Commit Graph

16 Commits

Author SHA1 Message Date
Wojtek Figat
c063afc5bc Fix GetObject/SetObject usage in network replication hierarchy 2024-09-30 14:52:05 +02:00
Wojtek Figat
dd5b66386a Fix compilation regression from 5f7075d2f7 2024-09-29 22:25:44 +02:00
Wojtek Figat
5f7075d2f7 Add NetworkReplicationNode::SetObject to customize object replication settings at runtime 2024-09-29 22:08:31 +02:00
Wojtek Figat
6929a91312 Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication 2024-03-29 13:03:38 +01:00
Wojtek Figat
09f5ac0ed6 Fix networked objects dirtying for replication 2024-03-29 13:02:23 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
70ab159dd4 Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
2023-06-28 19:55:10 +02:00
Wiktor Kocielski
6013705988 Implement object to cell caching for the grid 2023-06-26 17:32:19 +03:00
Wiktor Kocielski
65397621e9 Make GetObject virtual and implement for Grid 2023-06-26 17:12:48 +03:00
Wiktor Kocielski
cbd1e5c837 Add NetworkReplicationNode::GetObject 2023-06-25 23:39:59 +03:00
Wiktor Kocielski
028ccfca2e Update NetworkReplicationNode::AddObject 2023-06-23 13:14:59 +03:00
Wojtek Figat
f7e3480d79 Fix floating point comparison #1188 2023-06-19 18:01:25 +02:00
Wiktor Kocielski
46c406cc9e Implement optional object replication 2023-06-19 16:07:53 +03:00
Wojtek Figat
90d633fb2d Minor improvements to new replication hierarchy 2023-05-24 22:59:22 +02:00
Wojtek Figat
9986d62a28 Fix crash when scripting object gets deleted while it exists in NetworkReplicationHierarchy 2023-05-24 12:06:09 +02:00
Wojtek Figat
eb2fc0f02f Add **Network Replication Hierarchy** for robust control over replication in multiplayer games 2023-05-24 09:46:38 +02:00