Wojtek Figat
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cb106be710
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Fix importing compressed textures with DirectXTex with resizing
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2024-08-16 22:40:02 +02:00 |
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Wojtek Figat
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7224494ce6
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Add improved material instance setup on model import with base material
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2024-08-09 18:44:47 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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979ab9f6ee
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Fix World Triplanar Texture node to support displacement and float4 value
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2024-08-05 14:37:31 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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a49751c31d
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Fix regression
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2024-08-05 10:54:46 +02:00 |
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Wojtek Figat
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7fbf75c623
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Add skinned model import data checks to run in all build configs
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2024-08-04 20:20:51 +02:00 |
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Wojtek Figat
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5171c33b72
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Add shared memory cache for fbx importer mesh processing
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2024-08-04 20:20:26 +02:00 |
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Wojtek Figat
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6081a159e3
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Fix new skinned mesh importing to properly handle vertex indices
#2672
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2024-08-04 20:18:05 +02:00 |
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Wojtek Figat
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1843606074
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Minor tweaks
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2024-07-27 12:28:30 +02:00 |
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Wojtek Figat
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c4f37741b7
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Fix blend shapes importing
#2672
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2024-07-26 23:54:27 +02:00 |
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Wojtek Figat
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e3bb38f13b
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Move arrays caching to be local for import and setup ignore flags for OpenFBX
#2672
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2024-07-26 23:15:23 +02:00 |
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Wojtek Figat
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642fb510f8
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Merge branch 'openfbx_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-openfbx_fixes
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2024-07-26 09:36:58 +02:00 |
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Wojtek Figat
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91a8a670d5
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Merge branch 'lightmap-material-nodes' of https://github.com/Swiggies/FlaxEngine into Swiggies-lightmap-material-nodes
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2024-07-25 09:25:15 +02:00 |
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Wojtek Figat
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6e60a988a0
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Fix node archetype
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2024-07-19 00:54:05 +02:00 |
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Wojtek Figat
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53ca33f301
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Add option to sample Global SDF from higher cascade
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2024-07-19 00:30:06 +02:00 |
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Wojtek Figat
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559cd74647
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Audio/Audio.cpp
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2024-07-05 22:18:40 +02:00 |
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Olly Rybak
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751c1f20dc
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Returns lightmap UV correctly with no errors
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2024-07-03 18:35:32 +10:00 |
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Wojtek Figat
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08ef7c93ea
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Refactor draw calls drawing to use single objects buffer and better materials batching
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2024-07-02 00:52:22 +02:00 |
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6436fb3bde
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Update AssImp to latest version
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2024-06-21 21:55:30 +03:00 |
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ExMatics HydrogenC
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a5b00fa718
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Resolve problems in code review
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2024-06-19 10:58:27 +08:00 |
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ExMatics HydrogenC
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9062c04ef0
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Complete sdf reflections
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2024-06-18 21:25:12 +08:00 |
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Wojtek Figat
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e1bede1bf6
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
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Wojtek Figat
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210c443b30
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Cleanup code
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2024-06-11 09:48:53 +02:00 |
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Wojtek Figat
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f95e7e96bf
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Codestyle fixes and some nodes docs
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2024-06-11 08:43:31 +02:00 |
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Wojtek Figat
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735aa70b53
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Merge branch 'RadialMenu-and-material-nodes' of https://github.com/cNori/FlaxEngineFork into cNori-RadialMenu-and-material-nodes
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2024-06-11 08:21:40 +02:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Wojtek Figat
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
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2024-06-02 09:52:10 +02:00 |
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Norite SC
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d4145179a9
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RadialMenu and material nodes
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2024-06-02 02:23:48 +02:00 |
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fef124a01d
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Fix crash when trying to import unsupported EXR-file
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2024-06-01 21:36:22 +03:00 |
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19108517da
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Fix wrong imported values in animation scale tracks
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2024-06-01 13:04:13 +03:00 |
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babd14d763
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Fix skinned model import with triangulated mesh data
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2024-06-01 12:33:44 +03:00 |
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60f675c6f0
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Fix compilation errors
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2024-06-01 00:54:56 +03:00 |
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297ca0be2c
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Fix compatibility issues with newer FBX models
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2024-06-01 00:47:23 +03:00 |
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cd1853f853
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Implement triangulation for non-convex polygons
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2024-06-01 00:24:13 +03:00 |
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7454e9abd2
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Update OpenFBX
Updated to commit 365f52c1edad6bd283c8a645f1d8d2347dbd1e35
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2024-06-01 00:24:12 +03:00 |
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Wojtek Figat
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4dd331d546
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Add half-texel margin to SDF around the mesh
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2024-05-29 18:45:32 +02:00 |
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Wojtek Figat
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f1debd6cb5
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Add names to SDF gpu resources
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2024-05-29 17:52:48 +02:00 |
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Wojtek Figat
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a8220147ce
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Improve SDF mip generation to use min-filter
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2024-05-29 15:00:03 +02:00 |
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Wojtek Figat
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53d77d3421
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Add **Model SDF baking on GPU** via Compute Shader
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2024-05-29 14:53:13 +02:00 |
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Wojtek Figat
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2c80f4402d
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Add improved Model SDF generation with sampling offset and min distance accumulation
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2024-05-24 14:52:01 +02:00 |
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Wojtek Figat
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f326fa611f
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Minor sdf imporvements
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2024-05-24 12:41:39 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
|
568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
|
1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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