Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
1af5ec8492
|
Add Quad Overdraw debug view mode
|
2021-10-07 14:59:06 +02:00 |
|
Wojtek Figat
|
98ca7c1726
|
Add Material Complexity debug view model
|
2021-10-07 09:28:49 +02:00 |
|
Wojtek Figat
|
669b99f8e4
|
Add CustomUpscale postFx to replace upscaler with a custom script
|
2021-07-20 15:33:12 +02:00 |
|
Wojtek Figat
|
929bd2a8c8
|
Add support for rendering percentage scale with upscaling to backbuffer
|
2021-07-20 11:06:25 +02:00 |
|
Wojtek Figat
|
fc31565f12
|
Reimplement Temporal AA with less ghosting and better quality
|
2021-07-19 14:02:46 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
a560b19cbc
|
Refactor draw calls and instancing logic to be more modular
|
2021-02-03 09:33:48 +01:00 |
|
Wojtek Figat
|
011b5f3e51
|
Add SceneRenderTask.PreRender
|
2021-02-01 11:14:59 +01:00 |
|
Wojtek Figat
|
cc399b51f0
|
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
|
2021-01-03 20:27:08 +01:00 |
|
Wojtek Figat
|
23c51694c7
|
Reimplement Motion Blur
|
2021-01-03 20:13:09 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
cf0aeb79bf
|
Remove TAA and Motion Blur implementations
|
2020-12-22 18:07:53 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|