Wojtek Figat
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d6b4992991
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Optimize actors registration in SceneRendering to track free items
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2025-06-10 20:08:20 +02:00 |
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Wojtek Figat
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cfd2f42b0c
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Optimize managed memory allocations in Editor profiler
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2025-06-09 22:06:49 +02:00 |
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Wojtek Figat
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89c7f4b0a3
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Fix ManagedDictionary cache to be cleared on hot-reload
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2025-06-09 17:19:36 +02:00 |
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Wojtek Figat
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d7ff9fdade
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Optimize editor profiler native allocations when capturing data
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2025-06-09 15:23:31 +02:00 |
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Wojtek Figat
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057ec9d41e
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Anothher fix
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2025-06-09 10:48:02 +02:00 |
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Wojtek Figat
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7fa4efcac5
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Fix compilation in Release
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2025-06-09 10:17:51 +02:00 |
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Wojtek Figat
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6547e7ee9c
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Fix compilation with Clang
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2025-06-08 23:58:33 +02:00 |
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Wojtek Figat
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907c593671
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Fix typos in doc comments
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2025-06-08 19:47:09 +02:00 |
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Wojtek Figat
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99841e2e8d
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Fix crash when using invalid node index in skinned mesh
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2025-06-08 00:58:31 +02:00 |
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Wojtek Figat
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73c30d3d89
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Optimize asset references to support direct registration to reduce Delegate memory allocations and overhead
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2025-06-08 00:58:15 +02:00 |
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Wojtek Figat
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bffb175a9b
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Code fixes
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2025-06-07 01:25:22 +02:00 |
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Wojtek Figat
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125a973ff2
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Rename Prefetch to MemoryPrefetch
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2025-06-06 22:55:14 +02:00 |
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Wojtek Figat
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462f75abd0
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Optimize memory allocation when reading animated model pose by cloth
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2025-06-06 22:41:48 +02:00 |
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Wojtek Figat
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d95cd2f0be
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Optimize memory alloc on Animated Model init
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2025-06-06 22:41:29 +02:00 |
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Wojtek Figat
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091f76bbf2
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Add more improvements to usability of memory profiler
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2025-06-06 22:40:43 +02:00 |
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Wojtek Figat
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e8b60060ab
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Fix memory profiler thread-local storage to avoid dynamic mem alloc due to recursive call
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2025-06-06 14:52:27 +02:00 |
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Wojtek Figat
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cd637e8a7a
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Add more memory profiling coverage
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2025-06-06 14:38:22 +02:00 |
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Wojtek Figat
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9d8e75caa3
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Fix various code to improve quality
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2025-06-06 11:19:32 +02:00 |
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Wojtek Figat
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0670c0bbd3
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Fix compilation warnings
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2025-06-05 18:32:36 +02:00 |
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Wojtek Figat
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f462a2187f
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Merge branch 'master' into 1.11
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2025-06-05 18:03:17 +02:00 |
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Wojtek Figat
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c2cbaeed30
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Add option to change Character Controller capsule origin to start at feet location
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2025-06-05 17:48:07 +02:00 |
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Wojtek Figat
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e982a23ed3
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Add CharacterController.Resize for quick crouching implementation for characters
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2025-06-05 15:07:51 +02:00 |
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Wojtek Figat
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f6feae5cf2
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Optimize collider cached scale
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2025-06-05 15:06:03 +02:00 |
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Wojtek Figat
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ba75fd5882
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Fix crash regression when textbox watermak is null
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2025-06-05 12:47:45 +02:00 |
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Wojtek Figat
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1eaf40f2f7
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Fix changing CharacterController center at runtime to maintain actor placement
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2025-06-05 12:40:47 +02:00 |
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Wojtek Figat
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77bf03128e
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Merge branch 'update_tracy' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_tracy
