Wojciech Figat
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b3d18f3b0e
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Improve StaticModel to register for Scene Rendering once the model has any LOD streamed-in
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2022-04-21 12:39:27 +02:00 |
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Wojciech Figat
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5345d1f685
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Add events for streamable resources residency changes tracking
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2022-04-21 12:37:39 +02:00 |
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Wojciech Figat
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0a458d94c4
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Add support for Volume textures to have residency changed as regular textures
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2022-04-21 12:36:16 +02:00 |
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Wojciech Figat
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60d2670e2e
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Fixes
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2022-04-21 12:29:09 +02:00 |
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Wojciech Figat
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e44c09aa6e
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Optimize SDF model buffer flushing to be used only if needed
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2022-04-21 12:10:22 +02:00 |
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Wojciech Figat
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0b6d3a313e
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Fix new dynamic buffers to be actually dynamic
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2022-04-21 12:08:23 +02:00 |
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Wojciech Figat
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8ed2bb4179
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Fix HashSet::Remove return value if empty
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2022-04-21 11:37:50 +02:00 |
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Wojciech Figat
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1523fa98ec
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Add static chunks caching to Global SDF
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2022-04-19 17:17:27 +02:00 |
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Wojciech Figat
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fe430e81ad
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Add ISceneRenderingListener for using scene information in renderer cache
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2022-04-19 17:16:33 +02:00 |
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Wojciech Figat
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b9652949b0
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Minor improvements
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2022-04-19 17:15:54 +02:00 |
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Wojciech Figat
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c53a463bb1
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Refactor HashSet to support custom allocator
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2022-04-19 17:14:29 +02:00 |
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Wojciech Figat
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a6c14bd986
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Fix Dictionary::Remove return value if empty
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2022-04-16 22:49:03 +02:00 |
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Wojciech Figat
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997d2a4db9
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Fix Model SDF uploading with async task that locks asset file data to prevent release
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2022-04-15 10:12:54 +02:00 |
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Wojciech Figat
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2b9aa0cf71
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Fix typos
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2022-04-15 09:59:37 +02:00 |
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Wojciech Figat
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d52e70af6c
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Implement shadows rendering to direct light atlas (with Glboal SDF tracing)
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2022-04-14 16:26:45 +02:00 |
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Wojciech Figat
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0668a23167
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Add direct lighting rendering into Global Surface Atlas
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2022-04-13 16:26:19 +02:00 |
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Wojciech Figat
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0a27d277a0
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Adjustments
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2022-04-12 14:27:06 +02:00 |
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Wojciech Figat
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74b95a6ebb
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Add Global Surface Atlas automatic defragmentation on insertion failure
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2022-04-12 11:10:38 +02:00 |
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Wojciech Figat
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db08204ead
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Add sdf to engine primitives
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2022-04-12 11:09:53 +02:00 |
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Wojciech Figat
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e8774ebd29
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Fixes and improvements for global sdf and global surface atlas
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2022-04-11 16:15:28 +02:00 |
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Wojciech Figat
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db0cb04b83
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-11 10:37:23 +02:00 |
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Wojciech Figat
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bd48829a09
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Improve quality for atlas sampling
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2022-04-11 10:36:39 +02:00 |
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Wojciech Figat
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52245d36d6
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Fixes for global atlas cache rendering
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2022-04-11 10:36:19 +02:00 |
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Wojtek Figat
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1eac02d173
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Fix opening and editing animation with missing Anim Events
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2022-04-10 20:58:25 +02:00 |
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Wojtek Figat
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ea4224ba67
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Fix drag&drop into Scene Tree if move goes over valid drop target first
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2022-04-10 15:24:02 +02:00 |
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Wojtek Figat
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1d7448ec83
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Merge commit 'a9d66d653546d89d91344c23e62c4fdc056d9265'
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2022-04-10 14:40:13 +02:00 |
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Wojtek Figat
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c7c6acfc78
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Fix DirectX crash when profiling with RenderDoc
#698
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2022-04-10 14:38:15 +02:00 |
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Wojciech Figat
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7735849b7f
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Add Global Surface Atlas sampling
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2022-04-08 13:54:31 +02:00 |
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Wojciech Figat
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fbc1e6c861
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Fix shader source code encoding error on compilation error
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2022-04-08 13:53:59 +02:00 |
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Wojciech Figat
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598876d8e3
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Add shader reloading on header file edit for shaders with compilation errors
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2022-04-08 13:53:23 +02:00 |
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Wojtek Figat
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a9d66d6535
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Various fixes for scripting runtime
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2022-04-07 22:03:42 +02:00 |
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Wojciech Figat
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da4008575b
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Progress on surface atlas sampling
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2022-04-07 17:16:06 +02:00 |
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Wojciech Figat
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49a67be419
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Add objects culling in Global Surface Atlas
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2022-04-06 16:56:04 +02:00 |
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Wojciech Figat
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430ef09ab1
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Fix render pass resource checking
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2022-04-06 13:16:12 +02:00 |
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Wojciech Figat
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34c0d6c442
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Add Global Surface Atlas objects redrawing
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2022-04-06 13:15:45 +02:00 |
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Wojciech Figat
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60d6e6b9ce
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Add dirty tiles clearing before mesh rasterization to Global Surface Atlas
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2022-04-05 17:22:45 +02:00 |
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Wojciech Figat
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5fc9cb154b
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Fix typo
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2022-04-05 17:22:03 +02:00 |
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Wojciech Figat
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aba0e46073
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Add utility ctors to Half vectors
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2022-04-05 17:21:55 +02:00 |
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Wojciech Figat
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016b96e9f0
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Add objects rasterization to Global Surface Atlas
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2022-04-04 17:13:31 +02:00 |
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Wojciech Figat
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8bf01146f1
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Add profile event to Global SDF objects drawing loop
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2022-04-04 17:11:26 +02:00 |
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Wojciech Figat
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4c98e0a335
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Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions
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2022-04-04 17:11:01 +02:00 |
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Wojciech Figat
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3ded5326a2
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Add more utilities for using Matrix3x3
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2022-04-04 17:09:47 +02:00 |
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Wojciech Figat
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52bb5803b3
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Cleanup asset previews setup for Editors thumbnails rendering
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2022-04-04 17:09:13 +02:00 |
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Wojciech Figat
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cff57e5697
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Fix inserting to RectPack after freeing node
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2022-04-01 14:15:09 +02:00 |
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Wojciech Figat
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251de1b643
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Add support for freeing slots in RectPack
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2022-04-01 12:41:09 +02:00 |
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Wojciech Figat
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de8a6bea58
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Add drawing RenderList if it was not batched/sorted
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2022-04-01 12:40:26 +02:00 |
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Wojciech Figat
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94799a9e28
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Fixes and tweaks for rendering
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2022-04-01 12:39:46 +02:00 |
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Wojciech Figat
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ceb64afd4a
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Add DynamicTypedBuffer utility
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2022-04-01 12:38:46 +02:00 |
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Wojciech Figat
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63b8b0cb50
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Add GlobalSurfaceAtlas pass to Renderer (wip)
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2022-03-29 15:07:00 +02:00 |
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Wojciech Figat
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787e7b423c
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Add additional HitNormal feature to Global SDF trace output
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2022-03-29 15:06:54 +02:00 |
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