00 |
|
Wojtek Figat
|
01a30faa62
|
Add NavMesh Modifier Volume actor type
|
2021-01-15 16:46:40 +01:00 |
|
Wojtek Figat
|
070faf12da
|
Fixes for the rotated navmeshes building
|
2021-01-15 12:48:22 +01:00 |
|
Wojtek Figat
|
65d3883f03
|
Add support for masking navmesh agents in NavMeshBoundsVolume
|
2021-01-15 11:59:21 +01:00 |
|
Wojtek Figat
|
2c2c1af97f
|
Add NavAgentMask
|
2021-01-15 11:59:04 +01:00 |
|
Wojtek Figat
|
f80f7cdd33
|
Fix crash on Android if GPU doesn't support linear sampling of the shadow map
|
2021-01-14 22:23:22 +01:00 |
|
Wojtek Figat
|
b76d5d34ea
|
Fix lambda
|
2021-01-14 21:21:08 +01:00 |
|
Wojtek Figat
|
d7949b5405
|
Remove deprecated comment
|
2021-01-14 14:29:27 +01:00 |
|
Wojtek Figat
|
f8624ae768
|
Fix crash during navmesh build when actor gets removed
|
2021-01-14 14:18:40 +01:00 |
|
Wojtek Figat
|
98d272a903
|
Add support for SphereCollider and CapsuleCollider for navmesh
|
2021-01-14 14:18:22 +01:00 |
|
Wojtek Figat
|
7835259a83
|
Add TestPath utility to navigation system
|
2021-01-14 13:11:32 +01:00 |
|
Wojtek Figat
|
93aa265b20
|
Add support for rotated navmeshes
|
2021-01-14 13:08:53 +01:00 |
|
Wojtek Figat
|
b2a2652b56
|
Fix not using hardcoded order for showing Actor main properties in editor
|
2021-01-13 15:35:53 +01:00 |
|
Wojtek Figat
|
af692605ab
|
Add option to hide navmesh in editor debug view
|
2021-01-13 15:21:50 +01:00 |
|
Wojtek Figat
|
d1a282e228
|
Fix removing unused navmesh tiles on whole scene rebuild
|
2021-01-13 14:50:43 +01:00 |
|
Wojtek Figat
|
88bddfb141
|
Add navmesh name to logs for better debugging
|
2021-01-13 14:49:50 +01:00 |
|
Wojtek Figat
|
29c3e2d54b
|
Fix Color doc comments
|
2021-01-13 14:28:58 +01:00 |
|
Wojtek Figat
|
27ed23c1b9
|
Add support for multiple navmeshes on a scene
|
2021-01-13 14:28:46 +01:00 |
|
Wojtek Figat
|
9e3c413c91
|
Fix crash when using Byte, Int16 or UInt16 as VS parameters
|
2021-01-13 00:22:52 +01:00 |
|
Wojtek Figat
|
fd6158e1a9
|
Fix loading VariantType.Blob
|
2021-01-12 23:36:50 +01:00 |
|
Wojtek Figat
|
932de300e4
|
Fix missing focus for SliderControl
|
2021-01-12 23:07:20 +01:00 |
|
Wojtek Figat
|
a3fa8ff9f0
|
Optimize some includes
|
2021-01-12 19:17:08 +01:00 |
|