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2025-06-04 23:53:32 +02:00 |
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Wojtek Figat
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8f49a492d8
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Fix duplicating json assets to properly remap object IDs
#3441
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2025-06-04 23:49:19 +02:00 |
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Wojtek Figat
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e97d683545
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Fix regression from #3389
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2025-06-03 23:37:37 +02:00 |
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Wojtek Figat
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8b88def9d0
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Revert some changes from #3389 that are not relevant for world units
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2025-06-03 17:43:01 +02:00 |
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Wojtek Figat
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fa97229830
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Merge branch 'float_equality' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-float_equality
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2025-06-03 17:26:12 +02:00 |
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Wojtek Figat
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6fece4ca38
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Fix automatic collision importing from mode to remove unused material slots
#3475
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2025-06-03 12:48:31 +02:00 |
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Wojtek Figat
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2fd9b4a62a
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Fix loading models with no meshes
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2025-06-03 12:28:17 +02:00 |
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Wojtek Figat
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077f7a3cd1
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Add PositionFormat and TexCoordFormat to model import option for mesh data encoding
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2025-06-03 11:18:03 +02:00 |
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Wojtek Figat
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fd8a8b5a4d
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Fix missing default value of localized string in editor
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2025-06-02 18:02:34 +02:00 |
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Wojtek Figat
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b51ba58063
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Fix crash on invalid particle data to be a soft check instead
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2025-06-02 14:56:51 +02:00 |
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Wojtek Figat
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3bd6160c3b
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Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name
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2025-06-02 14:03:47 +02:00 |
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Wojtek Figat
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1d0a0a409d
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Fix panel scroll bars update to be performed once again if controls are gets changed during layout
#3470 #3486
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2025-06-02 13:40:27 +02:00 |
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Wojtek Figat
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6c499e877f
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Fix prefab diff in Editor on mesh reference
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2025-06-02 11:50:10 +02:00 |
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Wojtek Figat
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ac42223f9e
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Merge branch 'Atan2DefaultValueFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-Atan2DefaultValueFix
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2025-06-01 21:39:03 +02:00 |
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Wojtek Figat
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8251509607
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Merge branch 'gravityTypoFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-gravityTypoFix
# Conflicts:
# Source/Engine/Physics/PhysicsSettings.h
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2025-06-01 21:23:35 +02:00 |
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xxSeys1
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3083e3f611
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fix wrong unit in physics settings
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2025-06-01 16:04:30 +02:00 |
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xxSeys1
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66add1f3bd
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fix missing whitespaces
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2025-06-01 16:01:55 +02:00 |
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Wojtek Figat
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2cd03787cd
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Merge branch 'fix_timeouts_in_task_wait' of https://github.com/Weyzu/FlaxEngine into Weyzu-fix_timeouts_in_task_wait
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2025-06-01 15:50:03 +02:00 |
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Wojtek Figat
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619c5ac3b0
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Fix unit of gravity in doc comment
#3509
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2025-06-01 15:45:27 +02:00 |
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Wojtek Figat
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89baa91552
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Don't sue
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2025-06-01 09:20:11 +02:00 |
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Wojtek Figat
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83b3b1af76
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Fix terrain collision debug draw flickering when moving camera in Large Worlds
#3260
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2025-06-01 09:19:49 +02:00 |
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Wojtek Figat
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842d6969fe
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Merge branch 'engine-play-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-engine-play-mode
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2025-05-31 23:37:11 +02:00 |
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Wojtek Figat
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0f3044ae72
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Optimize debug drawing of terrain shape in Physics Colliders view mode
#3469
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2025-05-31 23:27:51 +02:00 |
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Wojtek Figat
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11dec8e868
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Fix incorrectly rendered transparency in Physics Colliders view mode
#3474
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2025-05-30 15:51:35 +02:00 |
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Wojtek Figat
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d6b1f06721
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Fix deprecated asset saving to skip temporary or virtual assets
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2025-05-30 15:31:10 +02:00 |
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