Wojtek Figat
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248304a78f
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Fix regression of importing only a single material for models with split objects enabled
#1483
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2023-09-22 19:43:00 +02:00 |
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Menotdan
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2b1266147c
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Add new condition from split object bugfix on master.
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2023-09-20 11:02:19 -04:00 |
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Wojtek Figat
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9f97787099
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-20 16:02:48 +02:00 |
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Wojtek Figat
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a56ce92867
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Fix crash when importing model with materials and Split Objects enabled
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2023-09-19 23:07:10 +02:00 |
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Wojtek Figat
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a71de7357c
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-19 21:42:53 +02:00 |
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Wojtek Figat
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255e47fa1e
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Fix crash due to invalid message in Assimp
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2023-09-19 14:00:37 +02:00 |
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Ruan Lucas
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23b6b93726
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add collision type to model importer
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2023-09-15 19:13:32 -04:00 |
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Menotdan
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451900b7ee
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Merge branch 'FlaxEngine:master' into material_import
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2023-09-15 02:17:34 -04:00 |
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Wojtek Figat
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6bdbaecc18
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
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2023-09-13 10:29:28 +02:00 |
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Chandler Cox
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44598d4741
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Small change in showing target error
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2023-08-26 17:07:04 -05:00 |
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Chandler Cox
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8e1cac7d2f
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Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
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2023-08-15 21:34:07 -05:00 |
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Menotdan
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af3d9d0eb3
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Re-implement functionality for importing materials as instances.
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2023-08-09 15:28:47 -04:00 |
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Menotdan
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9156e7727b
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Merge commit 'refs/pull/1115/head' of https://github.com/FlaxEngine/FlaxEngine into material_import1.6
Repair merge
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2023-08-09 15:28:15 -04:00 |
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Wojtek Figat
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04963fef18
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Various code fixes and tweaks
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2023-07-02 15:46:29 +02:00 |
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Wojtek Figat
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9f313491b8
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Fix game compilation error
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2023-06-13 15:45:08 +02:00 |
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Wojtek Figat
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979168e82c
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Refactor various Editor APIs to use auto-generated bindings instead of manual code
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2023-06-12 14:34:07 +02:00 |
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Wojtek Figat
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f552dd0c28
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-10 23:29:22 +02:00 |
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Ruan Lucas
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c22eae0e2d
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fix crash when import model with option to generate lod and lods amount = 1
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2023-06-03 22:18:18 -04:00 |
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Menotdan
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284c3d832a
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fix a couple of bugs with importing without material instances
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2023-05-22 14:26:20 -04:00 |
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Menotdan
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4acfffeaf4
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Make it so the material instances get linked to the material slots.
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2023-05-22 13:51:13 -04:00 |
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Menotdan
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37fe1154a3
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Importing as instances works now
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2023-05-22 10:12:00 -04:00 |
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Menotdan
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f03bb60d5b
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Figured out where I actually need to add code, and added code there.
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2023-05-21 00:20:54 -04:00 |
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Menotdan
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89ce2b087e
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Add parameter for AddMaterial() as an experiment, messing around with ideas.
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2023-05-20 00:13:45 -04:00 |
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Menotdan
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9a71e0274f
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Add required options for material instance importing.
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2023-05-20 00:03:40 -04:00 |
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Wojtek Figat
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71a5d56105
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Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
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2023-05-04 15:43:44 +02:00 |
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Wojtek Figat
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390460907d
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
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2023-04-22 18:59:41 +02:00 |
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Wojtek Figat
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1ffe8a7b60
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Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
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2023-04-20 15:01:22 +02:00 |
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Wojtek Figat
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91c017713c
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-13 12:12:33 +02:00 |
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Wojtek Figat
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a379c551cb
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Fix memory leak when exporting png texture via stb
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2023-04-13 11:21:15 +02:00 |
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Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
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Wojtek Figat
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b2f7ffa545
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Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
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2023-02-28 15:51:05 +01:00 |
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Wojtek Figat
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aa1a0ea4a2
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Fix Flipbook material node bug when frames X was different than Y
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2023-02-17 11:27:41 +01:00 |
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Wojtek Figat
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7a2023ead6
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Add option for importing scale tracking to animation asset
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2023-02-07 09:39:31 +01:00 |
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Wojtek Figat
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0709288eac
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Revert Depth Offset (wrong impl, can be done later)
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2023-01-31 14:22:37 +01:00 |
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Wojtek Figat
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a219a3d2eb
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Add **Depth Offset to materials**
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2023-01-29 22:09:51 +01:00 |
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Wojtek Figat
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50fb39d238
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Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Wojtek Figat
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f127bbebe1
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Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
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Wojciech Figat
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986fa13585
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Reuse texture sampling code for procedural sampling node #872
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2023-01-13 11:37:53 +01:00 |
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Wojciech Figat
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2d44ae3a4d
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Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
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2023-01-13 10:40:16 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Olly Rybak
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9099197a88
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Added ability to change sample method
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2022-12-27 22:26:01 +11:00 |
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Olly Rybak
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a2f52edd47
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Updated description & comments
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2022-12-26 20:44:53 +11:00 |
|
Olly Rybak
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bba136c9fe
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Added comment to denote which node it is
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2022-12-26 20:35:22 +11:00 |
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Olly Rybak
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5022e05c25
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Added Stochastic Sampling material node
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2022-12-23 21:04:13 +11:00 |
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Wojtek Figat
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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Wojciech Figat
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7f0c73606c
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Improve naming various GPU resources
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2022-12-09 11:27:41 +01:00 |
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Wojtek Figat
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98c29c4a4e
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Optimize compilation time
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2022-12-03 10:42:58 +01:00 |
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Wojciech Figat
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66d01d8d7f
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-12-01 12:10:41 +01:00 |
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Wojtek Figat
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f5ed9292e7
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Merge branch 'master' into 1.5
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2022-11-29 23:19:01 +01:00 |
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