Wojtek Figat
4dd331d546
Add half-texel margin to SDF around the mesh
2024-05-29 18:45:32 +02:00
Wojtek Figat
f1debd6cb5
Add names to SDF gpu resources
2024-05-29 17:52:48 +02:00
Wojtek Figat
a8220147ce
Improve SDF mip generation to use min-filter
2024-05-29 15:00:03 +02:00
Wojtek Figat
80fbe048bf
Update VulkanMemoryAllocator to version3.1.0
2024-05-29 14:55:30 +02:00
Wojtek Figat
33d1c8c68c
Add async SDF generation for all meshes in the scene
2024-05-29 14:54:28 +02:00
Wojtek Figat
9258c234f2
Add option to SDF generation via GPU in Model Window
2024-05-29 14:54:06 +02:00
Wojtek Figat
53d77d3421
Add **Model SDF baking on GPU** via Compute Shader
2024-05-29 14:53:13 +02:00
Wojtek Figat
5f4c57d3eb
Fix texture copy into staging one on DX12 and Vulkan
2024-05-28 14:56:38 +02:00
Wojtek Figat
8a2acd360d
Fix GPUTexture::GetData to properly handle volume textures
2024-05-28 14:56:04 +02:00
Nils Hausfeld
130fc5b54d
- Cleanup
2024-05-27 23:41:01 +02:00
Nils Hausfeld
e15a848ac6
- Implemented filtering by group by using a dot as a seperator
...
- Added type sort priority to context sensitive search
- Now updating filters when populating groups for the first time in order to make sort priority actually work when opening context menu for the first time
- Fixed some cases where context sensitivity was applied even when context sensitive search was disabled
2024-05-27 23:19:00 +02:00
Wojtek Figat
054e77be42
Fix crash on exit when GPU async task failed
2024-05-27 10:37:51 +02:00
Wojtek Figat
553b6f1ee8
Add async execution to model window sdf generation button
2024-05-27 10:37:33 +02:00
Nils Hausfeld
1729fe6993
- Added connection curvature to editor options
2024-05-26 21:41:59 +02:00
MrCapy0
cc01e88ce8
fix compilation when calling debug draw on scripts
2024-05-26 11:09:17 -04:00
Nils Hausfeld
f18715a497
- Replaced renamepopup with textbox in surface comment
2024-05-25 13:25:52 +02:00
Wojtek Figat
0cee4ac973
Add SpawnParticles utility to Particle Effect
2024-05-25 09:52:09 +02:00
Nils Hausfeld
d47a191d5c
- Added IsActive state to boxes
...
- Replaced box.enabled with box.isActive on some nodes
- Made connection lines draw with alpha when connected box is inactive
2024-05-24 22:26:20 +02:00
Wojtek Figat
513afd603b
Add increased by 1 mip sdf texture resolution for GlobalSDF building
2024-05-24 22:19:54 +02:00
Wojtek Figat
23efaed29e
Fix Model SDF texture streaming to properly mark highest loaded mip as resident
2024-05-24 14:58:57 +02:00
Wojtek Figat
2c80f4402d
Add improved Model SDF generation with sampling offset and min distance accumulation
2024-05-24 14:52:01 +02:00
Wojtek Figat
9acb3a5482
Fix model thumbnail for very large assets
2024-05-24 14:21:30 +02:00
Wojtek Figat
37d2b80a3d
Enable IntrinsicFunctions in Debug builds
2024-05-24 14:16:14 +02:00
Wojtek Figat
03b52f148c
Improve 82ee84ad39 to support incremental linking
2024-05-24 14:15:52 +02:00
Wojtek Figat
f326fa611f
Minor sdf imporvements
2024-05-24 12:41:39 +02:00
Wojtek Figat
7c83481d6f
Bump up version number after compilation setup change
2024-05-24 11:23:19 +02:00
Chandler Cox
afdae7f670
Only size ui widgets based on viewscale and not control size.
2024-05-23 16:51:31 -05:00
Wojtek Figat
182d6d8602
Fix regression in missing shadows inside Global Surface Atals
2024-05-23 21:51:57 +02:00
Wojtek Figat
82ee84ad39
Optimize Development builds to use SSE2 by default on Windows and use SSE4.1 when targeting Windows 11
2024-05-23 17:17:21 +02:00
Wojtek Figat
b086de1c12
Add WindowsMinVer config for minimum target Windows version switch
2024-05-23 16:21:38 +02:00
Wojtek Figat
1481d1a1e9
Add ShadowsResolution for manually specified shadowmap resolution for lights
2024-05-23 14:47:16 +02:00
Wojtek Figat
681c473e7a
Re-enable CSM cascades filter width adjustment
2024-05-23 14:34:26 +02:00
Wojtek Figat
206ff89587
Add constant buffers alignment for data structures (16-byte boundaries)
2024-05-23 13:58:46 +02:00
Wojtek Figat
91aa5a0fb9
Fix video player docs
2024-05-23 13:15:29 +02:00
Wojtek Figat
9731437717
Merge branch 'abrasivetroop-edit-prefab-button'
2024-05-22 23:19:02 +02:00
Wojtek Figat
6f7bb8dbf2
Merge branch 'edit-prefab-button' of https://github.com/abrasivetroop/FlaxEngine into abrasivetroop-edit-prefab-button
2024-05-22 23:17:23 +02:00
Wojtek Figat
3dd83c52bf
Merge branch 'Tryibion-outputlog-collase-save'
2024-05-22 23:16:37 +02:00
Wojtek Figat
949ac08643
Merge branch 'outputlog-collase-save' of https://github.com/Tryibion/FlaxEngine into Tryibion-outputlog-collase-save
2024-05-22 23:16:18 +02:00
Wojtek Figat
4948b1b86a
Merge branch 'Tryibion-script-group'
2024-05-22 23:12:24 +02:00
Wojtek Figat
e5bf0e1b9f
Merge branch 'script-group' of https://github.com/Tryibion/FlaxEngine into Tryibion-script-group
2024-05-22 23:12:18 +02:00
Wojtek Figat
b776465919
Merge branch 'Tryibion-play-game-fix'
2024-05-22 23:11:29 +02:00
Wojtek Figat
82181b28b0
Merge branch 'play-game-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-play-game-fix
2024-05-22 23:11:25 +02:00
Wojtek Figat
eb07fd7b9a
Fix xml tooltips processing to ignore excessive whitespaces
2024-05-22 23:10:05 +02:00
Chandler Cox
79dbad6547
Ensure slider max and min are snapped to if the value is close to them.
2024-05-22 15:56:39 -05:00
Chandler Cox
94884fc39a
Run control update even when UiCanvas skips events.
2024-05-22 14:52:30 -05:00
Chandler Cox
aec5ef8332
Add message for no first scene.
2024-05-22 14:42:20 -05:00
Chandler Cox
8e4783a0c6
Play scene if invalid first scene data in editor while selected to play game from first scene.
2024-05-22 14:38:17 -05:00
Wojtek Figat
c23f2b61cc
Fix editor error when underlying int value provider returns other scalar type
2024-05-22 18:38:08 +02:00
Wojtek Figat
12cf7f0f92
Merge remote-tracking branch 'origin/master' into 1.9
...
# Conflicts:
# Flax.flaxproj
2024-05-22 16:15:14 +02:00
Chandler Cox
6481897ffa
Fix SliderControl not being unfocused on value change.
2024-05-22 07:52:25 -05:00