Commit Graph

831 Commits

Author SHA1 Message Date
Wojtek Figat
a5bbf0dbde Add option for experimental use of thread in Web
Might not run well in certain browsers, requires rebuilding all dependencies for Web with `pthread` enabled.
Disabled by default (for now).
2026-03-14 22:11:36 +01:00
Wojtek Figat
45a8d82a83 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GUI.flax
#	Flax.flaxproj
#	Source/Editor/Windows/AboutDialog.cs
#	Source/Engine/Serialization/Stream.cpp
#	Source/Shaders/GUICommon.hlsl
2026-03-13 08:09:16 +01:00
Wojtek Figat
05aaf0dc99 Merge branch 'lastproject' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lastproject 2026-03-10 22:49:46 +01:00
Wojtek Figat
1ab3917332 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-03-10 14:59:33 +01:00
Wojtek Figat
90ffc4e5f9 Merge branch 'script-recycle' of https://github.com/Tryibion/FlaxEngine into Tryibion-script-recycle 2026-03-10 14:13:25 +01:00
Wojtek Figat
8dc8371a7f Fix headless mode on Linux 2026-03-10 13:30:43 +01:00
Wojtek Figat
37a39e750f Attempt to fix Linux headless Test run with SDL 2026-03-10 11:25:22 +01:00
Wojtek Figat
59a9137a54 Fix Github Actions 2026-03-10 10:49:33 +01:00
Wojtek Figat
3dc3e25649 Fix deprecation warnings 2026-03-07 23:17:42 +01:00
Chandler Cox
83bbb4f6ba Add recycle bin to script deleting. 2026-03-06 19:39:49 -06:00
Wojtek Figat
b291cd93c3 Fix libportal include path and glib include path on Ubuntu 22 2026-03-06 20:04:34 +01:00
Wojtek Figat
94789712e8 Add basis_universal support for textures on Web
Add implementation for loading interchange texture formats with multiple runtime formats support
2026-03-06 11:09:29 +01:00
Wojtek Figat
ac36840037 Add basic options for texture compression on Web 2026-03-04 22:49:15 +01:00
Wojtek Figat
79a17d8fe3 Add message box to Web via alert 2026-03-03 15:01:36 +01:00
Wojtek Figat
6814a43418 Various changes for WebGPU and hardware instancing support 2026-03-03 14:51:15 +01:00
Wojtek Figat
ac4526744a Add GPU profile events to WebGPU and use the by default in non-Release builds 2026-02-26 11:08:12 +01:00
Wojtek Figat
e41ec4ebfd Add verbosity level to platform log for better integration with Web and Android platforms 2026-02-24 20:09:09 +01:00
Wojtek Figat
195d5b1aa2 Fixes and missing changes 2026-02-24 17:59:42 +01:00
Wojtek Figat
9158e1c270 Improve stack trace printing when module name is not provided 2026-02-23 11:51:15 +01:00
Wojtek Figat
f0d182771d Add missing define 2026-02-23 11:50:44 +01:00
Wojtek Figat
4ca10c7869 Fix mouse position on Web to match canvas coordinates, not entire window 2026-02-22 22:05:13 +01:00
Wojtek Figat
366a5162b7 DIsable screensaver blocking via SDL in Editor 2026-02-20 23:50:13 +01:00
Wojtek Figat
08d9ae0ae6 Add callstack capturing on Web platform 2026-02-20 23:47:30 +01:00
Wojtek Figat
27eb53e1a1 Fix web window to maintain canvas size on start 2026-02-20 23:47:01 +01:00
Wojtek Figat
31b5685251 Add GPU_ENABLE_PRELOADING_RESOURCES and use it on Web/Android/iOS to reduce engine resources preloading 2026-02-20 23:45:56 +01:00
Wojtek Figat
1982694ef0 Fix Release build for Web 2026-02-17 19:07:43 +01:00
Wojtek Figat
69cefb6822 Fix miliseconds in date on Emscripten and skip SDL create process (unsupported) 2026-02-17 15:07:42 +01:00
Wojtek Figat
9772227146 Add shared libraries support for Web to load game module (C++) 2026-02-17 15:07:11 +01:00
Wojtek Figat
0835a6559c Fix Web build issues 2026-02-16 21:31:12 +01:00
Wojtek Figat
489c4a3661 Add packaging game files and bundling them into final Web app 2026-02-16 17:41:43 +01:00
Wojtek Figat
43dca143fa Add env vars impl to Web platform 2026-02-16 16:11:12 +01:00
Wojtek Figat
4ccf969f7a Add various fixes for Web 2026-02-16 11:59:44 +01:00
Wojtek Figat
8a760dc1e2 Fix typo 2026-02-14 00:07:41 +01:00
Wojtek Figat
f12ad5c874 Add **Web platform with Emscripten** 2026-02-14 00:07:21 +01:00
Wojtek Figat
2a6e38e020 Fix Editor floating windows to have link to the main window while still be in taskbar
#2800
2026-02-12 16:23:42 +01:00
Wojtek Figat
cc69e5d966 Minor fixes 2026-02-12 16:22:51 +01:00
Wojtek Figat
d68969dbe2 Move SupportsNativeDecorations/SupportsNativeDecorationDragging to SDLPlatform
#2800
2026-02-12 09:24:48 +01:00
Wojtek Figat
c4d20f06ee Move GetDisplayServer to LinuxPlatform (add support for custom platform scripting api)
#2800
2026-02-12 09:24:11 +01:00
Wojtek Figat
d4a7b3074e Fix old windows code to use new window type
#2800
2026-02-11 23:29:13 +01:00
Wojtek Figat
a3492e59ef Use CreateWindow/GetBatteryInfo/GetUserLocaleName from Windows instead of SDL for now
#2800
2026-02-11 23:28:44 +01:00
Wojtek Figat
019a9f6089 Merge ScreenUtilities into Platform for simplicity and make it Editor-only
#2800
2026-02-11 17:59:11 +01:00
Wojtek Figat
273b110db4 Code style formatting and minor tweaks
#2800
2026-02-11 17:15:15 +01:00
Wojtek Figat
ee22b9dc25 Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
# Conflicts:
#	Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
#	Source/Editor/Modules/UIModule.cs
2026-02-11 14:08:57 +01:00
Wojtek Figat
f045b5b6b6 Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultRadialMenu.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Flax.flaxproj
#	Source/Engine/Graphics/Materials/MaterialShader.h
#	Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
#	Source/Engine/Renderer/RenderList.h
#	Source/Shaders/Reflections.shader
#	Source/Shaders/ReflectionsCommon.hlsl
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2026-02-11 00:20:38 +01:00
0084bc051c Merge branch 'master' into sdl_platform 2026-02-10 23:05:19 +02:00
Wojtek Figat
b4cb1028ed Fix typos 2026-02-06 12:47:07 +01:00
f870fc3ae2 Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
#	Source/Editor/Viewport/MainEditorGizmoViewport.cs
2026-02-03 17:39:43 +02:00
Wojtek Figat
6788844270 Merge remote-tracking branch 'origin/1.12' into 1.12 2026-01-07 23:21:22 +01:00
Wojtek Figat
01e3ece2af Remove leftover debug 2026-01-06 23:31:32 +01:00
d031649bbd Fix warnings 2025-12-19 13:17:15 +02:00