Commit Graph

53 Commits

Author SHA1 Message Date
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
cfcf29a62e Fixes for passing new unit tests with edge cases of scripting bindigns usage 2023-01-08 00:34:33 +01:00
Wojtek Figat
84f2e652e4 Fix comparison operator on Array and BitArray 2022-12-20 21:11:40 +01:00
Wojtek Figat
8e52e2fb10 Merge branch 'master' into 1.5 2022-11-27 12:11:50 +01:00
Wojtek Figat
b1618a88be Fix invalid rounding up to power of two in allocators
#833
2022-11-25 22:07:13 +01:00
Wojtek Figat
a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
Wojtek Figat
b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00
Wojtek Figat
881880fc34 Fixes for ConcurrentArray usage 2022-11-10 23:46:59 +01:00
Wojtek Figat
4ba1531cda Add async scene drawing for Foliage and Terrain 2022-11-10 23:43:36 +01:00
Wojtek Figat
9c7da16c1a Add multi-threaded scene rendering with Job System 2022-11-06 20:44:43 +01:00
Wojciech Figat
01a7ae8bd4 Add NetworkTransform component 2022-10-31 16:31:06 +01:00
Wojciech Figat
8dec405f4f Add iterator copy operator in collections 2022-10-21 15:40:47 +02:00
Wojciech Figat
bf30d7cd29 Add Array/BitArray tests and fix some detected problems 2022-08-19 11:18:48 +02:00
Wojtek Figat
d4d27b88f0 Format engine codebase with ReSharper 2022-06-14 19:05:04 +02:00
Wojciech Figat
551459022d Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
#	Source/Editor/Windows/Assets/VisualScriptWindow.cs
2022-05-02 10:38:14 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojciech Figat
8ed2bb4179 Fix HashSet::Remove return value if empty 2022-04-21 11:37:50 +02:00
Wojciech Figat
c53a463bb1 Refactor HashSet to support custom allocator 2022-04-19 17:14:29 +02:00
Wojciech Figat
a6c14bd986 Fix Dictionary::Remove return value if empty 2022-04-16 22:49:03 +02:00
Wojciech Figat
8082f5f909 Minor fixes and changes 2022-02-21 20:14:46 +01:00
Wojciech Figat
8d47ea7d2f Fix doc comment 2022-01-31 10:23:27 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
intolerantape
f05f9d5ade Made Dictionary support movable value types with deleted copy constructors. 2021-12-02 07:17:36 -08:00
Wojciech Figat
653c209567 Fixes and tweaks for C++ API reference docs generation 2021-12-02 10:13:20 +01:00
Wojtek Figat
21e6e8bc7b Fix crash when reading from RingBuffer if it's full 2021-11-06 20:15:01 +01:00
Wojtek Figat
53022ff013 Fix code quality issues detected by PVS-Studio 2021-09-21 18:23:31 +02:00
Wojtek Figat
e0be4e202a Fix crash when resizing Dictionary to 0 2021-07-13 18:28:02 +02:00
Wojtek Figat
d5db9dd00c Optimize physics simulation collisions pair cache 2021-07-08 10:10:19 +02:00
Wojtek Figat
4765e1af12 Add support for allocator type in Dictionary 2021-07-08 00:34:50 +02:00
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
446458d20c Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting 2021-07-08 00:34:48 +02:00
Wojtek Figat
a3b3e6c799 Remove unused HashFunction 2021-07-08 00:34:46 +02:00
Wojtek Figat
9f9d946d69 Fixes 2021-07-06 15:33:28 +02:00
Wojtek Figat
2585c02b68 Tweaks 2021-07-05 21:52:34 +02:00
Wojtek Figat
ba725f5456 Implement missing code in ChunkedArray 2021-07-04 11:25:53 +02:00
Wojtek Figat
2b891483a5 Code tweaks for Array 2021-06-29 16:17:17 +02:00
Wojtek Figat
fca4f4ba40 Optimize CPU particles sorting with Radix sort 2021-06-27 12:30:49 +02:00
Wojtek Figat
d7e7dcc823 Add Task Graph 2021-06-12 23:20:10 +02:00
Wojtek Figat
544cb1ff6d Finish job system 2021-06-12 23:20:07 +02:00
Wojtek Figat
e0b587251a Add RingBuffer template 2021-06-12 23:20:05 +02:00
Wojtek Figat
90d9f83f8c Fix crash due to SamplesBuffer::Add bug 2021-06-10 15:59:01 +02:00
Wojtek Figat
c4c1655f76 Fixes and tweaks 2021-05-03 19:25:03 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
W2.Wizard
b1ad70b6b2 Add include 2021-04-17 20:29:48 +02:00
W2Wizard
6e9b5225d2 Add init functions 2021-04-17 20:08:10 +02:00
Wojtek Figat
c47db14c83 Fix using Sorting in C++ game code 2021-04-12 12:50:59 +02:00
Wojtek Figat
81305a10cf Fix crash on relocation in BitArray 2021-04-12 12:50:46 +02:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
W2.Wizard
20ba37e223 Cleanup 3 2021-02-21 11:09:04 +01:00