Commit Graph

5222 Commits

Author SHA1 Message Date
Wojtek Figat
e9eb9890a0 Merge branch 'RuanLucasGD-changes_particle_window' 2023-05-05 10:52:49 +02:00
Wojtek Figat
deaab07793 Merge branch 'changes_particle_window' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-changes_particle_window 2023-05-05 10:52:41 +02:00
Wojtek Figat
5e31a678bd Improve C# Object comparison by using native pointer compare #1061 #713 #795 2023-05-05 10:49:07 +02:00
Wojtek Figat
f0176c3520 Merge branch 'RuanLucasGD-simplify_actor_comparations' 2023-05-05 10:16:56 +02:00
Wojtek Figat
142202f519 Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations 2023-05-05 10:16:47 +02:00
Chandler Cox
98a5985ce9 Fix bug of the collection size changing while still editing or sliding the size box. 2023-05-04 11:03:39 -05:00
Chandler Cox
144287ba1c Add Unload all but this scene option to scene context menu to unload all of the active scenes except for the selected one. 2023-05-03 20:38:55 -05:00
Chandler Cox
f0da221621 Make the drag indicator between tree nodes a little brighter. 2023-05-02 21:44:00 -05:00
Ruan Lucas
518ce457df fix doc 2023-05-02 08:56:18 -04:00
Ruan Lucas
c900b6525d forgot to save the XD file 2023-04-30 14:30:08 -04:00
Ruan Lucas
176f95fbbc move == operator from Actor class to Object class 2023-04-30 14:25:41 -04:00
Ruan Lucas
cfefe7a24c add == operator on Actors 2023-04-30 11:06:58 -04:00
Ruan Lucas
299ca398fa small change in particle window 2023-04-29 18:44:54 -04:00
Ruan Lucas
bc9c9d2e72 Merge branch 'FlaxEngine:master' into master 2023-04-29 08:48:52 -04:00
Wojtek Figat
6d7e23f254 Fix text wrapping regression 2023-04-29 13:05:23 +02:00
Chandler Cox
6fd636b421 Change to serialize list as array 2023-04-28 09:33:24 -05:00
Chandler Cox
1978cb6df9 Fix bug with not deleting all children on folder delete 2023-04-28 08:48:13 -05:00
Wojtek Figat
6aaa5832a8 Fix crash when updating GPU texture residency to 0 2023-04-26 15:00:07 +02:00
Wiktor Kocielski
89d34650c0 Fix LayersMatrixEditor 2023-04-26 00:28:51 +03:00
Chandler Cox
c920b75142 Fix collision assets creation in non asset folders. 2023-04-24 17:47:19 -05:00
Chandler Cox
5178caeda6 Add inputs to Random Range visject float nodes 2023-04-24 17:27:43 -05:00
Wiktor Kocielski
2c9541f6a0 ViewportIconsRenderer::AddActorWithTexture addition 2023-04-24 19:08:29 +03:00
Chandler Cox
0b3259fcc3 Increase size of add node so that vector3 fits correctly 2023-04-24 11:02:44 -05:00
Ruan Lucas
309302c212 improv: set new material instance name to parent material name 2023-04-23 13:27:32 -04:00
Wiktor Kocielski
ce1b47979e Typo fixes 2023-04-23 18:26:05 +03:00
Ruan Lucas
85cfc73bbf clean code 2023-04-22 14:51:40 -04:00
Ruan Lucas
107bea9c2e implement: add "GetSubTags" to "Tags" 2023-04-22 13:38:54 -04:00
Chandler Cox
918140bc6d Change List<Guid> to Guid[] when deserializing. 2023-04-22 12:04:57 -05:00
Wojtek Figat
73ff053470 Fix ViewportIconsRenderer usage in game C++ scripts 2023-04-22 18:43:11 +02:00
Wojtek Figat
9377466ec8 Allow newer clang versions on Linux 2023-04-22 18:31:25 +02:00
Wojtek Figat
37032810c9 Fix collision data cooking from model asset by favoring CPU data fetching 2023-04-22 18:15:49 +02:00
Wojtek Figat
9e222d222c Fix dead-lock in characters layout calc regression from e8aa2f922b 2023-04-22 18:00:25 +02:00
Wojtek Figat
55621054d8 Merge branch 'GoaLitiuM-vscode_goto_fix' 2023-04-22 17:45:38 +02:00
Wojtek Figat
8d057f5b8e Merge branch 'vscode_goto_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_goto_fix 2023-04-22 17:45:32 +02:00
Wojtek Figat
f04d723b29 Merge branch 'Withaust-nettransformfix' 2023-04-22 17:34:13 +02:00
Wojtek Figat
2bd66cf625 Merge branch 'nettransformfix' of https://github.com/Withaust/FlaxEngine into Withaust-nettransformfix 2023-04-22 17:34:07 +02:00
Wojtek Figat
c9a2a17166 Merge branch 'PrecisionRender-add-missing-math-funcs' 2023-04-22 17:31:39 +02:00
Wojtek Figat
c5b7d2fe8a Merge branch 'add-missing-math-funcs' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-add-missing-math-funcs 2023-04-22 17:31:33 +02:00
Wojtek Figat
978b3f835a Add editor playback utilities for Audio Source and Scene Animation Player 2023-04-22 17:25:55 +02:00
f19e0628c5 Fix Visual Studio Code jump to line argument 2023-04-22 14:21:02 +03:00
Wojtek Figat
2090cba743 Fix crash when using multiple audio clips streaming with XAudio2 backend 2023-04-22 13:01:05 +02:00
Wojtek Figat
8d0cfcf05d Fix missing initial audio source volume setup for XAudio2 2023-04-22 12:26:10 +02:00
Wojtek Figat
97e2e9a61d Fix content view items refresh (eg. after delete) when using search field 2023-04-22 11:51:18 +02:00
Wiktor Kocielski
a1f225d2ef [C++] NetTransform copy-paste mistake fix 2023-04-21 18:57:41 +03:00
Chandler Cox
c93b41a88d Small Cleanup 2023-04-21 10:34:40 -05:00
Wojtek Figat
3e8a29cdd5 Improve XAudio2 backend playback quality for spatial multi-channel sounds 2023-04-21 15:59:41 +02:00
Wojtek Figat
3d16f97e4c Improve audio source setup clip after all properties are read 2023-04-21 15:59:18 +02:00
Wojtek Figat
2afa287b67 Improve automatic slider speed for float value fields in Editor 2023-04-21 15:58:48 +02:00
Wojtek Figat
8457687025 Add Pan to Audio Source for stereo panning 2023-04-21 15:58:22 +02:00
Chandler Cox
76c6696ead Add saving and re-opening all active scenes between editor sessions. 2023-04-21 08:36:56 -05:00