Commit Graph

15 Commits

Author SHA1 Message Date
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
dad8c0cd6b Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Level/Prefabs/Prefab.Apply.cpp
2025-02-27 17:17:02 +01:00
Wojtek Figat
2d956ebb36 Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
2025-02-26 17:46:22 +01:00
Wojtek Figat
7d0804af91 Add content deprecation upgrades support to prefabs and scenes when loading levels 2025-01-20 23:53:13 +01:00
Wojtek Figat
c4c25fc21f Optimize SceneObjectsFactory::SynchronizeNewPrefabInstances when loading large scenes 2024-08-16 14:49:43 +02:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
3e940c28df Refactor prefab's objectsCache to be explicitly SceneObject values 2023-12-04 13:56:36 +01:00
Wojtek Figat
958c7b2181 Fix spawning nested prefab with different root actor
#1138
2023-06-11 20:43:31 +02:00
Wojtek Figat
0c3d1e3ec6 Fix existing nested prefabs sync applying when updating base prefab changes
#1015
2023-05-07 18:12:06 +02:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00