Wojtek Figat
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1bd639c86d
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Fix including CharacterController.h in game code
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2021-02-01 23:38:16 +01:00 |
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Wojtek Figat
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283714a39f
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Fix PhysX header usage in public API
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2021-02-01 11:40:50 +01:00 |
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Wojtek Figat
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1d19d38c38
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Editor/Surface/SurfaceNode.cs
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2021-01-27 10:39:44 +01:00 |
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Wojtek Figat
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6313c8520c
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Merge branch 'patch-1' of git://github.com/TalkingWallnut/FlaxEngine into TalkingWallnut-patch-1
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2021-01-24 14:04:54 +01:00 |
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Wojtek Figat
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47bff456e0
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Fix foot offset in Character Controller
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2021-01-24 13:09:40 +01:00 |
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TalkingWallnut
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9674f276d3
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Fixed the issue when slope limit was set to 90 degrees flax crashed.
I fixed the issue when slope limit was set to 90 degrees flax would commit suicide (crash) (: . I just changed the clamp limit from 90 to 89 degrees.
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2021-01-23 15:56:18 +01:00 |
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Wojtek Figat
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6cbeac6537
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Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Navigation/NavMesh.cpp
# Source/Engine/Navigation/NavMeshBuilder.cpp
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2021-01-22 11:31:22 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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05790ab9a1
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Fix code style
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2020-12-30 22:56:17 +01:00 |
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Wojtek Figat
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4c205be617
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Fix code style
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2020-12-30 11:20:37 +01:00 |
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Wojtek Figat
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760d586923
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Fix crash when using Physical Material with missing instance
(cherry picked from commit 5e77925492)
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2020-12-22 12:59:31 +01:00 |
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Wojtek Figat
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5e77925492
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Fix crash when using Physical Material with missing instance
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2020-12-22 11:18:00 +01:00 |
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Wojtek Figat
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7798a7f6d5
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Refactor PhysicalMaterial to use API bindings
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2020-12-21 15:39:14 +01:00 |
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Wojtek Figat
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4d2d801bf4
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Fix typos
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2020-12-21 14:53:33 +01:00 |
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Wojtek Figat
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cea1a67749
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Refactor game settings to support using API bindings
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2020-12-21 14:53:27 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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