Commit Graph

743 Commits

Author SHA1 Message Date
Wojtek Figat
0de380ad3a Optimize Variant typename loading if length is zero 2021-01-28 00:02:37 +01:00
Wojtek Figat
4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
Wojtek Figat
971ab7b8e7 Merge branch 'stefnotch-improve-first-time-setup' 2021-01-27 23:36:59 +01:00
Wojtek Figat
b57ce2bd56 Merge branch 'improve-first-time-setup' of git://github.com/stefnotch/FlaxEngine into stefnotch-improve-first-time-setup 2021-01-27 23:36:54 +01:00
Wojtek Figat
876a728b41 Fix scene animation rendering issue with game window is not selected tab
Fixes #170
2021-01-27 23:27:19 +01:00
Wojtek Figat
b411539717 Merge branch 'stefnotch-fix-disable-ctrl-w-ingame' 2021-01-27 22:41:28 +01:00
Wojtek Figat
4cb5574a2e Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame 2021-01-27 22:41:24 +01:00
Wojtek Figat
1aceab3783 Merge branch 'W2Wizard-DDX-DDY-Nodes' 2021-01-27 22:39:23 +01:00
Wojtek Figat
c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes 2021-01-27 22:39:19 +01:00
Wojtek Figat
3c3b47f5b4 Fix Get Node Transform ndoe in anim graph 2021-01-27 22:37:25 +01:00
Wojtek Figat
36bd398136 Fix error when animated model skeleton has duplicated node name 2021-01-27 22:37:19 +01:00
stefnotch
c820e87d4a Slightly tweak the key processing code 2021-01-27 22:08:17 +01:00
stefnotch
f00ae7fb21 Disable CTRL+W during the game
Fix #96
2021-01-27 21:30:22 +01:00
stefnotch
18e3d51914 Check LFS using file size 2021-01-27 18:08:38 +01:00
Wojtek Figat
7c85ac61b8 Add new Spline actor initialization when spawning in editor 2021-01-27 15:39:38 +01:00
Wojtek Figat
9cdbbf590a Add spline points tangents gizmos and debug drawing 2021-01-27 15:29:33 +01:00
Wojtek Figat
bd93e46624 Tweaks for ActorChildNode 2021-01-27 15:29:14 +01:00
Wojtek Figat
f0c7fbb0cf Add more utilities for Spline 2021-01-27 15:28:26 +01:00
Wojtek Figat
560b6cf5da Fix error when animated model skeleton has duplicated node name 2021-01-27 15:12:29 +01:00
Wojtek Figat
c0e8b735ad Fix Get Node Transform ndoe in anim graph 2021-01-27 15:12:02 +01:00
Wojtek Figat
5a402df3ff Add Add/Subtract methods to Transform 2021-01-27 15:07:02 +01:00
stefnotch
691d9d9b88 Document the GitHub basics 2021-01-27 14:34:38 +01:00
stefnotch
81865bd97e Move Flax plugin up, since it's currently required 2021-01-27 14:32:25 +01:00
stefnotch
80e0b0b0e5 Document the "set as startup project" 2021-01-27 14:32:10 +01:00
stefnotch
da3a54d184 Pause on error
On Windows, because people using Windows will double click on the file
2021-01-27 14:06:36 +01:00
Wojtek Figat
3dc6afef62 Improve selecting spline gizmos and add highlight sphere 2021-01-27 12:38:03 +01:00
Wojtek Figat
590fcebaec Fix drawing spline when spline point gizmo is selected 2021-01-27 12:33:46 +01:00
Wojtek Figat
37e3a85080 Optimize splines debug rendering performance 2021-01-27 12:33:32 +01:00
Wojtek Figat
fd96957819 Add gizmo handles for spline points 2021-01-27 12:13:00 +01:00
Wojtek Figat
d0c0259ee2 Add setter methods for spline points 2021-01-27 12:12:40 +01:00
Wojtek Figat
53601d8a85 Optimize and improve ActorChildNodes handling 2021-01-27 12:11:59 +01:00
Wojtek Figat
1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00
Wojtek Figat
cd2ae08da0 Fixes and tweaks to the networking impl 2021-01-27 10:37:15 +01:00
Wojtek Figat
a876e56339 Merge branch 'jb-perrier-network' into 1.1 2021-01-27 09:49:44 +01:00
W2.Wizard
1925fe5724 Added DDX / DDY nodes 2021-01-27 01:39:50 +01:00
Richard
c8b0773661 Fixed a bug 2021-01-27 11:07:36 +11:00
Wojtek Figat
f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows 2021-01-27 00:28:38 +01:00
Wojtek Figat
bbeab83b29 Merge branch 'GoaLitiuM-folder_dialog' 2021-01-27 00:27:41 +01:00
Wojtek Figat
cb8ba2d757 Fix WindowsFileSystem::ShowBrowseFolderDialog path length 2021-01-27 00:27:32 +01:00
Wojtek Figat
1679458094 Merge branch 'folder_dialog' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-folder_dialog 2021-01-27 00:05:57 +01:00
Wojtek Figat
c9992ef7d0 Merge branch 'GoaLitiuM-faster_dev_builds' 2021-01-26 23:47:10 +01:00
Wojtek Figat
02dde50071 Merge branch 'faster_dev_builds' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-faster_dev_builds 2021-01-26 23:02:59 +01:00
Wojtek Figat
854d0147dd Fix Visject Node layout when adding boxes from code 2021-01-26 22:52:35 +01:00
Wojtek Figat
59858ecb27 Fix Visual Script invoke method node signature check for output params passed via reference 2021-01-26 22:52:08 +01:00
Wojtek Figat
269f1fc8c1 Fix ResizeAuto in SurfaceNode to include custom controls 2021-01-26 22:16:19 +01:00
Wojtek Figat
4330eb5e4a Merge branch 'W2Wizard-UVTilingOffset' 2021-01-26 21:48:14 +01:00
Jean-Baptiste Perrier
5f85e9ae96 Reset state. 2021-01-26 20:07:35 +01:00
Jean-Baptiste Perrier
09049990bd Default value. 2021-01-26 20:07:09 +01:00
Jean-Baptiste Perrier
674d1fbcc5 Handle error. 2021-01-26 20:06:47 +01:00
W2.Wizard
db17c80e0a Use approriate fields instead 2021-01-26 19:41:29 +01:00