Wojtek Figat
abf68328e6
Fix bug when using material instance of material that uses GlobalSDF
2023-04-12 16:59:03 +02:00
Wojtek Figat
609217a3bb
Fix using Nullable<T> in C# properties
...
Fixes #935
2023-04-12 15:47:03 +02:00
Wojtek Figat
f8cf82a005
Fix comment copy/paste typo
2023-04-12 15:43:03 +02:00
Wojtek Figat
0bea917ef1
Merge branch 'fix_method_invoker' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_method_invoker
2023-04-12 15:05:24 +02:00
Wojtek Figat
b747031e2f
Merge branch 'lagless_networklagdriver' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-lagless_networklagdriver
2023-04-12 15:04:05 +02:00
Wojtek Figat
66a140f402
Fix build
2023-04-12 14:59:15 +02:00
Wojtek Figat
99566a0f0f
Fix typo
2023-04-12 11:21:55 +02:00
Wojtek Figat
1a604e24a0
Disable tests code when not in test build
2023-04-12 10:41:42 +02:00
Wojtek Figat
9ecfe90708
Fix typo
2023-04-11 18:27:43 +02:00
Wojtek Figat
f9e8ad7c12
Add env var DOTNET_ROOT support for dotnet location probing
2023-04-11 18:14:28 +02:00
e186adc90e
Support handling network events immediately in NetworkLagDriver
2023-04-09 18:25:45 +03:00
7df5a7c646
Fix managed method invoker delegate caching
2023-04-09 18:25:14 +03:00
Wojtek Figat
f4e62afe8a
Fix compilation with C# disabled
2023-04-05 19:39:04 +02:00
Wojtek Figat
2475706df4
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-04 18:08:25 +02:00
Wojtek Figat
a8c6b2b619
Fix crash on end play when one of the actors has been manually disabled
2023-04-04 15:56:56 +02:00
Wojtek Figat
e48e15f02f
Fix tests compilation
2023-04-03 23:50:59 +02:00
Wojtek Figat
bb84a51478
Add FileSystem::GetDirectorySize
2023-04-03 18:22:57 +02:00
Wojtek Figat
03b16875c7
Add SkipUnusedDotnetLibsPackaging to build settings for optional whole C# stdlib packaging
2023-04-03 18:03:28 +02:00
Wojtek Figat
84bb56d68b
Minor dotnet tweaks
2023-04-03 14:12:27 +02:00
Wojtek Figat
e995736012
Optimize out System.ComponentModel.TypeConverter assembly usage to reduce cooked game builds
2023-04-03 13:51:33 +02:00
Wojtek Figat
350112a0d7
Fix C# string chars getter in AOT build
2023-04-03 11:23:32 +02:00
Wojtek Figat
21f419dd4b
Fix C# assemblies loading in AOT mode (use file path to correctly load precompiled native assembly)
2023-04-02 14:50:42 +02:00
Wojtek Figat
12f4dc74d2
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
Wojtek Figat
809a1041b3
Merge remote-tracking branch 'origin/1.6' into 1.6
2023-03-31 19:38:05 +02:00
Wojtek Figat
29d0281932
Missing change
2023-03-31 19:37:55 +02:00
Wojtek Figat
e562a7d72c
Fix loading C# assemblies from Mono AOT output
2023-03-31 18:31:25 +02:00
Wojtek Figat
7bec45dacf
Typo fixes
2023-03-31 18:29:44 +02:00
Wojtek Figat
dfca248ebd
Optimize C# IsCollectible to be used in Editor-only builds
2023-03-31 14:56:57 +02:00
Wojtek Figat
7cbafcd86b
Implement C# AOT process for .NET 7 for Windows platform
2023-03-31 14:41:42 +02:00
Wojtek Figat
4528cce71c
Fixes for macOS game building
2023-03-30 18:38:58 +02:00
Wojtek Figat
aeb0bf700f
Fix old Platform proces api usage
2023-03-30 18:07:47 +02:00
Wojtek Figat
bb27f85951
Optimize MCore::Array::GetAddress usage in MUtils
2023-03-29 10:39:20 +02:00
Wojtek Figat
94e7531109
Fix native libs loading on Android
2023-03-29 10:32:47 +02:00
Wojtek Figat
fd23a61846
Fix ManagedDictionary error on null object
2023-03-29 10:32:30 +02:00
Wojtek Figat
de566a361a
Implement Mono hosting for .NET 7 on Android
2023-03-29 10:32:09 +02:00
Wojtek Figat
d925c8dab8
Fixes for Android
2023-03-28 17:21:27 +02:00
Wojtek Figat
a25eae5d10
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
2023-03-28 13:20:18 +02:00
Wojtek Figat
6f7b138488
Implement missing dotnet7 api
2023-03-28 13:00:42 +02:00
Wojtek Figat
52fb941237
Refactor Native Interop codebase with cleanup/rename
2023-03-28 12:53:06 +02:00
Wojtek Figat
0694f87b0d
Fixes for Visual Scripting interop via C# on new dotnet7 hosting
2023-03-28 12:01:55 +02:00
Wojtek Figat
ed13de2d5b
Fix using managed arrays with Variant in dotnet7
2023-03-27 19:41:53 +02:00
Wojtek Figat
8d7225c056
Remove debug code leftover from 4755c42d70
2023-03-27 17:35:56 +02:00
Wojtek Figat
4755c42d70
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
...
Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
eed2cdfe04
Progress on dotnet7 runtime hosting with mono
2023-03-22 17:59:46 +01:00
Wojtek Figat
3bbc7faf11
Refactor platform process startup with CreateProcessSettings
2023-03-22 14:09:20 +01:00
Wojtek Figat
30e825db75
Add dotnet7 for Android (wip)
2023-03-21 22:49:09 +01:00
Wojtek Figat
5dbc5f42d2
Remove mono files
2023-03-20 19:32:24 +01:00
Wojtek Figat
5bf645252f
Fix crash due to typo in Character Controller
2023-03-20 18:55:41 +01:00
Wojtek Figat
0232197cdc
Add more iOS platform impl
2023-03-18 22:43:13 +01:00