Commit Graph

322 Commits

Author SHA1 Message Date
Wojtek Figat
7060cb5696 Fix UI Brush editing in prefab regression from a471861e92
#3694
2025-09-23 17:20:18 +02:00
Chandler Cox
01d1d634c2 Fix other missing duplicate. 2025-09-16 17:43:55 -05:00
Chandler Cox
c7e403661d Dont allow remove and duplicate options for non-resizing collections. 2025-09-16 17:42:24 -05:00
Wojtek Figat
a471861e92 Fix editing UI Brush in prefabs
#3501
2025-09-12 23:15:13 +02:00
Wojtek Figat
33a0e6ac7d Merge branch 'collection-duplicate' of https://github.com/Tryibion/FlaxEngine into Tryibion-collection-duplicate 2025-08-29 22:24:09 +02:00
Chandler Cox
824b49dd88 Better duplication of collection. 2025-08-26 20:25:02 -05:00
Wojtek Figat
9aedb37ac2 Merge branch 'BrokenLink' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BrokenLink 2025-08-24 21:10:26 +02:00
Chandler Cox
1fb6586dff Add collection item duplication. 2025-07-19 16:09:33 -05:00
Wojtek Figat
c6640be04a Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand 2025-07-01 16:47:04 +02:00
Wojtek Figat
5a05038a9b Add new UIBrush that uses UIBrushAsset json resource with a brush data 2025-06-24 13:08:25 +02:00
Zode
bed1f6e9cc Make tag editor expand all if holding shift while clicking the ... button 2025-06-11 19:06:23 +03:00
Wojtek Figat
7da69f18d4 Add button to quickly jump into Localized String Table that contains it
#3301
2025-06-02 22:01:06 +02:00
Wojtek Figat
fd8a8b5a4d Fix missing default value of localized string in editor 2025-06-02 18:02:34 +02:00
Wojtek Figat
8d7dfd5946 Merge branch 'CrammedGradingFixed' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CrammedGradingFixed 2025-06-01 23:53:15 +02:00
Wojtek Figat
14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent 2025-05-30 15:28:56 +02:00
xxSeys1
c24ecaaab1 fix crammed color grading editor value boxes 2025-05-15 19:27:48 +02:00
Wojtek Figat
45f202fdf7 Fix culture info editor picker to show under button
#3387
2025-04-16 09:39:24 +02:00
Wojtek Figat
eb86002fbd Add AutoAttachDebugPreviewActor option to editor for quick debugging anim graphs on dynamically spawned player 2025-04-08 22:44:31 +02:00
Wojtek Figat
aaa4e73e0c Merge branch 'fix-tag-menu' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tag-menu 2025-04-07 21:49:30 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Chandler Cox
60b4660a2c Fix tag add menu. 2025-04-02 21:39:47 -05:00
Wojtek Figat
3b518cdf2c Merge remote-tracking branch 'origin/master' into 1.10 2025-03-31 16:58:25 +02:00
xxSeys1
f53c3d7ad5 increase width of "Size" box to fit max collection size
Max size is 65535
2025-03-30 23:26:59 +02:00
Wojtek Figat
f94543aac8 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Flax.flaxproj
2025-03-26 19:48:47 +01:00
Wojtek Figat
7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
xxSeys1
0938dd3f5d hide Remove option in collections editor if collection can not be resized 2025-03-25 00:34:28 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
a4082934b8 Update Editor UI to use empty Pivot after fa68a5f572
#3031
2025-03-16 23:06:08 +01:00
Wojtek Figat
5d3da8a8d0 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
Wojtek Figat
09b23e2376 Minor fixes 2025-03-09 23:02:06 +01:00
Chandler Cox
e9f2d94a2e Remove object editor drop down if disabled. 2025-03-08 11:07:07 -06:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
93442ec8fa Refactor ControlReference to use FlaxObjectRefPickerControl as a base class
#3123
2025-03-04 20:32:06 +01:00
Wojtek Figat
35fa63852c Format code and simplify IControlReference a little bit
#3123
2025-03-04 16:06:48 +01:00
Wojtek Figat
fee54f0f39 Merge branch 'control-reference' of https://github.com/Tryibion/FlaxEngine into Tryibion-control-reference 2025-03-04 14:03:56 +01:00
5fd64ead62 Fix custom content and importers blocking scripting reload 2025-02-26 20:29:21 +02:00
9f8faf4f17 Clear references holding on to types in game assemblies 2025-02-26 20:29:19 +02:00
Wojtek Figat
2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
Wojtek Figat
345cbdb8d4 Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref 2025-02-24 00:10:04 +01:00
Chandler Cox
65a219512c Add double clicking an object reference in a prefab to select the actor within the prefab. 2025-02-21 15:52:43 -06:00
Wojtek Figat
b81b0b7616 Fix text clipping behind the button in Behavior Knowledge Selector editor 2025-02-21 19:34:35 +01:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Chandler Cox
25b8939aff Update to include presenter context. 2025-02-16 18:05:25 -06:00
Chandler Cox
e4d2e429a0 Merge branch 'master' into control-reference 2025-02-16 17:40:38 -06:00
Wojtek Figat
0525ce2cb3 Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor 2025-02-16 20:42:23 +01:00
Wojtek Figat
abd0c7dece Add support for displaying Multiple Values info to object reference pickers
#2984
2025-02-12 22:31:53 +01:00
xxSeys1
516d4263c9 add broken link icon 2025-02-11 23:56:28 +01:00
Chandler Cox
030befdcaa Rename dropped method. 2025-01-22 21:47:28 -06:00
Chandler Cox
3a591577ad Add drag drop to FilePathEditor 2025-01-22 21:46:21 -06:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00