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3008d8037d
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_unbox
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
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2025-12-21 20:17:24 +02:00 |
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968de34cae
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_wip
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2025-12-19 13:14:10 +02:00 |
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d68631dd20
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Fix Editor project file generation to use custom code editor arguments
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2025-12-19 13:14:10 +02:00 |
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e77b772010
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Get code editor name through CodeEditingManager
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2025-12-19 13:14:10 +02:00 |
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e41e956386
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Fix default code editor not using Visual Studio as fallback editor
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2025-12-19 13:14:10 +02:00 |
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33e47c646b
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Fix invalid code editor when selected editor is not detected
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2025-12-19 13:14:10 +02:00 |
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02f67b25f3
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Verify the last project path before using it
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2025-12-19 01:31:42 +02:00 |
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469a422681
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Add -lastproject editor command-line option to open the last project
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2025-12-19 01:31:41 +02:00 |
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42fa0ffdd1
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Use last opened project as initial directory in project file dialog
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2025-12-19 01:31:41 +02:00 |
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bc4b94d2bc
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Use in over ref modifier in Math functions input parameters
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2025-12-16 00:15:30 +02:00 |
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ecf074801f
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Fix ref usage warnings with in-parameters
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2025-12-16 00:15:30 +02:00 |
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d7eebb699c
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Pass const ref parameters as in parameters in C# bindings
_amend in parameters
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2025-12-16 00:15:29 +02:00 |
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5c8e593d89
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Show properties without getter in generic editor
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2025-12-16 00:14:16 +02:00 |
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3e91ba3fb2
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-12-15 19:03:05 +02:00 |
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Wojtek Figat
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2a53d0a462
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Fix crash on Visual Script missing asset ref after hot-reload in Editor
#3823
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2025-12-13 02:10:41 +01:00 |
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Wojtek Figat
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776b6259cd
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Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload
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2025-12-09 09:59:34 +01:00 |
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Wojtek Figat
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32bd72fecd
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Minor fix to the game cooker assets summary log of a single asset
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2025-12-04 23:51:07 +01:00 |
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eb69186271
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-28 11:58:44 +02:00 |
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Wojtek Figat
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bea75f51bd
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Fix AOT libs cooking to avoid file dirtying for more accurate iterative cooking
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2025-11-26 00:02:40 -08:00 |
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Chandler Cox
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1bf6612002
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Fix exception thrown when reloading open windows.
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2025-11-25 17:26:57 -06:00 |
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0ac3ab2329
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-19 18:30:08 +02:00 |
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Wojtek Figat
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dfb1fb91a5
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Fix ability to override material instance hidden parameters
#3802
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2025-11-18 21:29:51 +01:00 |
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Wojtek Figat
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3efb981f00
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Fix rare issues on input bugs in Visject
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2025-11-18 16:51:43 +01:00 |
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Wojtek Figat
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ed408917c6
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Fix Visject Surface node dependent connection types init on load
#3802
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2025-11-18 16:41:24 +01:00 |
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Wojtek Figat
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de9e282bad
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Fix config version in GDK manifest
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2025-11-18 05:42:21 -08:00 |
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Wojtek Figat
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329ebb6482
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Add custom shader compiler for Xbox Scarlett
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2025-11-18 12:07:39 +01:00 |
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Wojtek Figat
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4008e19ca9
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Fix various build issuesin uncommon configurations
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2025-11-14 00:52:14 -08:00 |
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Wojtek Figat
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91ee9f5e05
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Refactor Mesh SDF generation on GPU to use raytracing for more precise results
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2025-11-13 22:05:23 +01:00 |
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466f9a4797
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-11 21:40:06 +02:00 |
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Wojtek Figat
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c7997e0c2f
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Fix potential error on missing reference object
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2025-11-10 21:50:11 +01:00 |
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Wojtek Figat
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4805dfbdba
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Fix issues with model data storage when doing long actions in async (eg. SDF generation)
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2025-11-10 15:02:33 +01:00 |
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Wojtek Figat
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97ae13759e
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Merge remote-tracking branch 'origin/master'
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2025-11-09 23:22:37 +01:00 |
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Wojtek Figat
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35acc668c9
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Merge branch 'ContentNavigationScrollbarColors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentNavigationScrollbarColors
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2025-11-07 21:42:10 +01:00 |
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Wojtek Figat
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6a8b76278a
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Merge branch 'AttributeEditorPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AttributeEditorPolish
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2025-11-07 21:37:46 +01:00 |
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Wojtek Figat
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547cf7f600
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Merge branch 'fix-type-editor-in-collection' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-type-editor-in-collection
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2025-11-07 21:33:22 +01:00 |
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Wojtek Figat
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76247323eb
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Merge branch 'BakeButtonGroups' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-BakeButtonGroups
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2025-11-07 21:32:32 +01:00 |
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Wojtek Figat
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179f6014bf
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Merge branch 'CommentAroundAsset' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CommentAroundAsset
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2025-11-07 15:48:34 +01:00 |
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Wojtek Figat
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cc851b29fc
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Fix animation state transition inputs when using other surface context
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2025-11-07 15:17:20 +01:00 |
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Wojtek Figat
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3a5bb81d39
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Add a new splash screen quote
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2025-11-06 21:00:29 +01:00 |
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Wojtek Figat
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5ec860015d
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Add minor adjustments
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2025-11-06 21:00:16 +01:00 |
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Wojtek Figat
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0f701ec08e
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Add force Mesh SDF rebuild when holiding F key and using Build All Meshes SDF optino in Editor menu
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2025-11-04 13:30:18 +01:00 |
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Wojtek Figat
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036d4b2f4b
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Fix error when asset refs picker uses different types
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2025-11-03 23:21:09 +01:00 |
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Saas
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93f12b73d8
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less code is more better
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2025-10-31 23:16:37 +01:00 |
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Saas
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1091bc6e2c
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only show comment edit buttons when surface can be edited
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2025-10-31 20:47:23 +01:00 |
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Saas
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594c0fb8e7
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add comment around asset from which asset reference graph originates
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2025-10-31 19:23:42 +01:00 |
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Wojtek Figat
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1f592ba1a1
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Fix game viewport scaling when using custom aspect or resolution to simulate actual logic
#3699
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2025-10-30 23:36:51 +01:00 |
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c61ecc0545
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Merge branch 'master' into sdl_platform
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2025-10-30 22:42:29 +02:00 |
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Saas
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35d6e5fd21
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fix still being able to open/ close script editor with no fields
Introduces "CanOpenClose" to DropPanel.
If false, will ignore the user clicking on the header (or the arrow) to open or collapse the panel
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2025-10-30 20:02:15 +01:00 |
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Wojtek Figat
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c4fcaa999c
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Fix asset thumbnails to be stable with FXAA instead of TAA
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2025-10-28 22:23:15 +01:00 |
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Wojtek Figat
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755702b65a
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Improve #3747 to check for loaded levels in drag drop validation
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2025-10-25 22:52:41 +02:00 |
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