Commit Graph

582 Commits

Author SHA1 Message Date
Wojtek Figat
6562a8769e Merge branch 'master' of https://github.com/Withaust/FlaxEngine into Withaust-master 2023-04-17 12:34:23 +02:00
Wojtek Figat
b7dcf9576e Merge branch 'content-bug-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-bug-fix 2023-04-17 12:29:03 +02:00
Wojtek Figat
2eea7abc27 Add Create collision data action to be performed for each model selected in the Content Window 2023-04-17 12:20:02 +02:00
Wiktor Kocielski
dbd5c71344 Fix RMB deletion to take selection into account 2023-04-15 22:32:52 +03:00
Chandler Cox
acecda482d Changes the play icon to a stop icon and vice versa when clicked for the profiler. 2023-04-14 15:29:02 -05:00
Chandler Cox
c420318267 Fix bug with path name preventing the item to be renamed when duplicated. 2023-04-14 09:18:06 -05:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
cffa9aa58e Add info about UWP platform support end 2023-04-13 10:07:51 +02:00
Wojtek Figat
047eb2eddf Add iOS to Game Cooker platforms 2023-04-12 22:29:21 +02:00
Chandler Cox
133e192b98 Added the function of de-selecting items in content view and removed selecting first item 2023-04-07 11:04:52 -05:00
Wojtek Figat
6c8b5e5e8a Improve #970 by using OptionsChanged event 2023-04-04 17:40:05 +02:00
Wojtek Figat
12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
Wojtek Figat
4528cce71c Fixes for macOS game building 2023-03-30 18:38:58 +02:00
Wojtek Figat
4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
Wojtek Figat
510fc443e8 Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
7d4bf8356e Update to the latest Platform::CreateProcess 2023-03-22 14:18:52 +01:00
Chandler Cox
1a2eb48705 Added updating the main menu shortcut keys on editor options saved. Also adds an action that can be used to update plugin short keys if needed. 2023-03-16 20:54:56 -05:00
Wojtek Figat
74758f5380 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Tools/Flax.Build/Build/Builder.Projects.cs
#	Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
086c2f155d Fix error when using nested Visject Surface context during State Machines editing in Anim Graph 2023-03-13 15:39:36 +01:00
Wojtek Figat
34629d46f3 Add **Physics Statistics and profiler** 2023-03-13 12:31:51 +01:00
Wojtek Figat
c60b2cb4d7 Merge commit '0112f70c05ddfb9c91dacb0829594ab2f285c248' into dotnet7 2023-03-12 11:04:17 +01:00
Wojtek Figat
2c70b74814 Refactor widowing on macOS to support screen scale and highDpi mode 2023-03-12 10:58:55 +01:00
Wojtek Figat
a7c5397641 Fix content window auto scrolling regression
656fcf9847
2023-03-01 22:47:52 +01:00
Wojtek Figat
0112f70c05 Merge remote-tracking branch 'origin/master' into dotnet7 2023-03-01 19:50:22 +01:00
Wojtek Figat
12b330e4ec Add support for building Android app on Linux or Mac 2023-02-28 15:49:34 +01:00
Wojtek Figat
30fa911832 Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
#	README.md
2023-02-16 09:54:22 +01:00
Wojtek Figat
0031d9174d Fix scroll on selection change 2023-02-13 22:10:45 +01:00
Wojtek Figat
8184d513e3 Fix performance when using scene search field 2023-02-13 20:04:35 +01:00
Wojtek Figat
ac59cc4633 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-13 10:05:51 +01:00
Wojtek Figat
82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
Wojtek Figat
73ac1c5d43 Merge branch 'scale-lock' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-lock 2023-02-09 09:42:16 +01:00
Wojtek Figat
d09dfd1f61 Add **Canvas Scaler** control for resolution-independent UI
#448 #525
2023-02-08 19:51:16 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00
Chandler Cox
d5d5fb698f Small name changes 2023-02-05 20:17:21 -06:00
Chandler Cox
e4afc49ac6 Added saving the users choice in the properties window and adding link and unlink to the scale context menu. 2023-02-05 15:07:12 -06:00
Chandler Cox
03f299bc3b Added apply across actors. 2023-02-04 22:20:18 -06:00
Wojtek Figat
a0c6add732 Add ViewFlags::Sky for conditional sky/skybox rendering 2023-01-31 15:58:02 +01:00
Wojtek Figat
e779c3ca17 Merge commit '997baa3b774ac4dea739e15a55070519b0863afc' into dotnet7 2023-01-25 20:13:34 +01:00
Wojtek Figat
29815e0dd6 Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org 2023-01-24 19:20:23 +01:00
Wojciech Figat
38fcfee9a4 Merge branch '1.5' into dotnet7 2023-01-23 14:47:12 +01:00
Chandler Cox
ff3277edc7 Change CM attributes to not check inhereted class. 2023-01-22 21:33:08 -06:00
Chandler Cox
e21c8e5fe9 Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective). 2023-01-22 18:52:28 -06:00
Wojciech Figat
31e27e84a9 Minor fix 2023-01-20 11:48:53 +01:00
Chandler Cox
f110926288 Moved into function in Asset Window. 2023-01-19 16:10:17 -06:00
Wojtek Figat
eaa63e679e Fix selected UI control outline when using custom Game viewport aspect
#897
2023-01-18 15:36:42 +01:00
Wojciech Figat
7b20bc38a4 Merge branch '1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
2023-01-17 11:52:52 +01:00
ee5a7cf1ef Update authors 2023-01-16 18:14:17 +02:00
Wojciech Figat
5babe8df3f Add refreshing actively opened Layers And Tags asset editor when adding tags from popup
#885
2023-01-16 12:11:04 +01:00
Wojtek Figat
eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
Wojtek Figat
a2af46845d Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Renderer/AmbientOcclusionPass.cpp
2023-01-15 18:27:49 +01:00