Wojtek Figat
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b96f0efd9c
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Fix using Delegate<> in API event
(cherry picked from commit 7b2c034fba)
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2021-04-27 16:52:48 +02:00 |
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Wojtek Figat
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801587ab6c
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Fix case sensitivity check for StartsWith and EndsWith in StringView
(cherry picked from commit 752e7e73bc)
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2021-04-27 16:52:26 +02:00 |
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Wojtek Figat
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df1dfbec36
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Add support for object reference wrappers usage in hash maps and dictionaries
(cherry picked from commit eab3631c33)
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2021-04-27 16:51:50 +02:00 |
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Wojtek Figat
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35f06bbf6e
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Fix using TextBoxBase with child controls
(cherry picked from commit 2b41c8d24f)
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2021-04-27 16:50:34 +02:00 |
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Wojtek Figat
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b73ff9aaf6
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Merge branch '1.1' into 1.2
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-24 12:32:17 +02:00 |
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Wojtek Figat
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23e722a9fb
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Add timeout check for drag&drop on Linux to prevent deadlock
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2021-04-23 22:58:09 +02:00 |
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Wojtek Figat
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27fbd896f7
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Fix Win32 stack traces issue due to invalid search path for debug symbols
#457
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2021-04-23 21:53:10 +02:00 |
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Wojtek Figat
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6821e3c370
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Fix progress bar drawing precision and stability
#471
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2021-04-22 19:25:01 +02:00 |
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Wojtek Figat
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d11a9d4d8f
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Fix typo
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2021-04-21 23:47:28 +02:00 |
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Wojtek Figat
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3ed55c89f0
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Add drag&drop support for Linux
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2021-04-21 23:47:28 +02:00 |
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Wojtek Figat
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9381d0f5f1
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Add automatic destination folder creation when saving Json asset
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2021-04-21 23:47:27 +02:00 |
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Wojtek Figat
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a7a6dc7671
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Add path utils to support StringView
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2021-04-21 23:47:27 +02:00 |
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Tayler Mauk
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3410bd5380
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Standardize variable names
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2021-04-20 22:31:15 -07:00 |
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Tayler Mauk
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dc0f77ae2a
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Fix issue #468
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2021-04-20 22:24:37 -07:00 |
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Tayler Mauk
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3e73f40c0f
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Fix issue #460
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2021-04-20 21:23:42 -07:00 |
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Wojtek Figat
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28c0552e0a
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Fix diff-serialization and deserialization of C# lists
#347
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2021-04-20 16:06:32 +02:00 |
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Wojtek Figat
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9857fb12c4
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Fix crash when using C# script that inherits from C++ script
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2021-04-20 11:47:32 +02:00 |
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Wojtek Figat
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5b31a8222c
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Fix crash when using C# script that inherits from C++ script
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2021-04-20 11:47:21 +02:00 |
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Wojtek Figat
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1eacb36256
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Minor tweaks
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2021-04-20 10:58:14 +02:00 |
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Wojtek Figat
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20331bc858
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Fix crash when using Actor GetScript or GetChild with invalid index
#462
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2021-04-20 10:12:57 +02:00 |
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stefnotch
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08d08133c1
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GetChildAt should do it in reverse order to respect z order
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2021-04-18 09:49:25 +02:00 |
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W2.Wizard
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b1ad70b6b2
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Add include
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2021-04-17 20:29:48 +02:00 |
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W2Wizard
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6e9b5225d2
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Add init functions
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2021-04-17 20:08:10 +02:00 |
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Wojtek Figat
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0d422ec169
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Remove unused include
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2021-04-17 19:38:31 +02:00 |
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Wojtek Figat
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c5dd3674c1
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Optimize WriteStream::WriteText
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2021-04-17 19:38:23 +02:00 |
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Wojtek Figat
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841a336581
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Fix using AssetsCache in game code
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2021-04-17 19:37:11 +02:00 |
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Wojtek Figat
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b2729e35c2
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Fixes for UWP build
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2021-04-17 19:36:38 +02:00 |
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Wojtek Figat
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698ce4c0ce
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Fix crash on bokeh in dof on d3d12
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2021-04-13 19:03:04 +02:00 |
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Wojtek Figat
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ac1eb8d58d
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Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
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Wojtek Figat
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b2ae91e3b9
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Fix warnings
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2021-04-13 09:51:55 +02:00 |
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Wojtek Figat
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df07529f21
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Fix game build
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2021-04-13 09:34:23 +02:00 |
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Wojtek Figat
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857b7e522f
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Merge branch 'bugfix-3d-audio-placement' of git://github.com/TaylerMauk/FlaxEngine into TaylerMauk-bugfix-3d-audio-placement
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2021-04-13 09:32:05 +02:00 |
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Wojtek Figat
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af9962c30f
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Fix render layers mask usage for shadows rendering
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2021-04-13 09:28:34 +02:00 |
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Tayler Mauk
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a7e29c5784
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Fix 3D audio placement for XAudio2 and OpenAL
Corrected inverted x-axis for XAudio2
Corrected inverted z-axis for OpenAL
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2021-04-12 22:06:01 -07:00 |
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Wojtek Figat
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3a03fe5f7f
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Format code
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2021-04-12 23:26:49 +02:00 |
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Wojtek Figat
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40ed499889
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Merge branch 'pxupvector' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-pxupvector
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2021-04-12 23:25:24 +02:00 |
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Wojtek Figat
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3bfeb1db76
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Add BoxBrush::SetMaterial
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2021-04-12 19:07:18 +02:00 |
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Wojtek Figat
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e5ab536db4
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Merge branch 'tweak-random-byte' of git://github.com/stefnotch/FlaxEngine into stefnotch-tweak-random-byte
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2021-04-12 18:37:14 +02:00 |
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Wojtek Figat
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0dafa2f562
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Expose TickData to scripting API
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2021-04-12 13:24:59 +02:00 |
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Wojtek Figat
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5ab554f61c
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Fix using Camera refs
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2021-04-12 12:57:15 +02:00 |
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Wojtek Figat
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cd1f57b634
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Fix doc comments
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2021-04-12 12:51:10 +02:00 |
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Wojtek Figat
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c47db14c83
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Fix using Sorting in C++ game code
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2021-04-12 12:50:59 +02:00 |
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Wojtek Figat
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81305a10cf
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Fix crash on relocation in BitArray
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2021-04-12 12:50:46 +02:00 |
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stefnotch
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a58645da0f
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Slightly improve the random byte generation code
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2021-04-12 10:46:00 +02:00 |
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stefnotch
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5b1c5824c8
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Fix #408 by being more precise in some places
IEEE floating point numbers are fun ™️
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2021-04-10 09:13:19 +02:00 |
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Jean-Baptiste Perrier
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eff5d0899d
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Order + Attributes + Return _up.
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2021-04-08 20:35:01 +02:00 |
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Jean-Baptiste Perrier
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992f4b2303
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Add IntX write stream support.
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2021-04-08 19:00:40 +02:00 |
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Jean-Baptiste Perrier
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8e7ff6f657
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Add IntX stream read support.
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2021-04-08 19:00:25 +02:00 |
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Jean-Baptiste Perrier
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274dde0a7e
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Add IntX support De/Serialize.
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2021-04-08 18:57:05 +02:00 |
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Jean-Baptiste Perrier
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7a5e5a63e1
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Add IntX support Deserialize.
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2021-04-08 18:56:36 +02:00 |
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