Wojtek Figat
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d5fcdf6edb
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Fix BitArray::Set to not be const
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2023-05-20 11:11:06 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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cfcf29a62e
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Fixes for passing new unit tests with edge cases of scripting bindigns usage
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2023-01-08 00:34:33 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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8e52e2fb10
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Merge branch 'master' into 1.5
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2022-11-27 12:11:50 +01:00 |
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Wojtek Figat
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b1618a88be
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Fix invalid rounding up to power of two in allocators
#833
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2022-11-25 22:07:13 +01:00 |
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Wojtek Figat
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a2670dc3b5
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Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer
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2022-11-15 17:43:30 +01:00 |
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Wojtek Figat
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b47d95205f
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Add optional async scene drawing and improve stability
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2022-11-11 15:47:33 +01:00 |
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Wojtek Figat
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881880fc34
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Fixes for ConcurrentArray usage
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2022-11-10 23:46:59 +01:00 |
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Wojtek Figat
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4ba1531cda
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Add async scene drawing for Foliage and Terrain
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2022-11-10 23:43:36 +01:00 |
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Wojtek Figat
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9c7da16c1a
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Add multi-threaded scene rendering with Job System
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2022-11-06 20:44:43 +01:00 |
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Wojciech Figat
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01a7ae8bd4
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Add NetworkTransform component
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2022-10-31 16:31:06 +01:00 |
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Wojciech Figat
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8dec405f4f
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Add iterator copy operator in collections
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2022-10-21 15:40:47 +02:00 |
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Wojciech Figat
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bf30d7cd29
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Add Array/BitArray tests and fix some detected problems
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2022-08-19 11:18:48 +02:00 |
|
Wojtek Figat
|
d4d27b88f0
|
Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
|
Wojciech Figat
|
551459022d
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
|
158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojciech Figat
|
8ed2bb4179
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Fix HashSet::Remove return value if empty
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2022-04-21 11:37:50 +02:00 |
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Wojciech Figat
|
c53a463bb1
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Refactor HashSet to support custom allocator
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2022-04-19 17:14:29 +02:00 |
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Wojciech Figat
|
a6c14bd986
|
Fix Dictionary::Remove return value if empty
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2022-04-16 22:49:03 +02:00 |
|
Wojciech Figat
|
8082f5f909
|
Minor fixes and changes
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2022-02-21 20:14:46 +01:00 |
|
Wojciech Figat
|
8d47ea7d2f
|
Fix doc comment
|
2022-01-31 10:23:27 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
intolerantape
|
f05f9d5ade
|
Made Dictionary support movable value types with deleted copy constructors.
|
2021-12-02 07:17:36 -08:00 |
|
Wojciech Figat
|
653c209567
|
Fixes and tweaks for C++ API reference docs generation
|
2021-12-02 10:13:20 +01:00 |
|
Wojtek Figat
|
21e6e8bc7b
|
Fix crash when reading from RingBuffer if it's full
|
2021-11-06 20:15:01 +01:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
e0be4e202a
|
Fix crash when resizing Dictionary to 0
|
2021-07-13 18:28:02 +02:00 |
|
Wojtek Figat
|
d5db9dd00c
|
Optimize physics simulation collisions pair cache
|
2021-07-08 10:10:19 +02:00 |
|
Wojtek Figat
|
4765e1af12
|
Add support for allocator type in Dictionary
|
2021-07-08 00:34:50 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
446458d20c
|
Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
|
2021-07-08 00:34:48 +02:00 |
|
Wojtek Figat
|
a3b3e6c799
|
Remove unused HashFunction
|
2021-07-08 00:34:46 +02:00 |
|
Wojtek Figat
|
9f9d946d69
|
Fixes
|
2021-07-06 15:33:28 +02:00 |
|
Wojtek Figat
|
2585c02b68
|
Tweaks
|
2021-07-05 21:52:34 +02:00 |
|
Wojtek Figat
|
ba725f5456
|
Implement missing code in ChunkedArray
|
2021-07-04 11:25:53 +02:00 |
|
Wojtek Figat
|
2b891483a5
|
Code tweaks for Array
|
2021-06-29 16:17:17 +02:00 |
|
Wojtek Figat
|
fca4f4ba40
|
Optimize CPU particles sorting with Radix sort
|
2021-06-27 12:30:49 +02:00 |
|
Wojtek Figat
|
d7e7dcc823
|
Add Task Graph
|
2021-06-12 23:20:10 +02:00 |
|
Wojtek Figat
|
544cb1ff6d
|
Finish job system
|
2021-06-12 23:20:07 +02:00 |
|
Wojtek Figat
|
e0b587251a
|
Add RingBuffer template
|
2021-06-12 23:20:05 +02:00 |
|
Wojtek Figat
|
90d9f83f8c
|
Fix crash due to SamplesBuffer::Add bug
|
2021-06-10 15:59:01 +02:00 |
|
Wojtek Figat
|
c4c1655f76
|
Fixes and tweaks
|
2021-05-03 19:25:03 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
W2.Wizard
|
b1ad70b6b2
|
Add include
|
2021-04-17 20:29:48 +02:00 |
|
W2Wizard
|
6e9b5225d2
|
Add init functions
|
2021-04-17 20:08:10 +02:00 |
|
Wojtek Figat
|
c47db14c83
|
Fix using Sorting in C++ game code
|
2021-04-12 12:50:59 +02:00 |
|
Wojtek Figat
|
81305a10cf
|
Fix crash on relocation in BitArray
|
2021-04-12 12:50:46 +02:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
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