Commit Graph

9153 Commits

Author SHA1 Message Date
Wojtek Figat
35ebdb0ffe Refactor INetworkDriver::PopEvent to use network event as output parameter rather than raw pointer
#1992
2023-11-28 11:24:17 +01:00
Wojtek Figat
fd938e8284 Fix incorrect pointer marshalling from Variant to managed runtime
#1992
2023-11-28 11:22:14 +01:00
Wojtek Figat
17dca8c5c7 Fix invalid codegen for array reference passed as output parameter in scripting interface method 2023-11-28 11:21:29 +01:00
Wojtek Figat
8ffc86ef88 Fix missing output parameters conversion when calling interface implementation in scripting
#1992
2023-11-28 11:20:07 +01:00
nothingTVatYT
a3f1dc2694 removed unnecessary check 2023-11-28 00:50:44 +01:00
nothingTVatYT
84f3d50925 moved a comment line back to the suitable place 2023-11-28 00:43:55 +01:00
nothingTVatYT
a06a079804 change submenu name to the shorter and less complicated "Add Scene" 2023-11-28 00:37:29 +01:00
ExMatics HydrogenC
47a25c7828 Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
nothingTVatYT
475453aa60 add load scene add. to context menus 2023-11-28 00:06:28 +01:00
Mr. Capybara
44f0b5a1de Merge branch 'master' into add_spline_snap 2023-11-27 14:59:10 -04:00
Wojtek Figat
39dc5939e3 Fix crash when boxing native non-POD structure into managed format
#1992
2023-11-27 17:08:07 +01:00
Wojtek Figat
437819bfce Merge branch 'GoaLitiuM-dotnet_symbol_vscode_fixes' 2023-11-27 14:33:21 +01:00
Wojtek Figat
fa972a3c77 Merge branch 'dotnet_symbol_vscode_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_symbol_vscode_fixes 2023-11-27 14:33:06 +01:00
Wojtek Figat
926297a63f Merge branch 'Tryibion-remove-delete' 2023-11-27 14:32:44 +01:00
Wojtek Figat
fd76c63a24 Merge branch 'remove-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-delete 2023-11-27 14:32:34 +01:00
Wojtek Figat
2f4b956d78 Fix crash when unloading texture that has active streaming tasks 2023-11-27 11:53:21 +01:00
nothingTVatYT
03d629f0e1 calculate follow selection on FOV and far plane 2023-11-27 04:19:45 +01:00
c577c78f3f Fix running Flax.Build with .NET 8 runtime 2023-11-26 20:47:54 +02:00
ef8bb33105 Compile C# scripts with latest detected C# language version 2023-11-26 20:27:54 +02:00
aab88a746d Use detected .NET and C# language version in generated project files 2023-11-26 20:27:54 +02:00
0bcd0154e1 Remove wrong .NET SDK preprocessor definitions and support NET8_0
Only `X_OR_GREATER` symbols should be defined for all versions, and only
the latest detected SDK symbol should be generated.
2023-11-26 20:27:54 +02:00
e5b1a10d34 Fix VSCode intellisense not finding generated C# bindings definitions 2023-11-26 20:27:53 +02:00
Wojtek Figat
f16406df8a Update Newtonsoft.Json.dll to dotnet8 2023-11-26 17:23:48 +01:00
Wojtek Figat
06ad316f94 Update to .NET 8 2023-11-26 15:09:46 +01:00
Wojtek Figat
76f5712c79 Merge remote-tracking branch 'origin/1.7' into 1.8
# Conflicts:
#	Flax.flaxproj
2023-11-25 23:36:56 +01:00
Wojtek Figat
b3a18883ca Fix iOS startup 2023-11-25 21:46:22 +01:00
Wojtek Figat
98b42d3e2e Add .NET SDK version 7 as forced to be used during game cooking (compatibility with) 2023-11-25 18:14:21 +01:00
Wojtek Figat
71f30f18a6 Add support for including global configs in engine configuration options 2023-11-25 18:08:34 +01:00
Wojtek Figat
9e74f3ae22 Update engine assets 2023-11-25 17:54:50 +01:00
Wojtek Figat
f4f49f63bc Remove debug logs from 3fc0a3dc84 2023-11-25 14:19:30 +01:00
Wojtek Figat
eaabd56cae Add manual dotnet versions search on windows 2023-11-25 13:03:22 +01:00
Wojtek Figat
3fc0a3dc84 Add test debug log for broken ci build debug 2023-11-25 12:46:21 +01:00
Wojtek Figat
cf155a4df4 Update build scripts to use .NET SDK 7 for engine 2023-11-25 12:20:42 +01:00
Wojtek Figat
40d6e18e7e Add -dotnet=ver command arg to Flax.Build to specify .NET SDK version to use for build 2023-11-25 12:16:13 +01:00
Wojtek Figat
2cef368282 Update missing unmanaged function callback error message 2023-11-24 21:45:59 +01:00
Wojtek Figat
40d8d3b972 Update build number 2023-11-24 17:54:44 +01:00
Chandler Cox
2ddef2c6be make vars public 2023-11-24 10:53:43 -06:00
Wojtek Figat
6eb738bc58 Merge branch 'HydrogenC-master' 2023-11-24 15:00:39 +01:00
Wojtek Figat
91629d7a28 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2023-11-24 15:00:34 +01:00
Wojtek Figat
cfef59d851 Merge branch 'nothingTVatYT-master' 2023-11-24 15:00:25 +01:00
Wojtek Figat
5f3fc38de2 Merge branch 'master' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-master 2023-11-24 15:00:21 +01:00
Wojtek Figat
49bc7d3dcc Fix BehaviorTree node UI after adding decorator that was already there 2023-11-24 14:59:25 +01:00
Wojtek Figat
d0f7a04c58 Add support for getter-only properties in blackboard selector access 2023-11-24 14:59:07 +01:00
Chandler Cox
53aae90d45 Code style fix 2023-11-24 07:50:00 -06:00
nothingTVatYT
297cdc5bfd Merge branch 'FlaxEngine:master' into master 2023-11-24 11:28:58 +01:00
Wojtek Figat
f61f35b259 Fix compilation regression 2023-11-24 10:53:07 +01:00
Wojtek Figat
aa1b779463 Fix Win32CriticalSection to use spin count of 4000 instead of just 100
#1930
2023-11-24 10:25:46 +01:00
Wojtek Figat
359d4ba8ef More refactoring to 6cf7d49a10 for better assets loading
#1930
2023-11-24 10:25:21 +01:00
Wojtek Figat
6cf7d49a10 Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
2023-11-23 17:54:50 +01:00
Wojtek Figat
d5075d845c Fix content storage usage with relative paths
#1966
2023-11-23 17:37:55 +01:00