Wojtek Figat
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30fa911832
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Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
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2023-02-16 09:54:22 +01:00 |
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Wojtek Figat
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8695ba6fdb
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Merge branch 'linux_linker_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_linker_changes
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2023-02-15 15:39:56 +01:00 |
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Wojtek Figat
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55ea197d4f
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Hide not important log error
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2023-02-15 13:53:43 +01:00 |
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Wojtek Figat
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d48f61ea33
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Fix regression from e40f51cfc5
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2023-02-15 11:18:15 +01:00 |
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Wojtek Figat
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e40f51cfc5
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Add better logging for the Linxu includes search
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2023-02-15 10:34:17 +01:00 |
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Wojtek Figat
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47afc7817f
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Improve building for Android
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2023-02-14 15:27:13 +01:00 |
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7ccc0b83ff
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Fix linking against C#-only modules
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2023-02-13 20:11:00 +02:00 |
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Wojtek Figat
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cb83de4769
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Fix compilation issues with various C++ scripting cases
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2023-02-13 16:05:14 +01:00 |
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Wojtek Figat
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46cfa01622
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Add this to API_PARAM for static method extension of a type
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2023-02-13 16:04:33 +01:00 |
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Wojtek Figat
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ac59cc4633
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-13 10:05:51 +01:00 |
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Wojtek Figat
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dff13626c4
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Merge branch 'linux_dotnet7_sdk_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_dotnet7_sdk_fix
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2023-02-13 10:05:24 +01:00 |
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Wojtek Figat
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e9fa76c34a
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Fix RPC codegen
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2023-02-10 13:37:02 +01:00 |
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Wojtek Figat
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9197d583ce
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Fix using Ray parameter in Network RPC
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2023-02-10 11:07:13 +01:00 |
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Wojtek Figat
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07ca64c8a0
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Fix using RPC attribute without ctor usage
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2023-02-10 11:02:06 +01:00 |
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Wojtek Figat
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b8a7f36c85
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Fix crash when passing boxes Vector2/3/4 type data to C# due to custom structure usage
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2023-02-09 20:42:25 +01:00 |
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Wojtek Figat
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bc4514c905
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Add missing Mono.Cecil from Editor deployment
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2023-02-08 23:32:38 +01:00 |
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533a6576b8
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Link against zlib
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2023-02-07 22:11:24 +02:00 |
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Wojtek Figat
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daff3abdc1
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Add engine version defines to C++ game scripts
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2023-02-06 11:09:52 +01:00 |
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Wojtek Figat
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a175e58107
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Add FLAX_X_Y_OR_NEWER to game code defines
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2023-02-06 11:09:47 +01:00 |
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Wojtek Figat
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1ff49e1faf
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Add engine version defines to C++ game scripts
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2023-02-06 10:25:07 +01:00 |
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Wojtek Figat
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64f7c6bf64
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Add FLAX_X_Y_OR_NEWER to game code defines
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2023-02-06 10:24:37 +01:00 |
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Wojtek Figat
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0270772463
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Merge remote-tracking branch 'origin/master' into dotnet7
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2023-02-06 10:02:13 +01:00 |
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c51a923160
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Only pass --copy-dt-needed-entries with GNU linker
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2023-02-05 13:42:01 +02:00 |
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591b45d2e8
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Fix linking errors with other linkers
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2023-02-05 13:41:35 +02:00 |
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19eaec336d
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Use better linkers to improve linking times on Linux
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2023-02-05 13:41:34 +02:00 |
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847a28d133
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Fix running VC++-project build commands with Rider on Linux
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2023-02-03 22:37:31 +02:00 |
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Wojtek Figat
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238095b862
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Add DefaultValue support for scripting parameters
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2023-01-29 22:10:22 +01:00 |
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641e746ee1
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Fix dotnet SDK detection on Linux
The dotnet-sdk package on Arch Linux seems to different RID prefix in SDK location.
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2023-01-28 20:40:34 +02:00 |
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Wojtek Figat
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4f71976958
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CoreCRL fixes and tweaks
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2023-01-27 14:24:53 +01:00 |
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Wojtek Figat
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de7edf9e78
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Fix ccatching C# exceptions in Visual Studio Code when debugging native code
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2023-01-25 20:10:40 +01:00 |
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Wojtek Figat
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6b6f1eeb9b
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Fix exception in build tool when running in workspace without project file
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2023-01-25 19:54:45 +01:00 |
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Wojtek Figat
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f5a37ec3b4
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Final fix for full P/Invoke compatibility on Linux
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2023-01-24 18:49:33 +01:00 |
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Wojciech Figat
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acb1cef19d
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Use plain-C style exported function for P/Invoke bindings on Clang
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2023-01-24 18:32:23 +01:00 |
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Wojtek Figat
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20c32ea6ed
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Impl progress on c++ name mangling on Clang for proper P/Invokes binding
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2023-01-24 17:31:09 +01:00 |
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Wojtek Figat
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e818d37dd6
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Add separated bindings method impl for scripting evnts binding on Clang
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2023-01-24 16:55:06 +01:00 |
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Wojciech Figat
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048a4ac1e3
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Use separated internal managed binding method declaration and implementation on Clang to properly export symbol for P/Invoke
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2023-01-24 14:00:39 +01:00 |
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Wojtek Figat
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02e3697817
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Fix using proper engine native module for importing symbols
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2023-01-24 10:13:08 +01:00 |
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Wojciech Figat
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761d3735a7
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Minor adjust followup #894
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2023-01-24 09:41:18 +01:00 |
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Wojciech Figat
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c6be71c4ff
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Merge branch 'dotnet7_vscode_debugging' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7_vscode_debugging
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2023-01-24 09:32:25 +01:00 |
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Wojciech Figat
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798b950046
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Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
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2023-01-24 09:30:38 +01:00 |
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Wojciech Figat
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c9c35eb74e
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Merge remote-tracking branch 'origin/1.5' into dotnet7
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2023-01-24 09:25:45 +01:00 |
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Wojtek Figat
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a853850116
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Merge branch 'vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_fixes
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2023-01-23 20:34:35 +01:00 |
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Wojciech Figat
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405ae519dd
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Refactor generated bindings P/Invoke to support name mangling for symbols
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2023-01-23 18:41:12 +01:00 |
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Wojciech Figat
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38fcfee9a4
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Merge branch '1.5' into dotnet7
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2023-01-23 14:47:12 +01:00 |
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Wojciech Figat
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25811ed6d4
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Optimize bindings code generation via String Builder pooling
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2023-01-23 13:22:43 +01:00 |
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Wojciech Figat
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df997c8e3c
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Fix invalid RPC properties gather when using attribute constructor arguments
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2023-01-18 13:04:38 +01:00 |
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Wojciech Figat
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15fd2e884e
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Add printing exact source code location on networking bindings generation for C# types
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2023-01-18 13:04:10 +01:00 |
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Wojciech Figat
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e2e7facad0
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Fix using dependency module from nested referenced build in C#
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2023-01-18 11:53:30 +01:00 |
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Wojtek Figat
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a633aa69c3
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Remove mono debugger from VS Code extensions list
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2023-01-17 15:35:15 +01:00 |
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Wojciech Figat
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7b20bc38a4
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Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
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2023-01-17 11:52:52 +01:00 |
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