Commit Graph

176 Commits

Author SHA1 Message Date
thallard
baee3a60a6 Added tick when a button is selected 2021-08-06 11:47:50 +02:00
thallard
5e2b4adff3 Removed useless static path thanks to @jb-perrier 2021-08-06 00:21:27 +02:00
thallard
78d668c599 Change enum and variable name 2021-08-06 00:07:44 +02:00
thallard
e8b867430f Remplace string variable by enum 2021-08-05 23:38:08 +02:00
thallard
1426b4ca49 Removed useless debug logs 2021-08-05 23:05:27 +02:00
thallard
9682ac4643 Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into dev 2021-08-05 22:37:22 +02:00
thallard
d95cd24b76 Added functionality to order items by name 2021-08-05 22:24:01 +02:00
Wojtek Figat
1b3c74c3eb Fix showing context menu in Scene Tree window with scroll used
#576
2021-08-05 19:12:34 +02:00
Wojtek Figat
04c807aea5 Fix scrolling to selected actor in scene tree if parent is collapsed 2021-08-04 11:36:27 +02:00
Wojtek Figat
e1cac0b779 Add loading info text when opening scene animation window 2021-07-30 15:04:26 +02:00
Wojtek Figat
25487c17e3 Fix stack overflow when using recursion with nested scene animations
#519
2021-07-30 14:29:40 +02:00
Wojtek Figat
ad7f5cf720 Add support for object and enum properties in Anim Graph 2021-07-29 19:51:30 +02:00
Wojtek Figat
f42d2b8a18 Tweaks and improvements 2021-07-29 15:41:58 +02:00
Wojtek Figat
fcd0841bc7 Hide various Editor types from scripting 2021-07-29 14:05:42 +02:00
Wojtek Figat
6718b37ca1 Fixes and improvements 2021-07-24 23:38:05 +02:00
Wojtek Figat
91be427305 Fix typos 2021-07-23 16:25:12 +02:00
Wojtek Figat
46a65f99fa Add buttons for play/pause/stop Animation timeline in editor window 2021-07-23 16:18:11 +02:00
Wojtek Figat
6eea2cc675 Add option to preview model meshes Normals and Tangents in Editor preview 2021-07-22 11:19:54 +02:00
Wojtek Figat
929bd2a8c8 Add support for rendering percentage scale with upscaling to backbuffer 2021-07-20 11:06:25 +02:00
Wojtek Figat
dcd4a41f7d Add preview panel with skinned model to the Animation window 2021-07-16 16:18:34 +02:00
Wojtek Figat
590ef32165 Refactor animated model previews to unify features used by various windows 2021-07-16 15:24:18 +02:00
Wojtek Figat
cb59f2185c Add memory usage info to Animation details 2021-07-16 13:08:37 +02:00
Wojtek Figat
5852887e7d Add option for preview a single mesh UVs 2021-07-16 10:21:22 +02:00
Wojtek Figat
4f03acb149 Add support for creating virtual Anim Graph at runtime for a single animation playback 2021-07-15 16:58:26 +02:00
Wojtek Figat
27deeff079 Add widgets for animation preview play/pause and speed changing 2021-07-15 14:26:42 +02:00
Wojtek Figat
e95010b1b2 Add Foliage Density Scale option to Graphics Quality Window in Editor 2021-07-09 21:44:20 +02:00
Wojtek Figat
7fc3e65849 Fix changing prefab root
#488 #544 #489
2021-07-09 17:17:21 +02:00
Wojtek Figat
347bd7346a Add automatic Game Settings setup after adding new settings asset for the first time 2021-07-05 10:36:10 +02:00
Wojtek Figat
bdefa77226 Fix using nested types in Visual Script 2021-06-30 10:34:36 +02:00
Wojtek Figat
41f0554484 Add texture groups preview to Graphics Quality window in editor 2021-06-18 11:57:51 +02:00
Wojtek Figat
dc38a55218 Add option to open all selected assets in content window 2021-06-18 11:57:22 +02:00
Wojtek Figat
3b31fd7c71 Add support for editing texture group in editor (without reimporting) 2021-06-18 10:49:04 +02:00
Wojtek Figat
428c43e707 Optimize Debug Log window new entries adding (manual placement instead of full layout) 2021-06-14 12:04:49 +02:00
Wojtek Figat
a8b0612a7f Add new icons and tweaks
#550
2021-06-14 11:08:47 +02:00
Wojtek Figat
bb39e1d220 Merge branch 'IconPatch' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconPatch 2021-06-14 10:47:20 +02:00
Wojtek Figat
22c62439ee Fixes and tweaks for profiler window 2021-06-14 10:41:51 +02:00
W2Wizard
83e6319643 Adjust debug log tab icon 2021-06-13 22:37:47 +02:00
W2Wizard
5408898e15 Increase BoxSize & overhaul debug log icons 2021-06-13 20:16:06 +02:00
W2Wizard
96089d5396 Fix timeline track icons 2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e Replace clickable images with actual buttons
With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
Wojtek Figat
8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313 Add pooling for timeline event controls in profiler 2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b Optimize Profiler window update to refresh only visible tab UI 2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6 Increase profiler samples length to 10s at 60hz 2021-06-11 09:53:43 +02:00
Wojtek Figat
3c2b1a232c Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97' 2021-06-09 12:04:12 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00