Wojtek Figat
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d95d3efe33
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Fix
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2021-03-29 15:38:04 +02:00 |
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Wojtek Figat
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d21ccac63e
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Add engine settings to WheeledVehicle
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2021-03-29 15:36:55 +02:00 |
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Wojtek Figat
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427541b488
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Fix using cross-module references inside C++ game project
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2021-03-29 14:41:29 +02:00 |
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Wojtek Figat
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b27c832cb7
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Add error log when trying to load bytes from file data that is too big
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2021-03-29 13:49:49 +02:00 |
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Wojtek Figat
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3162d4e770
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Add option for WheeledVehicle drive type
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2021-03-29 13:41:25 +02:00 |
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Wojtek Figat
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e21c9d24de
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Add proper vehicle setup after editing wheel colliders
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2021-03-26 17:11:26 +01:00 |
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Wojtek Figat
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2ce14b5e9c
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Increase physics solver iterations counts for vehicles to have more stability and quality
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2021-03-26 16:14:06 +01:00 |
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Wojtek Figat
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3f68a0576d
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Reorder properties and add center of mass debug drawing
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2021-03-26 15:47:00 +01:00 |
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Wojtek Figat
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f216528f40
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Tweak comment
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2021-03-26 15:14:12 +01:00 |
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Wojtek Figat
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4562dde31f
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Add Vehicles support
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2021-03-26 15:11:07 +01:00 |
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Wojtek Figat
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5ca717a231
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
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Wojtek Figat
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e2f9646b8f
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Fix using nested types in scripting api
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2021-03-23 12:31:30 +01:00 |
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Wojtek Figat
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b5e324673e
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Fixes for serialization problems with custom structures
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2021-03-23 12:29:25 +01:00 |
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Wojtek Figat
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20b65a08d9
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Add DrawCylinder and DrawWireCylinder to DebugDraw
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2021-03-23 12:21:07 +01:00 |
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Wojtek Figat
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c0d0083cc2
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Fix using orientation around selection in prefab window
#276
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2021-03-23 11:06:13 +01:00 |
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Wojtek Figat
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934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
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Wojtek Figat
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16f81cc184
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Fix updating Label layout after font change when using automatic size
#380
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2021-03-23 09:32:12 +01:00 |
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Wojtek Figat
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e8c9856665
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Fix Vertical/Horizontal panels issue with anchored child controls
#378
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2021-03-23 09:24:56 +01:00 |
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Wojtek Figat
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fad1e6fdfc
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Fix regression from d65ae8de96
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2021-03-23 09:17:45 +01:00 |
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Wojtek Figat
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fcd86bccf5
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Fix scripting reload without scenes loaded
#375
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2021-03-22 23:41:21 +01:00 |
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Wojtek Figat
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319bee0838
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Fix Debug Log window info label
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2021-03-22 23:29:54 +01:00 |
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Wojtek Figat
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f92dd5d34a
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Fix missing attribute
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2021-03-22 20:15:34 +01:00 |
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Wojtek Figat
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d65ae8de96
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Fix saving assets with path containing invalid slashes
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2021-03-22 20:05:15 +01:00 |
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Wojtek Figat
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40c537d114
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Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
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2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
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39a6d0d292
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Add Unix network impl for Android
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2021-03-22 11:23:25 +01:00 |
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Wojtek Figat
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78f8066d4d
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Fix code style
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2021-03-22 10:24:22 +01:00 |
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Wojtek Figat
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b3e16a6b66
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Fix material not updating on connection removal
#372
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2021-03-22 10:24:15 +01:00 |
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Wojtek Figat
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cb96a87659
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Fix crash when material is generated at 2 threads at once
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2021-03-21 20:25:25 +01:00 |
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Wojtek Figat
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22812ad21e
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Fix game build
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2021-03-21 15:34:15 +01:00 |
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Wojtek Figat
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a3eddd5b3b
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Fix bindings cache to rely on project name and version
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2021-03-21 14:19:34 +01:00 |
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Wojtek Figat
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e095b610fd
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Bump the version number
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2021-03-21 14:19:14 +01:00 |
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Wojtek Figat
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851fd1a6d0
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Tweaks for prefabs first selection
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2021-03-21 14:00:23 +01:00 |
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Wojtek Figat
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cec4db1531
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Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first
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2021-03-21 13:46:33 +01:00 |
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Wojtek Figat
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1c140a5b0e
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Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty
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2021-03-21 13:44:30 +01:00 |
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Wojtek Figat
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f413431667
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Add error check to prevent changing parent of the Scene actor
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2021-03-21 13:27:45 +01:00 |
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Wojtek Figat
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160dfa5dc7
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Fix Label text alignment in auto size text
#308
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2021-03-20 18:49:31 +01:00 |
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Wojtek Figat
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0d12ccef64
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Fix invalid Timeline layout UI when opening timeline data
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2021-03-20 18:43:31 +01:00 |
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Wojtek Figat
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40a3fb96a2
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Fix ParticleSystemWindow overlapping text bug
#239
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2021-03-20 18:40:06 +01:00 |
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Wojtek Figat
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fac7c8aa6a
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Fix possible exception in actor editor bounds getters
#286
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2021-03-20 17:56:55 +01:00 |
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Wojtek Figat
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7dd67b5ae3
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Fix Label auto-height and auto-width when text overflows the lines and it's wrapped
#358
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2021-03-20 13:06:35 +01:00 |
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Wojtek Figat
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59b975499f
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Fix WorldSpaceFaceCamera bug
#370
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2021-03-20 12:15:50 +01:00 |
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Wojtek Figat
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7010c52af3
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Fix missing selection type in CustomEditorPresenter
|
2021-03-19 17:15:18 +01:00 |
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Wojtek Figat
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29e06eb696
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Add WorldSpaceFaceCamera mode to UICanvas
#359
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2021-03-19 15:46:33 +01:00 |
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Wojtek Figat
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7ff5ebb45d
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Fix using scale mode Gizmo
|
2021-03-19 12:21:09 +01:00 |
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Wojtek Figat
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54753a49ed
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Add support for spawning Collision Data as Mesh Collider in viewport drag&drop
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2021-03-19 12:15:50 +01:00 |
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Wojtek Figat
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4efd411045
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Add improvements for objects spawning in editor viewport
#367
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2021-03-19 12:15:13 +01:00 |
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Wojtek Figat
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f1b100841d
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Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling
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2021-03-19 10:15:42 +01:00 |
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Wojtek Figat
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8626350e5f
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Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply
|
2021-03-19 10:14:58 +01:00 |
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Wojtek Figat
|
4ae3fccfd9
|
Improve focusing on selected object in Editor
#328
|
2021-03-18 22:20:27 +01:00 |
|
Wojtek Figat
|
255b2c85c8
|
Add bounds calculation for Spline
|
2021-03-18 21:51:15 +01:00 |
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