Commit Graph

6359 Commits

Author SHA1 Message Date
Wojtek Figat
abd6881d7b Fix removing large amount of assets in Editor at once
#1484
2023-10-13 15:43:11 +02:00
Wojtek Figat
cf94cd937a Fix logging performance and crashes on non-Windows platforms
#662
2023-10-13 14:41:45 +02:00
Wojtek Figat
03c120ba69 Fix double engine assembly init in Editor 2023-10-13 14:26:33 +02:00
Wojtek Figat
db52be5936 Fix crash when item is already in a view
#1679
2023-10-13 11:31:43 +02:00
Wojtek Figat
d0fbf12b92 Fix editor tabs control size for tab header when scroll bar is visible
#1135
2023-10-13 11:16:34 +02:00
Wojtek Figat
6cd45a58f8 Fix preserving editor minimized floating windows in saved layout
#1135
2023-10-13 11:03:45 +02:00
Wojtek Figat
fe49811779 Fix linux build 2023-10-12 23:42:17 +02:00
Wojtek Figat
84d615935e Fix crash when updating GPU particle system without view buffers allocated
#1683
2023-10-12 23:39:39 +02:00
Wojtek Figat
fdd6b171bb Stability fixes 2023-10-12 23:12:53 +02:00
Wojtek Figat
74a69b8f13 Fix running game in non-ANSI path
#480
2023-10-12 22:29:48 +02:00
Wojtek Figat
677cd4e382 Fix build regression from 6f7f22eb47 2023-10-12 22:29:11 +02:00
Wojtek Figat
88eca13eb3 Add default font bundling (optional) and setup UI Style to match editor logic
#641
2023-10-12 22:28:40 +02:00
Wojtek Figat
fcb60fbefb Merge branch 'vs_open_file_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vs_open_file_fix 2023-10-12 20:02:58 +02:00
Wojtek Figat
2414abf183 Fix particle attributes usage in GPU emitter function
#1640
2023-10-12 20:01:30 +02:00
Wojtek Figat
d52412c5c3 Fix particle emitter function cache clearing for GPU shader generation
#1640
2023-10-12 19:55:50 +02:00
Wojtek Figat
6f7f22eb47 Add outputting shader source code in Editor to text file when compilation fails for debugging 2023-10-12 18:57:27 +02:00
Wojtek Figat
5b5f43714e Fix invalid particle attributes access inside emitter function
#1640
2023-10-12 17:55:49 +02:00
602936b2bc Fix opening plugin project files in Visual Studio 2023-10-12 18:41:25 +03:00
Wojtek Figat
8af2f458d7 Fix missing particle layout attributes when using Particle Emitter Function
#1640
2023-10-12 17:39:42 +02:00
Wojtek Figat
daaba49e26 Merge branch 'editor_camera_transform_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_camera_transform_fix 2023-10-12 15:26:45 +02:00
Wojtek Figat
2f795c6559 Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages 2023-10-12 15:25:12 +02:00
Wojtek Figat
51da322e48 Merge branch 'value-bo-slide-focus' of https://github.com/Tryibion/FlaxEngine into Tryibion-value-bo-slide-focus 2023-10-12 15:24:45 +02:00
Wojtek Figat
4ca8198478 Merge branch 'terrain_gizmo_improv' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-terrain_gizmo_improv 2023-10-12 15:20:38 +02:00
Wojtek Figat
455b3f2446 Fix XAudio2 playback when seeking audio start play location 2023-10-12 15:20:23 +02:00
Wojtek Figat
4ac65ee91c Fix audio preview for multi-channel audio clips 2023-10-12 14:31:41 +02:00
Wojtek Figat
69fb2c331f Minor improvements to audio 2023-10-12 14:03:43 +02:00
Wojtek Figat
2671e3881f Add Spacebar to toggle play/pause in Audio Clip window 2023-10-12 14:03:13 +02:00
Wojtek Figat
749c0cacb4 Fix audio playback in XAudio2 when clip is 3D but source is 2D 2023-10-12 13:11:07 +02:00
Wojtek Figat
b19bf57dfb Add logging any XAudio2 backed errors 2023-10-12 13:10:34 +02:00
Wojtek Figat
0175186c27 Improve #1627 to return proper anim length 2023-10-12 12:17:55 +02:00
Wojtek Figat
0280fa4f9b Merge branch 'anim-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anim-fix 2023-10-12 12:12:01 +02:00
Wojtek Figat
b1ad2c3a02 Fix sprite shadow to match the sprite facing camera
#1504
2023-10-12 12:10:21 +02:00
Ruan Lucas
e97ec74bf8 clean code 2023-10-11 18:37:04 -04:00
Chandler Cox
28d6fe84ef Small change 2023-10-11 16:17:59 -05:00
Chandler Cox
8eb9df9a18 Change new anim port to TryGetBox. 2023-10-11 15:57:02 -05:00
Chandler Cox
f2c9ba5a00 Focus parent on value box slide end. 2023-10-11 15:33:32 -05:00
02a219a376 Fix Editor viewport camera transformation getting corrupted when focused 2023-10-11 21:45:07 +03:00
3ed28998e9 Add more descriptive deprecation messages 2023-10-11 21:38:33 +03:00
Wojtek Figat
fa96707c57 Fix crash when implementing INetworkSerializable in C#-only
#1664
2023-10-11 18:39:51 +02:00
Wojtek Figat
8f3a5bd74a Improve ObjectsRemovalService to handle newly added objects removing 2023-10-11 17:41:35 +02:00
Wojtek Figat
6dd9f0f036 Improve #1667 to log exception 2023-10-11 17:25:32 +02:00
Wojtek Figat
a0ada24764 Merge branch 'fix-removing-scripts' of https://github.com/Menotdan/FlaxEngine into Menotdan-fix-removing-scripts 2023-10-11 17:22:01 +02:00
Wojtek Figat
dad3e1f77d Revert f1d57e47cb in favor of #1670 2023-10-11 17:17:46 +02:00
Wojtek Figat
c853b404d6 Merge branch 'popup-fix' of https://github.com/MineBill/FlaxEngine into MineBill-popup-fix 2023-10-11 17:15:14 +02:00
MineBill
1986f2b58b Only set WS_CAPTION if the window is a regular window 2023-10-11 17:06:16 +03:00
Wojtek Figat
af468ee6ae Fix scripting interop in AOT mode to use reflection-based field access 2023-10-11 15:18:28 +02:00
Wojtek Figat
b92345c3ef Fix crash when running async C# code with Mono 2023-10-11 12:36:49 +02:00
Wojtek Figat
bc762761dd Fix engine when used without C# scripting at all 2023-10-11 12:35:27 +02:00
Wojtek Figat
cbdd6c4964 Add HasDepthClip to GPU Device limits 2023-10-11 10:15:44 +02:00
Menotdan
a7937c2b2e Fixed script serialization failures from removing scripts. 2023-10-10 19:12:21 -04:00