Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
e0a085adfe
Add support for loading prefab instance if the root was changed or deleted
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#2050
2023-12-14 10:47:22 +01:00
Wojtek Figat
1874382816
Various fixes to prefabs
2023-12-13 11:05:29 +01:00
Menotdan
b1cbaf7e13
Fix default prefab instance not taking into account root position.
2023-12-08 15:46:09 -05:00
Wojtek Figat
3e940c28df
Refactor prefab's objectsCache to be explicitly SceneObject values
2023-12-04 13:56:36 +01:00
Wojtek Figat
d71c171412
Cleanup code in #1367 and fix api compatibility, revert joint changes
2023-09-28 13:10:58 +02:00
NoriteSC
6ab2e540a3
Bug Fixes
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script and actors not having connect transform in on awake and in on start
join auto anchor having wrong anchor because was including scale
fixed selection do to changes to transform accessibility ?
2023-08-25 14:51:49 +02:00
Wojtek Figat
958c7b2181
Fix spawning nested prefab with different root actor
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#1138
2023-06-11 20:43:31 +02:00
Wojtek Figat
7c55d50507
Various minor code cleanup tweaks
2023-06-09 23:26:37 +02:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojtek Figat
cced83ca96
Add support for virtual Prefab assets created from code
2022-07-26 23:10:04 +02:00
Wojciech Figat
8c2241c6dc
Update copyright year
2022-01-14 13:31:12 +01:00
Wojtek Figat
a9ec4566e7
Add support for custom asset type factory in game code
2021-04-15 16:55:03 +02:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c
You're breathtaking!
2020-12-07 23:40:54 +01:00