Wojtek Figat
bed736a8ee
Add support for importing embedded textures via Assimp importer
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#669
2023-10-04 15:16:10 +02:00
Wojtek Figat
d68c65d9d6
Fix build regression from 9fa709aa79
2023-10-04 13:50:15 +02:00
Wojtek Figat
25e1c3deaf
Merge branch 'restore_message_clearer' of https://github.com/Menotdan/FlaxEngine into Menotdan-restore_message_clearer
2023-10-04 13:28:40 +02:00
Wojtek Figat
9fa709aa79
Fix importing skinned models with meshes that don't have valid skinning to properly link into the node's bone
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#1525
2023-10-04 12:42:11 +02:00
Wojtek Figat
52b9a995ad
Fix bone Offset Matrix from fbx when using root RotationMatrix
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#1525
2023-10-04 10:01:17 +02:00
Wojtek Figat
68a713fb95
Fix model importer to use precomputed Offset Matrix for skeletal model bones
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#1525
2023-10-03 22:30:58 +02:00
Wojtek Figat
2caa168dd9
Fix using DefaultFrameRate for animation imported with Assimp
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#1444
2023-10-03 10:00:57 +02:00
Wojtek Figat
8007417fe5
Fix applying scale to imported models with Assimp
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#1445 #1443
2023-10-03 09:50:50 +02:00
Wojtek Figat
8bafdb0b78
Remove std::function usage from ArrayExtensions
2023-10-02 12:52:44 +02:00
Menotdan
10ea0b0665
Make it clearer what "Restore Materials on Reimport" means.
2023-10-02 03:32:11 -04:00
Wojtek Figat
248304a78f
Fix regression of importing only a single material for models with split objects enabled
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#1483
2023-09-22 19:43:00 +02:00
Wojtek Figat
a56ce92867
Fix crash when importing model with materials and Split Objects enabled
2023-09-19 23:07:10 +02:00
Wojtek Figat
255e47fa1e
Fix crash due to invalid message in Assimp
2023-09-19 14:00:37 +02:00
Chandler Cox
44598d4741
Small change in showing target error
2023-08-26 17:07:04 -05:00
Chandler Cox
8e1cac7d2f
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
2023-08-15 21:34:07 -05:00
Wojtek Figat
9f313491b8
Fix game compilation error
2023-06-13 15:45:08 +02:00
Wojtek Figat
979168e82c
Refactor various Editor APIs to use auto-generated bindings instead of manual code
2023-06-12 14:34:07 +02:00
Wojtek Figat
f552dd0c28
Merge remote-tracking branch 'origin/master' into 1.6
2023-06-10 23:29:22 +02:00
Ruan Lucas
c22eae0e2d
fix crash when import model with option to generate lod and lods amount = 1
2023-06-03 22:18:18 -04:00
Wojtek Figat
71a5d56105
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
1ffe8a7b60
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
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Add `AllowSpatialization` option to `AudioSource`
2023-04-20 15:01:22 +02:00
Wojtek Figat
91c017713c
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-13 12:12:33 +02:00
Wojtek Figat
a379c551cb
Fix memory leak when exporting png texture via stb
2023-04-13 11:21:15 +02:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
Wojtek Figat
b2f7ffa545
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
2023-02-28 15:51:05 +01:00
Wojtek Figat
aa1a0ea4a2
Fix Flipbook material node bug when frames X was different than Y
2023-02-17 11:27:41 +01:00
Wojtek Figat
7a2023ead6
Add option for importing scale tracking to animation asset
2023-02-07 09:39:31 +01:00
Wojtek Figat
0709288eac
Revert Depth Offset (wrong impl, can be done later)
2023-01-31 14:22:37 +01:00
Wojtek Figat
a219a3d2eb
Add **Depth Offset to materials**
2023-01-29 22:09:51 +01:00
Wojtek Figat
50fb39d238
Merge remote-tracking branch 'origin/master' into 1.5
2023-01-15 12:44:45 +01:00
Wojtek Figat
f127bbebe1
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
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Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
986fa13585
Reuse texture sampling code for procedural sampling node #872
2023-01-13 11:37:53 +01:00
Wojciech Figat
2d44ae3a4d
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
2023-01-13 10:40:16 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
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# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Olly Rybak
9099197a88
Added ability to change sample method
2022-12-27 22:26:01 +11:00
Olly Rybak
a2f52edd47
Updated description & comments
2022-12-26 20:44:53 +11:00
Olly Rybak
bba136c9fe
Added comment to denote which node it is
2022-12-26 20:35:22 +11:00
Olly Rybak
5022e05c25
Added Stochastic Sampling material node
2022-12-23 21:04:13 +11:00
Wojtek Figat
8918c71312
Update old header usage
2022-12-22 19:31:01 +01:00
Wojciech Figat
7f0c73606c
Improve naming various GPU resources
2022-12-09 11:27:41 +01:00
Wojtek Figat
98c29c4a4e
Optimize compilation time
2022-12-03 10:42:58 +01:00
Wojciech Figat
66d01d8d7f
Merge remote-tracking branch 'origin/master' into 1.5
2022-12-01 12:10:41 +01:00
Wojtek Figat
f5ed9292e7
Merge branch 'master' into 1.5
2022-11-29 23:19:01 +01:00
Preben Eriksen
ee84d53cdc
PE: Support normal generation when using assimp importer.
2022-11-29 11:09:34 +01:00
Wojtek Figat
9e1692e3e0
Code style cleanup
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#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa
Code style cleanup
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#837
2022-11-28 23:35:27 +01:00
Preben Eriksen
cfb25840f9
Merge branch 'PE-1.4-3' into PE-1.4-5
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* PE-1.4-3:
PE: DDS - Improve import time if source already has mipmaps and are compressed.
2022-11-28 12:58:47 +01:00
Preben Eriksen
64debe08a8
Merge commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8' into PE-1.4-5
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* commit 'c73eb548c0e8967624d4cb85c8f80d230e583ef8':
PE: FBX Import - Improved normal map detection using diffuse name, if normap map was not setup inside object.
2022-11-28 12:58:18 +01:00