honzapatCZ
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c4dd5ef5c8
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anchor preset popup shift + ctrl
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2021-04-02 17:47:39 +02:00 |
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Wojtek Figat
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0b4408bc78
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Fix Transform Node/Bone in replace mode when transform is identity
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2021-04-01 14:16:16 +02:00 |
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Wojtek Figat
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df10d6560b
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Fix dead-lock
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2021-03-31 15:42:10 +02:00 |
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Wojtek Figat
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51926f517e
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Add support for masking Material Slots when cooking Collision Data
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2021-03-31 12:15:38 +02:00 |
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Wojtek Figat
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b0fe4e9945
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-30 17:58:29 +02:00 |
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Wojtek Figat
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a6d488c4ef
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Add support for generating Collision Data from Skinned Models
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2021-03-30 17:58:24 +02:00 |
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Wojtek Figat
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e01a0585a8
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Add MeshBase as shared impl part for Mesh and SkinnedMesh
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2021-03-30 17:57:53 +02:00 |
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Wojtek Figat
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3e1356ba2d
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Remove unused LimitAttribute into simple Limit
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2021-03-30 12:28:33 +02:00 |
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Wojtek Figat
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a83ee4014e
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Expose more wheel settings in vehicle
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2021-03-29 17:07:17 +02:00 |
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Wojtek Figat
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dd00c83f74
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Add clutch strength option
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2021-03-29 16:48:59 +02:00 |
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Wojtek Figat
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6ad8e8b133
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Expose Setup on WheeledVehicle
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2021-03-29 16:40:06 +02:00 |
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Wojtek Figat
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f17e347a15
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Add differential settings to WheeledVehicle
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2021-03-29 16:25:25 +02:00 |
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Wojtek Figat
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d95d3efe33
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Fix
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2021-03-29 15:38:04 +02:00 |
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Wojtek Figat
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d21ccac63e
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Add engine settings to WheeledVehicle
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2021-03-29 15:36:55 +02:00 |
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Wojtek Figat
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b27c832cb7
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Add error log when trying to load bytes from file data that is too big
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2021-03-29 13:49:49 +02:00 |
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Wojtek Figat
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3162d4e770
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Add option for WheeledVehicle drive type
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2021-03-29 13:41:25 +02:00 |
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Wojtek Figat
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23d38fc387
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Fix regression in Bezier curve tangents calculation for Quaternions
85167b2d4b
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2021-03-28 18:45:10 +02:00 |
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Wojtek Figat
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6d2092f9e8
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Fix rendering volumetric fog influence from local lights with shadows
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2021-03-27 20:06:57 +01:00 |
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Wojtek Figat
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0754434295
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Fix UWP build
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2021-03-27 19:27:22 +01:00 |
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Wojtek Figat
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732f74e5c9
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Fix assertion on engine close due to rare invalid storage object refs count
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2021-03-27 19:27:04 +01:00 |
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Wojtek Figat
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ebf2b0a2f3
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Fix asset path used in registry
#394
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2021-03-26 22:24:44 +01:00 |
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Wojtek Figat
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e21c9d24de
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Add proper vehicle setup after editing wheel colliders
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2021-03-26 17:11:26 +01:00 |
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Wojtek Figat
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2ce14b5e9c
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Increase physics solver iterations counts for vehicles to have more stability and quality
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2021-03-26 16:14:06 +01:00 |
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Wojtek Figat
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3f68a0576d
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Reorder properties and add center of mass debug drawing
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2021-03-26 15:47:00 +01:00 |
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Wojtek Figat
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f216528f40
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Tweak comment
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2021-03-26 15:14:12 +01:00 |
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Wojtek Figat
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4562dde31f
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Add Vehicles support
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2021-03-26 15:11:07 +01:00 |
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Wojtek Figat
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1a8456ea57
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Tweak
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2021-03-25 23:16:04 +01:00 |
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Wojtek Figat
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9f79d0e3c4
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Add support for vertical and horizontal panels to arrange children based on the child anchor
#385
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2021-03-25 21:45:29 +01:00 |
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Wojtek Figat
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d3bdc3cf8b
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Fix UI not being updated with particular panels used when changing child control anchors
#385
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2021-03-25 21:27:42 +01:00 |
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Wojtek Figat
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5c495b987b
|
Add Shift+Home shortcut to Text Boxes
#386
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2021-03-25 21:14:37 +01:00 |
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Wojtek Figat
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2b741cae58
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Fix navmesh tiles set resizing
#369
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2021-03-25 20:52:58 +01:00 |
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Wojtek Figat
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6982997a2b
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Fixes for serialization problems with custom structures
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2021-03-24 22:08:40 +01:00 |
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Wojtek Figat
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de2db94b85
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Add DrawCylinder and DrawWireCylinder to DebugDraw
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2021-03-24 22:08:15 +01:00 |
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stefnotch
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2c0520cc9d
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Update Matrix3x3.cs
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2021-03-24 11:08:41 +01:00 |
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Wojtek Figat
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5ca717a231
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
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Wojtek Figat
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b5e324673e
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Fixes for serialization problems with custom structures
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2021-03-23 12:29:25 +01:00 |
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Wojtek Figat
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20b65a08d9
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Add DrawCylinder and DrawWireCylinder to DebugDraw
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2021-03-23 12:21:07 +01:00 |
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Wojtek Figat
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934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
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Wojtek Figat
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16f81cc184
|
Fix updating Label layout after font change when using automatic size
#380
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2021-03-23 09:32:12 +01:00 |
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Wojtek Figat
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e8c9856665
|
Fix Vertical/Horizontal panels issue with anchored child controls
#378
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2021-03-23 09:24:56 +01:00 |
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Wojtek Figat
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fad1e6fdfc
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Fix regression from d65ae8de96
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2021-03-23 09:17:45 +01:00 |
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Wojtek Figat
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fcd86bccf5
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Fix scripting reload without scenes loaded
#375
|
2021-03-22 23:41:21 +01:00 |
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Wojtek Figat
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d65ae8de96
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Fix saving assets with path containing invalid slashes
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2021-03-22 20:05:15 +01:00 |
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Wojtek Figat
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40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
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2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
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39a6d0d292
|
Add Unix network impl for Android
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2021-03-22 11:23:25 +01:00 |
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Wojtek Figat
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cb96a87659
|
Fix crash when material is generated at 2 threads at once
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2021-03-21 20:25:25 +01:00 |
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Wojtek Figat
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22812ad21e
|
Fix game build
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2021-03-21 15:34:15 +01:00 |
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Wojtek Figat
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1c140a5b0e
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Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty
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2021-03-21 13:44:30 +01:00 |
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Wojtek Figat
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f413431667
|
Add error check to prevent changing parent of the Scene actor
|
2021-03-21 13:27:45 +01:00 |
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Wojtek Figat
|
160dfa5dc7
|
Fix Label text alignment in auto size text
#308
|
2021-03-20 18:49:31 +01:00 |
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