Wojtek Figat
bd58bd91b4
Merge branch 'ThePhantomMask-AddDropdownHighlightedColor'
2025-12-13 23:14:47 +01:00
Wojtek Figat
7ce0d88bdc
Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor
2025-12-13 23:14:09 +01:00
Wojtek Figat
98bb2d40d6
Merge branch 'Inertia-Squared-hyprland-fix'
2025-12-13 23:13:30 +01:00
Wojtek Figat
f4bc620bbd
Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix
2025-12-13 23:13:26 +01:00
Wojtek Figat
0313bf32c9
Merge branch 'AcidicVoid-master'
2025-12-13 23:11:05 +01:00
Wojtek Figat
0c887cd29e
Use fix from #3830 in particle and anim graphs too
2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634
Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master
2025-12-13 23:08:01 +01:00
Wojtek Figat
2a53d0a462
Fix crash on Visual Script missing asset ref after hot-reload in Editor
...
#3823
2025-12-13 02:10:41 +01:00
Wojtek Figat
71391cf1cc
Fix deprecated tag placement
2025-12-11 16:38:28 +01:00
Wojtek Figat
b5286af526
Attempt to fix regression from 32bd72fecd
2025-12-11 14:48:18 +01:00
Wojtek Figat
9f07a2a54e
Attempt to fix regression from 32bd72fecd
2025-12-10 18:58:43 +01:00
Wojtek Figat
c39c642b60
Add safety check for invalid math values in shader graph generation
2025-12-10 17:39:18 +01:00
Wojtek Figat
02cff3973a
Bump up engine version
2025-12-10 15:01:53 +01:00
Wojtek Figat
a63b97d31d
Add stripping DXIL debug data from the shader cache when not used
2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656
Fix validation error on Windows for textures but optimize buffers instead
2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0
Add profiler wait event for GPU wait on D3D12
2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb
Rename GPUContext::ClearState to ResetState for constentency
2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c
Fixes for Xbox One
2025-12-10 09:48:47 +01:00
Wojtek Figat
0a8752ec0a
Fix cross-building building engine with separate executable and library for Unix platforms on Windows
2025-12-10 09:48:27 +01:00
Wojtek Figat
47685dc2be
Merge branch 'VitaminCpp-missing_move_semantics_fix'
2025-12-09 10:00:55 +01:00
Wojtek Figat
517ee5bb25
Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix
2025-12-09 10:00:51 +01:00
Wojtek Figat
3ab01d3576
Merge branch 'VitaminCpp-minor_mem_layout_opt'
2025-12-09 10:00:20 +01:00
Wojtek Figat
31b6d4d658
Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt
2025-12-09 10:00:16 +01:00
Wojtek Figat
08f840d642
Merge branch 'Tryibion-fix-exception-reload'
2025-12-09 09:59:56 +01:00
Wojtek Figat
776b6259cd
Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload
2025-12-09 09:59:34 +01:00
Wojtek Figat
5c81c71116
Move constant buffer init for instanced draws only, others do it in all paths
2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0
Merge remote-tracking branch 'origin/master'
2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90
Change Dropdown's EditorOrder from 2023 to 2024
2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21
Update CreatePopupItem method
...
-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00
Phantom
56278b17ee
Add Text Color Highlighted on Dropdown
2025-12-07 16:53:43 +01:00
Wojtek Figat
bd78db72b9
Add Mono AOT dynamic module preloading to speed up startup time
2025-12-05 03:46:28 -08:00
Wojtek Figat
32bd72fecd
Minor fix to the game cooker assets summary log of a single asset
2025-12-04 23:51:07 +01:00
Wojtek Figat
3a798a70fa
Fix collections capacity growing to use the closest power of two
...
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
2025-12-04 23:29:15 +01:00
Wojtek Figat
02429266b1
Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy
2025-12-03 05:03:21 -08:00
Wojtek Figat
77aea0c69c
Fix fatal error reporting from multiple therads to sync and properly log (eg. out of memory)
2025-12-01 08:18:54 -08:00
Inertia
6a3ce862cb
- Add X11 Class hints for easy hooking by WMs for window-specific rules (required to fix some bugs in WMs like Hyprland)
2025-12-01 11:19:35 +11:00
Wojtek Figat
93217da619
Add option to merge vertex layout with reference order maintained
2025-11-29 15:04:11 -08:00
Alex Ray
64cd898a65
Bypassing Call Logic in Editor Preview
2025-11-27 18:09:11 +01:00
Wojtek Figat
a1999183f2
Fix compilation regression
2025-11-27 09:13:14 +01:00
Wojtek Figat
1e3ce48024
Fix compilation regression
2025-11-26 23:43:20 -08:00
Wojtek Figat
403d2cedc0
Updates to engine for porting to blue platform
2025-11-26 06:28:54 -08:00
Wojtek Figat
c8839b8587
Add support for Cooperative Suspend when running on Mono
...
Informs mono runtime that Job System, Thread Pool or Content Load threads can wait when they are going idle between tasks.
2025-11-26 00:22:48 -08:00
Wojtek Figat
cf048c9804
Fix path filter query warning
2025-11-26 00:07:00 -08:00
Wojtek Figat
bea75f51bd
Fix AOT libs cooking to avoid file dirtying for more accurate iterative cooking
2025-11-26 00:02:40 -08:00
Chandler Cox
1bf6612002
Fix exception thrown when reloading open windows.
2025-11-25 17:26:57 -06:00
Michael Herzog
465f30661f
Minor memory layout optimization
2025-11-25 17:36:49 +01:00
Michael Herzog
a62ca5452e
Fixed missing move semantics in script object reference
2025-11-25 17:33:11 +01:00
Wojtek Figat
92254eefcc
SImplify some code and update code for platforms
2025-11-25 00:20:14 -08:00
Wojtek Figat
2a55cda583
Add fallback location of engine managed library on AOT platforms
2025-11-20 14:58:30 -08:00