Wojciech Figat
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d8c224112b
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Add Global Surface Atlas rendering for Foliage
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2022-08-11 11:33:41 +02:00 |
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Wojciech Figat
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6c9b1f6be0
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Add Global SDF rendering for Foliage
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2022-08-10 14:27:08 +02:00 |
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Wojtek Figat
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3239150a61
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Refactor scene objects initialization to call OnAwake before all OnStart
#520
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2022-07-17 17:05:59 +02:00 |
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Wojtek Figat
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d9dc23afc1
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Fixes for Foliage with Large Worlds usage
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2022-07-03 16:08:22 +02:00 |
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Wojtek Figat
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134c8b99aa
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Add relative-to-camera rendering for large worlds
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2022-06-21 20:03:13 +02:00 |
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Wojtek Figat
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b49e5e9984
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Format more engine code
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2022-06-14 20:17:00 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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a7e512bd50
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Add GlobalSurfaceAtlas draw pass
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2022-04-27 16:41:40 +02:00 |
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Wojciech Figat
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4524edb899
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Fix static model registering for rendering after streaming in even if disabled
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2022-04-22 18:33:22 +02:00 |
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Wojciech Figat
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8cca7f884b
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Add **Global Sign Distance Field** rendering (work in progress)
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2022-03-18 16:18:00 +01:00 |
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Wojciech Figat
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3fe1e2c763
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Refactor SceneRendering to simplify actors impl of drawing flow at high level
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2022-02-22 17:06:19 +01:00 |
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Wojtek Figat
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dd1dc30136
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Remove assertion
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2022-01-23 19:28:29 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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0da56856e0
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Fix drawing transparent foliage when using prebatched draw calls
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2021-07-09 17:17:50 +02:00 |
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Wojtek Figat
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254ce569fa
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Optimize Foliage rendering with manual instanced draw calls batching
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2021-07-08 00:34:47 +02:00 |
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Wojtek Figat
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3ae4a800cf
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Optimize Foliage instances serialization by using raw json value write
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2021-07-07 13:42:49 +02:00 |
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Wojtek Figat
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248e35c121
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Optimize Foliage::OnFoliageTypeModelLoaded to rebuild only single foliage type clusters
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2021-07-06 16:17:56 +02:00 |
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Wojtek Figat
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9f9e5b49cc
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Add more profile events
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2021-07-06 16:17:11 +02:00 |
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Wojtek Figat
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44c4ab6580
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Optimize Foliage rendering with manual draw calls submission
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2021-07-04 11:25:55 +02:00 |
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Wojtek Figat
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fe2e17e353
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Optimize Foliage with quad-tree clustering per foliage type
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2021-07-04 11:25:54 +02:00 |
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Wojtek Figat
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2deac50c53
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Various changes
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2021-07-04 11:25:52 +02:00 |
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Wojtek Figat
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d7332509f7
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Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
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2021-07-04 11:25:52 +02:00 |
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Wojtek Figat
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99012725dc
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Adjust includes
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2021-06-17 14:15:19 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Wojtek Figat
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81e41d51c8
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Remove Unlink from asset reference
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2021-02-10 11:37:14 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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