Wojtek Figat
ae654c2f0a
Merge branch 'better-missing-script-handling' of https://github.com/RedTheKitsune/FlaxEngine into RedTheKitsune-better-missing-script-handling
2023-10-01 21:07:34 +02:00
Wojtek Figat
b492c9421b
Fix Tag deserialization in cooked game
...
#1534
2023-10-01 21:02:08 +02:00
MineBill
8a34ae3ece
Handle double clicking to eliminate perceived lag.
2023-10-01 18:41:32 +03:00
MineBill
618b1bfd39
Evaluate transition data before executing the transition rule.
2023-10-01 16:13:49 +03:00
Wojtek Figat
dd21020297
Merge remote-tracking branch 'origin/master' into 1.7
2023-10-01 13:17:41 +02:00
Wojtek Figat
a001a5fbdc
Remove mutex usage since scenes are loaded in sync for now
2023-10-01 13:17:37 +02:00
Wojtek Figat
fc499b763d
Merge branch 'main-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-main-win
2023-10-01 12:33:54 +02:00
Wojtek Figat
4f5e7988c9
Merge branch 'rot-around-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-rot-around-fix
2023-10-01 12:32:42 +02:00
Wojtek Figat
7dc3a3c1a2
Merge branch 'assembly_load_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-assembly_load_fix
2023-10-01 12:27:54 +02:00
Wojtek Figat
8c61b6d41b
Merge branch 'blur-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-blur-fix
2023-10-01 12:25:39 +02:00
Wojtek Figat
19a0eab966
Merge branch 'sceneanim_null_check_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sceneanim_null_check_fix
2023-10-01 12:12:21 +02:00
Wojtek Figat
da647d3403
Merge branch 'labelSetBaselineGap' of https://github.com/Arcnor/FlaxEngine into Arcnor-labelSetBaselineGap
2023-10-01 12:06:57 +02:00
Wojtek Figat
3f3f31f70f
Merge branch 'visualscript_valuetype_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-visualscript_valuetype_fix
2023-10-01 12:06:00 +02:00
Wojtek Figat
4d6a27c92a
Merge branch 'Statusbar-Imrpovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Statusbar-Imrpovements
2023-10-01 12:01:31 +02:00
Wojtek Figat
818b2c3bb5
Merge branch 'fix-tooltip' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-tooltip
2023-10-01 11:59:30 +02:00
Wojtek Figat
0eda67bd73
Fix nested profiler events usage
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#https://github.com/FlaxEngine/FlaxEngine/issues/1380
2023-10-01 11:56:54 +02:00
Wojtek Figat
bd8240c5a5
Merge branch 'master' of https://github.com/AndrejStojkovic/FlaxEngine into AndrejStojkovic-master
2023-10-01 11:34:30 +02:00
Wojtek Figat
1c21939f40
Minor changes
2023-10-01 11:24:49 +02:00
Wojtek Figat
d10d52ec0c
Add thread-safety to various scripting methods
2023-10-01 10:57:51 +02:00
Wojtek Figat
075f40b93a
Minor fixes
2023-10-01 10:56:30 +02:00
Wojtek Figat
af3f6d0003
Fix crash in new Delegate when checking if it's binded
2023-10-01 10:56:09 +02:00
Wojtek Figat
0ae413d4fe
Fix crash when using Visual Script runtime in async
2023-10-01 10:55:48 +02:00
Wojtek Figat
b960600102
Optimize scenes loading with Job System
2023-10-01 10:55:01 +02:00
Chandler Cox
b943c7ca3e
Add extra check for stationary rotation.
2023-09-30 22:19:09 -05:00
Chandler Cox
113307ddf9
Simplify to return main window even in editor.
2023-09-30 21:36:41 -05:00
Chandler Cox
8edd50c293
Simplify
2023-09-30 21:34:40 -05:00
Chandler Cox
cc681de30e
Fix more and add bool check to orient the actor or not.
2023-09-30 21:33:27 -05:00
Chandler Cox
260c48e41d
Change blur panel to draw self. Fix issue with blur strength slider.
2023-09-30 17:44:42 -05:00
Chandler Cox
1366c2850f
Fix Actor.RotateAround to rotate the actors orientation.
2023-09-30 17:21:48 -05:00
Chandler Cox
85a985cd7f
Expose Main Window to c# through Screen class.
2023-09-30 13:52:20 -05:00
18310c9264
Fix loading shared managed assemblies multiple times
2023-09-29 22:12:50 +03:00
Ruan Lucas
ba20402900
Change OnDestroy order
2023-09-28 19:05:26 -04:00
Wojtek Figat
fd3f10864b
Fixes for iOS #1312
2023-09-29 00:00:51 +02:00
Wojtek Figat
f77198c7ca
Fixes for iOS #1312
2023-09-29 00:00:21 +02:00
1d42988f39
Fix VisualScript method calls not working with value types
2023-09-29 00:50:19 +03:00
Edu Garcia
8eed667d5a
Makes BaseLinesGapScale configurable for Label
2023-09-28 22:41:24 +01:00
Chandler Cox
9a5d8e2c51
Fix tooltip crash
2023-09-28 15:31:30 -05:00
96d880df6a
Fix crash in SceneAnimationPlayer
2023-09-28 22:06:07 +03:00
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
Wojtek Figat
58b9d76d24
Merge remote-tracking branch 'origin/master' into 1.7
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# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
2023-09-28 20:42:54 +02:00
Chandler Cox
9694522b4e
Change to use enum value.
2023-09-28 13:25:56 -05:00
Wojtek Figat
139e6d0d1f
Improve #1514 to share code for tooltip position wrapping
2023-09-28 20:16:57 +02:00
Wojtek Figat
b242820132
Merge branch 'tooltip-move' of https://github.com/Tryibion/FlaxEngine into Tryibion-tooltip-move
2023-09-28 19:59:59 +02:00
Wojtek Figat
e319b4dedc
Minor optimization for PhysX events cleanup
2023-09-28 19:37:08 +02:00
Wojtek Figat
82b2f46b48
Post-merge tweaks for #1312
2023-09-28 19:21:06 +02:00
Wojtek Figat
279528a30d
Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
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# Conflicts:
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
# Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
d71c171412
Cleanup code in #1367 and fix api compatibility, revert joint changes
2023-09-28 13:10:58 +02:00
Wojtek Figat
3b94792f2e
Merge branch 'BugFixes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-BugFixes
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# Conflicts:
# Source/Engine/Networking/NetworkReplicator.cpp
2023-09-28 12:28:19 +02:00
Wojtek Figat
15377acc25
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-28 12:01:34 +02:00
Wojtek Figat
98d5769558
Fix performance bug in Development/Release builds due to incorrect draw calls batching (uninitialized memory)
2023-09-28 10:59:09 +02:00