Commit Graph

9300 Commits

Author SHA1 Message Date
Wojtek Figat
4dd331d546 Add half-texel margin to SDF around the mesh 2024-05-29 18:45:32 +02:00
Wojtek Figat
f1debd6cb5 Add names to SDF gpu resources 2024-05-29 17:52:48 +02:00
Wojtek Figat
a8220147ce Improve SDF mip generation to use min-filter 2024-05-29 15:00:03 +02:00
Wojtek Figat
80fbe048bf Update VulkanMemoryAllocator to version3.1.0 2024-05-29 14:55:30 +02:00
Wojtek Figat
33d1c8c68c Add async SDF generation for all meshes in the scene 2024-05-29 14:54:28 +02:00
Wojtek Figat
9258c234f2 Add option to SDF generation via GPU in Model Window 2024-05-29 14:54:06 +02:00
Wojtek Figat
53d77d3421 Add **Model SDF baking on GPU** via Compute Shader 2024-05-29 14:53:13 +02:00
Wojtek Figat
5f4c57d3eb Fix texture copy into staging one on DX12 and Vulkan 2024-05-28 14:56:38 +02:00
Wojtek Figat
8a2acd360d Fix GPUTexture::GetData to properly handle volume textures 2024-05-28 14:56:04 +02:00
Nils Hausfeld
130fc5b54d - Cleanup 2024-05-27 23:41:01 +02:00
Nils Hausfeld
e15a848ac6 - Implemented filtering by group by using a dot as a seperator
- Added type sort priority to context sensitive search
- Now updating filters when populating groups for the first time in order to make sort priority actually work when opening context menu for the first time
- Fixed some cases where context sensitivity was applied even when context sensitive search was disabled
2024-05-27 23:19:00 +02:00
Wojtek Figat
054e77be42 Fix crash on exit when GPU async task failed 2024-05-27 10:37:51 +02:00
Wojtek Figat
553b6f1ee8 Add async execution to model window sdf generation button 2024-05-27 10:37:33 +02:00
Nils Hausfeld
1729fe6993 - Added connection curvature to editor options 2024-05-26 21:41:59 +02:00
MrCapy0
cc01e88ce8 fix compilation when calling debug draw on scripts 2024-05-26 11:09:17 -04:00
Nils Hausfeld
f18715a497 - Replaced renamepopup with textbox in surface comment 2024-05-25 13:25:52 +02:00
Wojtek Figat
0cee4ac973 Add SpawnParticles utility to Particle Effect 2024-05-25 09:52:09 +02:00
Nils Hausfeld
d47a191d5c - Added IsActive state to boxes
- Replaced box.enabled with box.isActive on some nodes
- Made connection lines draw with alpha when connected box is inactive
2024-05-24 22:26:20 +02:00
Wojtek Figat
513afd603b Add increased by 1 mip sdf texture resolution for GlobalSDF building 2024-05-24 22:19:54 +02:00
Wojtek Figat
23efaed29e Fix Model SDF texture streaming to properly mark highest loaded mip as resident 2024-05-24 14:58:57 +02:00
Wojtek Figat
2c80f4402d Add improved Model SDF generation with sampling offset and min distance accumulation 2024-05-24 14:52:01 +02:00
Wojtek Figat
9acb3a5482 Fix model thumbnail for very large assets 2024-05-24 14:21:30 +02:00
Wojtek Figat
37d2b80a3d Enable IntrinsicFunctions in Debug builds 2024-05-24 14:16:14 +02:00
Wojtek Figat
03b52f148c Improve 82ee84ad39 to support incremental linking 2024-05-24 14:15:52 +02:00
Wojtek Figat
f326fa611f Minor sdf imporvements 2024-05-24 12:41:39 +02:00
Wojtek Figat
7c83481d6f Bump up version number after compilation setup change 2024-05-24 11:23:19 +02:00
Chandler Cox
afdae7f670 Only size ui widgets based on viewscale and not control size. 2024-05-23 16:51:31 -05:00
Wojtek Figat
182d6d8602 Fix regression in missing shadows inside Global Surface Atals 2024-05-23 21:51:57 +02:00
Wojtek Figat
82ee84ad39 Optimize Development builds to use SSE2 by default on Windows and use SSE4.1 when targeting Windows 11 2024-05-23 17:17:21 +02:00
Wojtek Figat
b086de1c12 Add WindowsMinVer config for minimum target Windows version switch 2024-05-23 16:21:38 +02:00
Wojtek Figat
1481d1a1e9 Add ShadowsResolution for manually specified shadowmap resolution for lights 2024-05-23 14:47:16 +02:00
Wojtek Figat
681c473e7a Re-enable CSM cascades filter width adjustment 2024-05-23 14:34:26 +02:00
Wojtek Figat
206ff89587 Add constant buffers alignment for data structures (16-byte boundaries) 2024-05-23 13:58:46 +02:00
Wojtek Figat
91aa5a0fb9 Fix video player docs 2024-05-23 13:15:29 +02:00
Wojtek Figat
9731437717 Merge branch 'abrasivetroop-edit-prefab-button' 2024-05-22 23:19:02 +02:00
Wojtek Figat
6f7bb8dbf2 Merge branch 'edit-prefab-button' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-edit-prefab-button 2024-05-22 23:17:23 +02:00
Wojtek Figat
3dd83c52bf Merge branch 'Tryibion-outputlog-collase-save' 2024-05-22 23:16:37 +02:00
Wojtek Figat
949ac08643 Merge branch 'outputlog-collase-save' of https://github.com/Tryibion/FlaxEngine into Tryibion-outputlog-collase-save 2024-05-22 23:16:18 +02:00
Wojtek Figat
4948b1b86a Merge branch 'Tryibion-script-group' 2024-05-22 23:12:24 +02:00
Wojtek Figat
e5bf0e1b9f Merge branch 'script-group' of https://github.com/Tryibion/FlaxEngine into Tryibion-script-group 2024-05-22 23:12:18 +02:00
Wojtek Figat
b776465919 Merge branch 'Tryibion-play-game-fix' 2024-05-22 23:11:29 +02:00
Wojtek Figat
82181b28b0 Merge branch 'play-game-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-play-game-fix 2024-05-22 23:11:25 +02:00
Wojtek Figat
eb07fd7b9a Fix xml tooltips processing to ignore excessive whitespaces 2024-05-22 23:10:05 +02:00
Chandler Cox
79dbad6547 Ensure slider max and min are snapped to if the value is close to them. 2024-05-22 15:56:39 -05:00
Chandler Cox
94884fc39a Run control update even when UiCanvas skips events. 2024-05-22 14:52:30 -05:00
Chandler Cox
aec5ef8332 Add message for no first scene. 2024-05-22 14:42:20 -05:00
Chandler Cox
8e4783a0c6 Play scene if invalid first scene data in editor while selected to play game from first scene. 2024-05-22 14:38:17 -05:00
Wojtek Figat
c23f2b61cc Fix editor error when underlying int value provider returns other scalar type 2024-05-22 18:38:08 +02:00
Wojtek Figat
12cf7f0f92 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Flax.flaxproj
2024-05-22 16:15:14 +02:00
Chandler Cox
6481897ffa Fix SliderControl not being unfocused on value change. 2024-05-22 07:52:25 -05:00