Wojtek Figat
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bee39dda58
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Fix commandline options in build
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2024-07-06 12:57:19 +02:00 |
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Wojtek Figat
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b8100e9417
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Fix missing GPU events when using shaders profiling/debugging or graphics dev tools are enabled
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2024-07-03 18:29:42 +02:00 |
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Wojtek Figat
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b3d77ab9eb
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Add shaders profiling console command
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2024-07-03 13:22:19 +02:00 |
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Wojtek Figat
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030a66c091
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Add shader cache invalidation when using debug shader option via cmd line in Editor
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2024-07-03 12:41:29 +02:00 |
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Wojtek Figat
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9486466abf
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Fix D3D11 to properly issue instanced draws even if instance count is 1
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2024-07-02 00:54:49 +02:00 |
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Wojtek Figat
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08ef7c93ea
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Refactor draw calls drawing to use single objects buffer and better materials batching
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2024-07-02 00:52:22 +02:00 |
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Wojtek Figat
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78f3248ac9
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Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
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2024-06-29 13:54:02 +02:00 |
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Wojtek Figat
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516ed3e9a0
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Cleanup some rendering code
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2024-06-28 21:21:17 +02:00 |
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Wojtek Figat
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e265b760c1
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USe local var to simplify code and fix MaterialShaderDataPerView struct to use new alignment for constant buffers data
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2024-06-28 08:50:14 +02:00 |
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Wojtek Figat
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9ec23559af
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Optimize GPU memory usage in Editor when viewport is inactive
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2024-06-19 15:03:38 +02:00 |
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Wojtek Figat
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9c161121b3
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Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
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2024-06-19 14:03:55 +02:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Wojtek Figat
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1cbcddf410
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Add IsDebugToolAttached to GPUDevice for detecting gpu debugger tools attached and auto-enable GPU profiler in that case
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2024-06-03 09:24:27 +02:00 |
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Wojtek Figat
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
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2024-06-02 09:52:10 +02:00 |
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Wojtek Figat
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f78bbc6b70
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Add GlobalSDFDistance to graphics settings for default GlobalSDF range
#2664
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2024-05-31 23:21:07 +02:00 |
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Wojtek Figat
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8a2acd360d
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Fix GPUTexture::GetData to properly handle volume textures
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2024-05-28 14:56:04 +02:00 |
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Wojtek Figat
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054e77be42
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Fix crash on exit when GPU async task failed
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2024-05-27 10:37:51 +02:00 |
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Wojtek Figat
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23efaed29e
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Fix Model SDF texture streaming to properly mark highest loaded mip as resident
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2024-05-24 14:58:57 +02:00 |
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Wojtek Figat
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206ff89587
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Add constant buffers alignment for data structures (16-byte boundaries)
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2024-05-23 13:58:46 +02:00 |
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Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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tecnessino
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862dd1e5f1
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Change comment
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2024-05-18 20:37:43 +02:00 |
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Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Wojtek Figat
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1d6e8c4b7c
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Add video support on Android
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2024-05-15 23:39:10 +02:00 |
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Wojtek Figat
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82bf4238df
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Add support for decoding NV12 into RGB image
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2024-05-15 11:15:19 +02:00 |
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Wojtek Figat
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9d2dc91920
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Add PixelFormat::NV12
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2024-05-15 11:14:16 +02:00 |
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Wojtek Figat
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44006dd533
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Various code improvements
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2024-05-09 18:59:09 +02:00 |
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Wojtek Figat
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7d7808af8f
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Remove default value tooltips from post process docs to prevent errors
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2024-05-09 10:56:42 +02:00 |
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Wojtek Figat
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2edb9cc4d8
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Fix compilation warnings when using 64-bit coords
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2024-05-08 23:24:23 +02:00 |
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Wojtek Figat
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66b828ae92
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Refactor Asset::GetReferences to support file path references
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2024-05-08 15:54:37 +02:00 |
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Wojtek Figat
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a11fa46ee2
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Add cpu profile events to GPU tasks executor queue
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2024-05-08 10:19:39 +02:00 |
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Wojtek Figat
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0d8c9f6626
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Add Video module
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2024-05-01 01:25:16 +02:00 |
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Wojtek Figat
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97078cda7e
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Fix GPU Tasks queue to be executed on frame start, rather than end
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2024-04-25 17:10:39 +02:00 |
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Wojtek Figat
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10c47b8c2a
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Fix missing namespace
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2024-04-25 17:09:54 +02:00 |
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Wojtek Figat
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3ebf73ec22
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Add video texture format YUY2
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2024-04-25 10:26:23 +02:00 |
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Wojtek Figat
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ebe05d4a51
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Refactor RenderToolsDX to support new pixel formats properly
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2024-04-24 17:35:58 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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96f628429c
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Improve const correctness in Mesh and SkinnedMesh api
#2467i
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2024-04-22 18:56:54 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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9ad4997691
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Add automatic restoring Anim Event tracks when reimporting animation asset
#2363
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2024-04-15 19:27:28 +02:00 |
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Wojtek Figat
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25f3cef8c3
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Fix artifacts due to light shape culling and use depth test to improve perf
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2024-04-14 23:44:08 +02:00 |
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Wojtek Figat
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9c2c02c1cf
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Fix various issues found with thread sanitizer on macOS
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2024-04-13 19:20:49 +02:00 |
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Wojtek Figat
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00f2a0b825
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Improve doc
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2024-04-12 11:29:21 +02:00 |
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Menotdan
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c914e33462
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Hide TAA settings if TAA isn't enabled.
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2024-04-12 02:29:45 -04:00 |
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Wojtek Figat
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4e65b76b8c
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Optimize BoundingSphere.Intersects to be inlined by the compiler
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2024-04-11 15:58:34 +02:00 |
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Wojtek Figat
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eac1d19a09
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Add additional StaticFlagsCompare to Render View for dynamic or static only drawing
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2024-04-11 10:21:13 +02:00 |
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Wojtek Figat
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b4547ec4d2
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Minor fixes
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2024-04-10 11:03:33 +02:00 |
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Wojtek Figat
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7d92779e99
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-04-05 21:50:42 +02:00 |
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