Wojtek Figat
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a5374920bd
|
Merge branch 'import_mesh_with_collision_type_as_convex' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-import_mesh_with_collision_type_as_convex
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2023-10-04 17:39:39 +02:00 |
|
Wojtek Figat
|
bed736a8ee
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Add support for importing embedded textures via Assimp importer
#669
|
2023-10-04 15:16:10 +02:00 |
|
Wojtek Figat
|
d68c65d9d6
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Fix build regression from 9fa709aa79
|
2023-10-04 13:50:15 +02:00 |
|
Wojtek Figat
|
25e1c3deaf
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Merge branch 'restore_message_clearer' of https://github.com/Menotdan/FlaxEngine into Menotdan-restore_message_clearer
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2023-10-04 13:28:40 +02:00 |
|
Wojtek Figat
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9fa709aa79
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Fix importing skinned models with meshes that don't have valid skinning to properly link into the node's bone
#1525
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2023-10-04 12:42:11 +02:00 |
|
Wojtek Figat
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52b9a995ad
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Fix bone Offset Matrix from fbx when using root RotationMatrix
#1525
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2023-10-04 10:01:17 +02:00 |
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Wojtek Figat
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68a713fb95
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Fix model importer to use precomputed Offset Matrix for skeletal model bones
#1525
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2023-10-03 22:30:58 +02:00 |
|
Wojtek Figat
|
2caa168dd9
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Fix using DefaultFrameRate for animation imported with Assimp
#1444
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2023-10-03 10:00:57 +02:00 |
|
Wojtek Figat
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8007417fe5
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Fix applying scale to imported models with Assimp
#1445 #1443
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2023-10-03 09:50:50 +02:00 |
|
Wojtek Figat
|
8bafdb0b78
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Remove std::function usage from ArrayExtensions
|
2023-10-02 12:52:44 +02:00 |
|
Menotdan
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10ea0b0665
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Make it clearer what "Restore Materials on Reimport" means.
|
2023-10-02 03:32:11 -04:00 |
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Wojtek Figat
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248304a78f
|
Fix regression of importing only a single material for models with split objects enabled
#1483
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2023-09-22 19:43:00 +02:00 |
|
Wojtek Figat
|
a56ce92867
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Fix crash when importing model with materials and Split Objects enabled
|
2023-09-19 23:07:10 +02:00 |
|
Wojtek Figat
|
255e47fa1e
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Fix crash due to invalid message in Assimp
|
2023-09-19 14:00:37 +02:00 |
|
Ruan Lucas
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23b6b93726
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add collision type to model importer
|
2023-09-15 19:13:32 -04:00 |
|
Chandler Cox
|
44598d4741
|
Small change in showing target error
|
2023-08-26 17:07:04 -05:00 |
|
Chandler Cox
|
8e1cac7d2f
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Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
|
2023-08-15 21:34:07 -05:00 |
|
Wojtek Figat
|
9f313491b8
|
Fix game compilation error
|
2023-06-13 15:45:08 +02:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
f552dd0c28
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-06-10 23:29:22 +02:00 |
|
Ruan Lucas
|
c22eae0e2d
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fix crash when import model with option to generate lod and lods amount = 1
|
2023-06-03 22:18:18 -04:00 |
|
Wojtek Figat
|
71a5d56105
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Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
|
2023-05-04 15:43:44 +02:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
1ffe8a7b60
|
Add OpenAL AL_SOFT_source_spatialize extension support for stereo spatial audio playback
Add `AllowSpatialization` option to `AudioSource`
|
2023-04-20 15:01:22 +02:00 |
|
Wojtek Figat
|
91c017713c
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-13 12:12:33 +02:00 |
|
Wojtek Figat
|
a379c551cb
|
Fix memory leak when exporting png texture via stb
|
2023-04-13 11:21:15 +02:00 |
|
Wojtek Figat
|
0ba261d338
|
Add iOS platform (refactor Mac into shared Apple platform impl)
|
2023-03-15 20:58:23 +01:00 |
|
Wojtek Figat
|
b2f7ffa545
|
Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
|
2023-02-28 15:51:05 +01:00 |
|
Wojtek Figat
|
aa1a0ea4a2
|
Fix Flipbook material node bug when frames X was different than Y
|
2023-02-17 11:27:41 +01:00 |
|
Wojtek Figat
|
7a2023ead6
|
Add option for importing scale tracking to animation asset
|
2023-02-07 09:39:31 +01:00 |
|
Wojtek Figat
|
0709288eac
|
Revert Depth Offset (wrong impl, can be done later)
|
2023-01-31 14:22:37 +01:00 |
|
Wojtek Figat
|
a219a3d2eb
|
Add **Depth Offset to materials**
|
2023-01-29 22:09:51 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2023-01-15 12:44:45 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
|
2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
|
2d44ae3a4d
|
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
|
2023-01-13 10:40:16 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Olly Rybak
|
9099197a88
|
Added ability to change sample method
|
2022-12-27 22:26:01 +11:00 |
|
Olly Rybak
|
a2f52edd47
|
Updated description & comments
|
2022-12-26 20:44:53 +11:00 |
|
Olly Rybak
|
bba136c9fe
|
Added comment to denote which node it is
|
2022-12-26 20:35:22 +11:00 |
|
Olly Rybak
|
5022e05c25
|
Added Stochastic Sampling material node
|
2022-12-23 21:04:13 +11:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojciech Figat
|
7f0c73606c
|
Improve naming various GPU resources
|
2022-12-09 11:27:41 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojciech Figat
|
66d01d8d7f
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2022-12-01 12:10:41 +01:00 |
|
Wojtek Figat
|
f5ed9292e7
|
Merge branch 'master' into 1.5
|
2022-11-29 23:19:01 +01:00 |
|
Preben Eriksen
|
ee84d53cdc
|
PE: Support normal generation when using assimp importer.
|
2022-11-29 11:09:34 +01:00 |
|
Wojtek Figat
|
9e1692e3e0
|
Code style cleanup
#837
|
2022-11-29 08:41:52 +01:00 |
|
Wojtek Figat
|
3f3697fbfa
|
Code style cleanup
#837
|
2022-11-28 23:35:27 +01:00 |
|