Wojciech Figat
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76b14af7ec
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Add various improvements
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2022-10-18 15:03:56 +02:00 |
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Wojtek Figat
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66d1015399
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Simplify build options merging
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2022-07-18 18:09:11 +02:00 |
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Wojtek Figat
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b67649dfbd
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Add ExternalModules to game modules for custom scripting binaries linking
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2022-07-18 18:09:10 +02:00 |
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Wojtek Figat
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a9d66d6535
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Various fixes for scripting runtime
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2022-04-07 22:03:42 +02:00 |
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Wojciech Figat
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c9a779fea9
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Disable caching for dotnet target build with msbuild
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2022-01-14 15:04:15 +01:00 |
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Wojciech Figat
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d032f18b71
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Add DotNet targets building
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2022-01-14 14:19:46 +01:00 |
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Wojciech Figat
|
8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
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ca62cd2661
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Mac impl progress
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2022-01-03 13:59:52 +01:00 |
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Wojtek Figat
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a1ef7ddcf7
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Mac support progress
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2021-12-28 17:07:18 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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c1f0fb750d
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Code style
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2021-05-22 22:26:36 +02:00 |
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GoaLitiuM
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d401f57080
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Use Roslyn C# compiler server to improve script compilation times
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2021-05-22 16:43:40 +03:00 |
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Wojtek Figat
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b193a7abc4
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Add support for binary modules with native-code only
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2021-02-25 13:01:15 +01:00 |
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Wojtek Figat
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6ec58664e4
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Make DotNet build task verbose about compiled C# lib output path
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2021-02-23 23:38:39 +01:00 |
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mafiesto4
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c68e3af566
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Use bundled mono on Linux for C# compilation
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2021-02-14 23:04:42 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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