Commit Graph

1231 Commits

Author SHA1 Message Date
Wojciech Figat
74ce1028ae Fix displaying Game and Editor plugins to be batched in Editor 2022-09-09 15:29:55 +02:00
Wojciech Figat
d4e7cf75ce Merge remote-tracking branch 'origin/master' into 1.5 2022-09-08 09:51:46 +02:00
Wojciech Figat
3132998c5e Initial network manager with clients 2022-09-07 14:59:06 +02:00
Wojciech Figat
9a77517cb4 Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing 2022-09-07 11:52:11 +02:00
a66be45e72 Detect Flatpak installations of Rider and Visual Studio Code 2022-09-04 18:37:18 +03:00
45dfa52512 Detect Rider installations on Linux 2022-09-04 18:36:58 +03:00
Wojciech Figat
ab4f5d9a84 Merge remote-tracking branch 'origin/master' into 1.5 2022-09-03 12:54:45 +02:00
Wojciech Figat
9ad4665270 Add Network Settings 2022-09-03 12:54:37 +02:00
Wojciech Figat
569808af6d Add TypeNameEditor for editing typename reference as soft string value 2022-09-02 14:10:53 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojtek Figat
a1dea6a756 Adjust triplanar texture sample node #735 2022-08-31 17:39:01 +02:00
Wojtek Figat
2b400a7f50 Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master 2022-08-31 17:16:20 +02:00
Wojtek Figat
69a2d10c57 Add additive scene opening in Editor via drag&drop into Scene Tree window 2022-08-25 20:58:30 +02:00
Wojtek Figat
0b71549834 Add another editor viewport cam speed step 2022-08-25 19:42:01 +02:00
Wojtek Figat
20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
Wojtek Figat
a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
Wojtek Figat
f4516718a0 Fix Ctrl+S in timeline view to not split the camera shot media 2022-08-25 19:41:58 +02:00
PrecisionRender
8f8df34342 Add World Triplanar Texture node to shader editor 2022-08-25 11:27:40 -05:00
Wojciech Figat
b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
Wojciech Figat
698545006f Add auto-selecting new item created in Content window 2022-08-18 15:21:32 +02:00
Wojtek Figat
db6cd541c2 Add separate GBuffer view modes in Editor viewport widget 2022-08-17 20:37:12 +02:00
Wojtek Figat
31fb4f6a15 Fix editor error when selecting foliage type 2022-08-14 00:47:30 +02:00
Wojciech Figat
49df15c021 Fix Surface parameter attributes editor popup location 2022-08-09 12:37:27 +02:00
Wojciech Figat
b23cf5f1d8 Fix displaying multiple structure parameters in Visject Surface parameters panel 2022-08-05 13:27:32 +02:00
Wojciech Figat
ce1465ae98 Fix crash when reloading game scripts in Editor with Anim Graph that contains game structs as params 2022-08-05 11:27:37 +02:00
Wojtek Figat
8d990018b5 Fix preserving Alpha channel when changing color with Value slider 2022-08-03 18:15:42 +02:00
Wojciech Figat
ad37b8361b Add more tags to Rich Text Box 2022-08-03 12:57:22 +02:00
Wojciech Figat
f16372efad Add utility for parsing Color from text (hex or named color) 2022-08-02 16:53:06 +02:00
Wojciech Figat
7953f6cb83 Add Engine.FocusGameViewport to implement game menu with camera focus gather 2022-08-01 16:17:34 +02:00
Wojciech Figat
1d7e88635f Allow content finder in game window during edit time 2022-08-01 11:38:41 +02:00
Wojtek Figat
20572c53af Add Noise sampling nodes to graphs 2022-07-31 23:43:35 +02:00
Wojtek Figat
1fdc43699c Fix rare exception in Visject after recent Surface context menu groups display refactor 2022-07-31 19:06:15 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
db24ea950e Fix build 2022-07-29 17:03:21 +02:00
Wojtek Figat
6cf91b1da4 Add support for main view information in Surface materials during subpass rendering (eg. shadow depth) 2022-07-29 16:58:33 +02:00
Wojciech Figat
e16cbdbfd0 Add showing model screen size in the Model Preview 2022-07-29 13:29:02 +02:00
Wojtek Figat
bdb69d57dd Refactor Plugins system to support plugins in C++ scripts 2022-07-28 21:05:03 +02:00
Wojtek Figat
6f35b27c29 Fix fullscreen game window F22 regression 2022-07-27 22:13:23 +02:00
Wojciech Figat
bfec5d6a8d Improve displaying tris/vert count in GPU profiler if value is large 2022-07-27 16:24:49 +02:00
Wojtek Figat
bbb5b68e91 Refactor FlaxTests to run as Editor with all engine services initialized 2022-07-26 23:10:02 +02:00
Wojtek Figat
22367498da Fix editing LinearCurve<Color> in properties window (color picker window closed keyframe editing popup) 2022-07-25 17:18:05 +02:00
Wojciech Figat
a4478b9497 Add editor camera speed up for gamepad right trigger 2022-07-25 09:52:42 +02:00
Wojtek Figat
2dfd676c5e Fix errors in Editor when editing particle emitter if effect that uses it is selected 2022-07-24 11:55:00 +02:00
Wojtek Figat
32fe383c10 Fix [AssetReference(typeof(typeName)] not working for arrays of assets (fix for collection types) 2022-07-23 16:36:21 +02:00
Wojtek Figat
1ae80da888 Fix missing Properties window focus after adding script to the actor 2022-07-23 16:14:02 +02:00
Wojtek Figat
37fbc7600e Add don't auto-closing View -> View Flags menu to improve debug testing workflow in Editor viewport 2022-07-23 10:51:38 +02:00
Wojtek Figat
b9cd6974fb Add confirmation dialog for Scenes Data building in Editor toolbar (prevent misclicks) 2022-07-23 00:58:45 +02:00
Wojtek Figat
2a3316ac5e Marge Visual Script groups for structures (eg. double ActionConfig group) 2022-07-23 00:53:57 +02:00
Wojciech Figat
3d43586e0f Fix editor viewport input bug regression 2022-07-22 11:12:45 +02:00
Wojciech Figat
e4079f011d Improve initial name for static model collision data asset 2022-07-22 10:20:13 +02:00