Wojtek Figat
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da203352fd
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Refactor old code documentation
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2024-09-24 18:20:12 +02:00 |
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Wojtek Figat
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cb106be710
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Fix importing compressed textures with DirectXTex with resizing
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2024-08-16 22:40:02 +02:00 |
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fef124a01d
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Fix crash when trying to import unsupported EXR-file
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2024-06-01 21:36:22 +03:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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5fd808af19
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Update DirectXTex to mar2024
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2024-04-16 13:40:42 +02:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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c49c875165
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Add astc lib for Windows x64
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2024-01-03 22:05:25 +01:00 |
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Wojtek Figat
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3c6ed303fe
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Dont use astc on windows/limux yet
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2023-12-24 22:45:44 +01:00 |
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Wojtek Figat
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4726552d8b
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Merge remote-tracking branch 'origin/master'
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2023-12-18 09:50:57 +01:00 |
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Wojtek Figat
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799fde1a26
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Add ‘astc’ encoder lib
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2023-12-15 14:33:09 +01:00 |
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Wojtek Figat
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ae5fa9619b
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Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
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Wojtek Figat
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a5e072da31
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Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
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Chandler Cox
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a32effff1c
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add missing result in texture tool
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2023-12-08 09:44:40 -06:00 |
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Chandler Cox
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f346dbc9bf
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add comment
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2023-12-08 09:39:21 -06:00 |
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Chandler Cox
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f24b335c45
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Add invert green channel option to texture tool.
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2023-12-08 09:19:05 -06:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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98c29c4a4e
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Optimize compilation time
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2022-12-03 10:42:58 +01:00 |
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Wojtek Figat
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9e1692e3e0
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Code style cleanup
#837
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2022-11-29 08:41:52 +01:00 |
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Wojtek Figat
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3f3697fbfa
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Code style cleanup
#837
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2022-11-28 23:35:27 +01:00 |
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Preben Eriksen
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c26e0f5923
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PE: DDS - Improve import time if source already has mipmaps and are compressed.
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2022-11-10 13:41:40 +01:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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9260b45e0e
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Fix resizing textures with alpha on import to preserve transparent colors (instead of black)
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2022-01-31 14:21:14 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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honzapatCZ
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c17d86a134
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removal of old XboxOneStuff
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2021-07-21 15:10:39 +02:00 |
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Wojtek Figat
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a7bb25b7d5
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Add support for resizing textures with stb in TextureTool
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2021-02-28 19:14:30 +01:00 |
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Wojtek Figat
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f1763840c9
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Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows
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2021-01-27 00:28:38 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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bc82ef2b86
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Fix compilation warning
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2020-12-17 13:24:15 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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