Wojtek Figat
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3b518cdf2c
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-31 16:58:25 +02:00 |
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Wojtek Figat
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368ef9185b
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Fix various editor labels placement after UI resizing refactor
#3317
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2025-03-31 15:35:32 +02:00 |
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Wojtek Figat
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b5e3d02539
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Merge branch 'ContentFinderSearchboxFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentFinderSearchboxFix
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2025-03-31 15:15:56 +02:00 |
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Wojtek Figat
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6eb24d59b4
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Merge branch 'DebugLogCutoffNewMessageFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugLogCutoffNewMessageFix
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2025-03-31 15:15:28 +02:00 |
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Wojtek Figat
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ed3ec55561
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Add Visject per-node custom search and use it for Multi Blend nodes to filter animations used
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2025-03-31 14:12:32 +02:00 |
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Wojtek Figat
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f947aa3ae2
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Fix asset reference window showing temp assets
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2025-03-31 13:44:16 +02:00 |
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Wojtek Figat
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4c133fb6ff
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Add minor improvement to anim graph editing
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2025-03-29 22:33:31 +01:00 |
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xxSeys1
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3acb80f320
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turns out flax has a method for this
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2025-03-28 22:19:23 +01:00 |
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xxSeys1
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ac60dc8068
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fix/ change content finder search box text persistency behaviour
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2025-03-28 22:02:48 +01:00 |
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xxSeys1
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f025d96111
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fix new messages being cut off in Debug Log
Happens when there are a lot of messages logged at once
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2025-03-28 19:38:51 +01:00 |
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xxSeys1
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40f2067732
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improve message readability
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2025-03-26 23:39:22 +01:00 |
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xxSeys1
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1e9f9c8e82
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move log colors to visual settings
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2025-03-26 23:38:54 +01:00 |
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Wojtek Figat
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f94543aac8
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Flax.flaxproj
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2025-03-26 19:48:47 +01:00 |
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Wojtek Figat
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ee6ad02a95
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Merge branch 'ActorSearchBoxTooltip' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ActorSearchBoxTooltip
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2025-03-26 16:04:13 +01:00 |
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Wojtek Figat
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7e145c56fd
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/Windows/Profiler/Memory.cs
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2025-03-25 13:37:15 +01:00 |
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xxSeys1
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a403e21cbc
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add search operator tooltip to scene tree search bar
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2025-03-19 23:01:57 +01:00 |
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xxSeys1
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92a212317d
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show No parameters text when no parameters to be displayed in Preview tab
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2025-03-18 22:25:51 +01:00 |
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Wojtek Figat
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abe5b14f72
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Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix
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2025-03-18 14:20:20 +01:00 |
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Wojtek Figat
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7f081abf92
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Fix crash in editor on exit
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2025-03-17 17:18:01 +01:00 |
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Wojtek Figat
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59112a68e6
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Merge branch 'json-options-cm-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-json-options-cm-fixes
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2025-03-17 12:09:02 +01:00 |
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Wojtek Figat
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a4082934b8
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Update Editor UI to use empty Pivot after fa68a5f572
#3031
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2025-03-16 23:06:08 +01:00 |
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Chandler Cox
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36931c9047
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Small fixes for cleaning up the options menu in the json asset window.
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2025-03-15 18:49:39 -05:00 |
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Wojtek Figat
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5d3da8a8d0
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Editor/SceneGraph/Actors/StaticModelNode.cs
# Source/Engine/Graphics/Models/Mesh.cs
# Source/Engine/Graphics/Models/ModelData.h
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2025-03-13 11:23:01 +01:00 |
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Wojtek Figat
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3c303514a4
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Fix crash when using audio playback and playing editor meanwhile
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2025-03-11 18:10:48 +01:00 |
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Wojtek Figat
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3c7d88663a
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Merge branch 'lock-scene-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-lock-scene-change
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2025-03-11 00:05:33 +01:00 |
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Wojtek Figat
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cd72f4f19b
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Add Edit GUI option to Game Window
#3269
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2025-03-11 00:04:57 +01:00 |
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Wojtek Figat
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52c09b95ca
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Add Base Model to Animation Window to preview animation via a different base skeleton with retargetting
#3072
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2025-03-09 23:35:24 +01:00 |
|
Chandler Cox
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1ece21e25c
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Deselect locked object on scene change.
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2025-03-08 10:46:11 -06:00 |
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Wojtek Figat
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5bdbbb6d38
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-03-07 23:41:02 +01:00 |
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Wojtek Figat
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30e9fe2371
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Merge branch 'android-emulate' of https://github.com/Tryibion/FlaxEngine into Tryibion-android-emulate
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2025-03-04 10:49:58 +01:00 |
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Chandler Cox
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a5e8f7d405
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Move to custom tool method within platform
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2025-03-03 21:42:54 -06:00 |
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Wojtek Figat
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819ce2222d
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Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
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2025-03-03 23:32:27 +01:00 |
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Wojtek Figat
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47b22b305d
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Add conditional showing of Clear Debug Draw buttons only if there is anything to clear
#2989
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2025-03-03 09:51:05 +01:00 |
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Wojtek Figat
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6ad20b222d
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Merge branch 'DebugDrawClearInEditor' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-DebugDrawClearInEditor
# Conflicts:
# Source/Editor/Windows/GameWindow.cs
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2025-03-03 09:40:01 +01:00 |
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Wojtek Figat
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25b51cf9c4
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Merge branch 'ShowInContentPanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ShowInContentPanel
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2025-03-02 23:05:27 +01:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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|
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5fd64ead62
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:29:21 +02:00 |
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|
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30257929e5
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Fix error when ContentDatabase gets rebuilt while initializing editor
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2025-02-26 20:29:21 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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Wojtek Figat
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09ead0cc7a
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Fix Eye Adaptation in colllision data window viewport
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2025-02-24 12:30:44 +01:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
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Wojtek Figat
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618027b181
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Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
# Source/Editor/Modules/PrefabsModule.cs
# Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
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2025-02-23 21:18:38 +01:00 |
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Wojtek Figat
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bae381430a
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Cleanup code
#1437
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2025-02-23 20:29:58 +01:00 |
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Wojtek Figat
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1c3f7fcec0
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Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Editor/Windows/DebugLogWindow.cs
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2025-02-23 20:29:10 +01:00 |
|
Chandler Cox
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ef8612fb59
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Merge branch 'master' into android-emulate
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2025-02-20 21:19:32 -06:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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xxSeys1
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054d06f49e
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add rmb menu entry to show item in Content Panel
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2025-02-15 17:38:03 +01:00 |
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xxSeys1
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6a5f22400d
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update volume slider in game panel on menu show
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2025-02-05 12:35:49 +01:00 |
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