Commit Graph

218 Commits

Author SHA1 Message Date
Wojtek Figat
694980160b Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/CustomEditorsUtil.cs
#	Source/Engine/Networking/NetworkReplicator.cpp
#	Source/Engine/Scripting/ManagedCLR/MUtils.cpp
#	Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
2023-05-24 23:28:38 +02:00
Wojtek Figat
e10aa1ff58 Add support for editing dictionary keys that are structures 2023-05-24 22:58:07 +02:00
Wojtek Figat
7efb3e3f3d Add SoftTypeReference<T> to scripting API for lazy-load type references (via typename) 2023-05-24 22:56:29 +02:00
Wojtek Figat
4482fc0bcf Cleanup #1086
Reuse text for UI tooltip
Remove `IconButton` and use simple button instead
Cleanup code style
2023-05-16 12:13:23 +02:00
Menotdan
681564189f Finish implementing IconButton and use that to create a more intuitive scale linking interface. 2023-05-08 00:42:38 -04:00
Menotdan
141555377b Begin working on an IconButton class, and demoing the IconButton idea using the scale link icon. 2023-05-07 22:58:57 -04:00
Wojtek Figat
22239bc2d1 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-05 11:41:32 +02:00
Chandler Cox
98a5985ce9 Fix bug of the collection size changing while still editing or sliding the size box. 2023-05-04 11:03:39 -05:00
Wojtek Figat
2475706df4 Merge remote-tracking branch 'origin/master' into 1.6 2023-04-04 18:08:25 +02:00
Wojtek Figat
4755c42d70 Fix .NET generic class typename to match old mono style without inlined assembly name and ver 2023-03-27 17:30:48 +02:00
Chandler Cox
773047dc69 Add Copy Euler angles to Quaternion editor. 2023-03-16 21:46:07 -05:00
Wojtek Figat
969053a240 Add JsonAsset.Save to fix saving new tag
#885
2023-02-16 14:32:52 +01:00
Chandler Cox
b4cce7db00 Fix issue with different lengths of text for scale properties. 2023-02-12 20:51:03 -06:00
Wojtek Figat
45866e6771 Minor code cleanup #930 2023-02-09 09:47:27 +01:00
Wojtek Figat
73ac1c5d43 Merge branch 'scale-lock' of https://github.com/Tryibion/FlaxEngine into Tryibion-scale-lock 2023-02-09 09:42:16 +01:00
Wojtek Figat
7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages 2023-02-08 23:41:24 +01:00
Chandler Cox
d5d5fb698f Small name changes 2023-02-05 20:17:21 -06:00
Chandler Cox
0f38fdda30 Remove unused include. 2023-02-05 15:12:04 -06:00
Chandler Cox
e4afc49ac6 Added saving the users choice in the properties window and adding link and unlink to the scale context menu. 2023-02-05 15:07:12 -06:00
Chandler Cox
b113bdb774 Changed to use enum for simplification 2023-02-04 22:28:34 -06:00
Chandler Cox
03f299bc3b Added apply across actors. 2023-02-04 22:20:18 -06:00
Chandler Cox
9c591b3c08 Add scale lock button 2023-02-04 21:56:18 -06:00
Chandler Cox
db46d50eff Fixed sized for tag header drop panel and add tag button to match with other sizing. 2023-01-27 08:28:47 -06:00
Wojciech Figat
66d5850a76 Asset update 2023-01-20 12:02:40 +01:00
Chandler Cox
5d601621cf small fix 2023-01-20 02:14:05 -06:00
Chandler Cox
56c9be6f8c fixes 2023-01-20 01:55:09 -06:00
Chandler Cox
64dcfa21b8 small fixes 2023-01-20 01:22:36 -06:00
Chandler Cox
6c1ce82e5c Small cleanup 2023-01-20 00:56:46 -06:00
Chandler Cox
efe11d0105 Added selecting text box when tag add drop panel open 2023-01-20 00:55:54 -06:00
Chandler Cox
85df496657 Better tag picker 2023-01-20 00:51:46 -06:00
Wojciech Figat
4395bfd661 Improve Tags editor to display short tag names in tree for better readability of nested tags
#885
2023-01-16 13:33:21 +01:00
Wojciech Figat
5babe8df3f Add refreshing actively opened Layers And Tags asset editor when adding tags from popup
#885
2023-01-16 12:11:04 +01:00
Wojtek Figat
eff24ed836 Add support for editing path to the asset within AssetRefEditor 2023-01-15 23:05:58 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
f246fc018d Fixes for 2df3574cfa 2023-01-01 16:54:01 +01:00
Wojtek Figat
2df3574cfa Refactor new tags system to use uint for tag index (0 is invalid tag) 2023-01-01 16:39:34 +01:00
Wojtek Figat
a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting 2022-12-20 21:11:38 +01:00
Chandler Cox
1a3bcc5d27 Changed default to true. 2022-12-08 16:21:10 -06:00
Chandler Cox
95db33e614 Added string text box to end on click 2022-12-08 09:00:37 -06:00
Wojciech Figat
66d01d8d7f Merge remote-tracking branch 'origin/master' into 1.5 2022-12-01 12:10:41 +01:00
Wojtek Figat
a3a001633b Fix Custom Editors groups regression 2022-11-30 17:47:56 +01:00
Wojciech Figat
569808af6d Add TypeNameEditor for editing typename reference as soft string value 2022-09-02 14:10:53 +02:00
Wojtek Figat
32fe383c10 Fix [AssetReference(typeof(typeName)] not working for arrays of assets (fix for collection types) 2022-07-23 16:36:21 +02:00
Wojtek Figat
9f7f764359 Format code 2022-07-18 22:38:01 +02:00
Wojciech Figat
9192375ddb Improve properties display (group all parameters from the same group together) 2022-07-05 10:36:36 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojtek Figat
785f8915b7 Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
#	Source/Engine/Core/Math/Vector3.h
2022-05-21 19:45:13 +02:00
Wojtek Figat
04c0f19584 Add Double2, Double3, Double4 to C# scripting API 2022-05-18 23:23:50 +02:00
Wojciech Figat
551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00