Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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729bfcb941
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Fix build
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2022-01-09 18:05:52 +01:00 |
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Wojtek Figat
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892723c501
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Fix build
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2022-01-09 17:46:37 +01:00 |
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Wojtek Figat
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fa83869430
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Add minor changes
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2022-01-08 15:06:18 +01:00 |
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Wojtek Figat
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32c7d36fcd
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Tweaks
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2022-01-08 15:06:17 +01:00 |
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Wojtek Figat
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0f9f3905ed
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Add json serialization utils for objects to save/load from raw bytes
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2022-01-08 15:06:15 +01:00 |
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Wojtek Figat
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32a73727b0
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Optimize Stream includes to Array
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2022-01-08 15:06:14 +01:00 |
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Wojtek Figat
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8938f13a0b
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Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
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2021-10-23 16:43:15 +02:00 |
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Wojtek Figat
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53022ff013
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Fix code quality issues detected by PVS-Studio
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2021-09-21 18:23:31 +02:00 |
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Wojtek Figat
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e4cb87ea9e
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Fix loading null as Guid for object refs in C++ Json parser
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2021-08-27 16:06:23 +02:00 |
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Wojtek Figat
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a8c7705c3b
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Fix null values handling in C# Json serialization
It didn't replace prefab object reference if replaced with null in the prefab instance.
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2021-08-19 13:06:18 +02:00 |
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Wojtek Figat
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70c729b171
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Fix LocalizedString undo bug
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2021-08-12 11:48:51 +02:00 |
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Wojtek Figat
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916c2733f0
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Fix some problems with LocalizedString serialization in C#
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2021-08-12 11:48:50 +02:00 |
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Wojtek Figat
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0e76bf22ed
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Fix crash when reading empty string from stream
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2021-08-01 23:17:55 +02:00 |
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Wojtek Figat
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d8f555e8dc
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Add support for using structures as Visual Script and Anim Graph parameters
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2021-07-29 23:35:30 +02:00 |
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Wojtek Figat
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22d547e87b
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Refactor Variant type ManagedObject serialization to be usable for Visual Scripting
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2021-07-29 22:56:11 +02:00 |
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Wojtek Figat
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f42d2b8a18
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Tweaks and improvements
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2021-07-29 15:41:58 +02:00 |
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Wojtek Figat
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88902bdb5d
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Add JsonSerializer.ParseID with return value
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2021-07-20 16:29:34 +02:00 |
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Wojtek Figat
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7fc3e65849
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Fix changing prefab root
#488 #544 #489
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2021-07-09 17:17:21 +02:00 |
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Wojtek Figat
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4765e1af12
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Add support for allocator type in Dictionary
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2021-07-08 00:34:50 +02:00 |
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Wojtek Figat
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64501a8645
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Fix enum deserialization from string
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2021-06-17 14:22:08 +02:00 |
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Wojtek Figat
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b510e3fcc5
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Add support for loading C# dictionaries in native json reader
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2021-06-17 14:17:04 +02:00 |
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Wojtek Figat
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aa83af477a
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Add GetStringAnsiView to json value
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2021-06-17 14:14:10 +02:00 |
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Wojtek Figat
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9c66ac4656
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Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C#
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2021-05-30 14:11:25 +02:00 |
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Wojtek Figat
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e6074149e5
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Fix Margin loading
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2021-05-29 13:48:38 +02:00 |
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Wojtek Figat
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bf32034d91
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Fix Margin serialization
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2021-05-29 10:14:17 +02:00 |
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Wojtek Figat
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2a6f1df76e
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Fix undo errors in editor on Margin property serialization
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2021-05-26 23:26:41 +02:00 |
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Wojtek Figat
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7edf3e5b36
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Merge branch 'scripting-int16-support' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-scripting-int16-support
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2021-05-19 19:50:06 +02:00 |
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Wojtek Figat
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0509f9710f
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Fix crashes during deserialization of invalid data
#514
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2021-05-12 13:42:07 +02:00 |
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Wojtek Figat
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ba95ae5191
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Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
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2021-05-12 13:14:51 +02:00 |
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Jean-Baptiste Perrier
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7506142dbb
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Uint16 & Int16 CPP serialization.
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2021-05-10 22:57:49 +02:00 |
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Wojtek Figat
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0e75dba142
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Optimize C++ compilation time
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2021-04-30 16:27:57 +02:00 |
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Vizepi
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2f07b11bb6
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[CLEAN] Add missing include and undef redefined macro
The missing include defined the inline macro used in the class
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2021-04-30 10:16:58 +02:00 |
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Wojtek Figat
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ed4eeee647
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Fix undo for custom serialized objects (eg. LocalizedString)
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2021-04-27 10:14:19 +02:00 |
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Wojtek Figat
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ace8295ab7
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Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
# Source/Platforms/DotNet/Newtonsoft.Json.dll
# Source/Platforms/DotNet/Newtonsoft.Json.pdb
# Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
# Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
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2021-04-22 16:10:36 +02:00 |
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Wojtek Figat
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64b6b4ebc9
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Fix byte array deserialization from base64 encoded string
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2021-04-22 10:58:25 +02:00 |
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Wojtek Figat
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983190b9a0
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Add LocalizedString
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2021-04-19 16:24:14 +02:00 |
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Wojtek Figat
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c5dd3674c1
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Optimize WriteStream::WriteText
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2021-04-17 19:38:23 +02:00 |
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Wojtek Figat
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f9c6166b46
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Minor tweak
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2021-04-15 16:57:16 +02:00 |
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Jean-Baptiste Perrier
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274dde0a7e
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Add IntX support De/Serialize.
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2021-04-08 18:57:05 +02:00 |
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Jean-Baptiste Perrier
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7a5e5a63e1
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Add IntX support Deserialize.
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2021-04-08 18:56:36 +02:00 |
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Jean-Baptiste Perrier
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e55dd16b72
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Add IntX support Serialize.
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2021-04-08 18:56:20 +02:00 |
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Jean-Baptiste Perrier
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054b2cb9c7
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Add C++ Serialization IntX support. Header.
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2021-04-08 18:55:48 +02:00 |
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Jean-Baptiste Perrier
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fa82555149
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Add IntX support for JsonWriter.
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2021-04-08 18:39:08 +02:00 |
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Wojtek Figat
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25a9dcad8a
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Move JsonConverters to a separate file
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2021-04-07 14:46:49 +02:00 |
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Wojtek Figat
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6982997a2b
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Fixes for serialization problems with custom structures
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2021-03-24 22:08:40 +01:00 |
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Wojtek Figat
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b5e324673e
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Fixes for serialization problems with custom structures
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2021-03-23 12:29:25 +01:00 |
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Wojtek Figat
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c4d457d7b7
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Fix control Offsets margin diff deserialziation
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2021-03-17 17:01:10 +01:00 |
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Wojtek Figat
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a479f1daf6
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Fix preserving objects order in prefab instances on apply (based on the prefab)
Fixes #346
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2021-03-17 00:24:29 +01:00 |
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Wojtek Figat
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a2be4bb74a
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Fix deserialization of UTF-8 string for C# object properties
Closes #320
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2021-03-12 13:50:03 +01:00 |
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