Wojtek Figat
f9799f8ef3
Update old code
2023-11-19 11:00:15 +01:00
MineBill
ed69f11121
Don't hardcode appdata path for linux anymore.
2023-11-10 13:58:03 +02:00
Wojtek Figat
ab6acbc759
Merge branch 'delay_dirty_rebuild' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delay_dirty_rebuild
2023-10-15 09:57:47 +02:00
660c0660e2
Delay compiler and project generation after large file operations
2023-10-14 20:52:56 +03:00
a3d44e0fee
Prevent project file regeneration running while compiling scripts
2023-10-14 17:29:03 +03:00
602936b2bc
Fix opening plugin project files in Visual Studio
2023-10-12 18:41:25 +03:00
Wojtek Figat
e6c45fccb3
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
92f677f238
Codestyle formatting #1522
2023-10-04 22:25:27 +02:00
Nils Hausfeld
b5dc916568
- Moved ScriptType casting check from Box to ScriptType class
...
- Even more cleanup and comments, wowzers
2023-09-29 17:44:31 +02:00
Wojtek Figat
1c20398d8c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-22 22:43:29 +02:00
Andrew Spiering
d4c71b5fd9
Launching Rider on macOS
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* Fixing issues where when the editor would try and launch rider on an M1/2 machine it would not properly open because it was the wrong architecture which is now resolved because open will do the right thing
* Making the ParseArgs function a little more resilient against escaped arguments
2023-09-20 23:16:38 -07:00
Wojtek Figat
9f97787099
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-20 16:02:48 +02:00
Andrew Spiering
f40657ea04
macOS support fixes
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* Adding macOS FileSystemWatcher, this should allow files to be monitored and update like the other OSs
* Reworked how macOS launches processes to use NSTask which just deals with escaped and unescaped paths better
* Made a change to the ScriptsBuilder::RunBuildTool, this was adding the escaped values to the path, in reality it should be up to the underlying OS to make sure things are properly escaped, so removed those as they just end up causing issues. Also instead of appending the args to the fileName we just properly use the Arguments variable on the CreateProcessSettings
* No longer use open in order to show files in the finder, we use the proper method selectFile
* made a slight cleanup change to the MacPlatform Tick function
* Added ToNSString functions just to make that easier
* Added a ParseArguments function that will take a string and turn it into an array for NSTask
2023-09-19 20:58:12 -07:00
Wojtek Figat
a71de7357c
Merge remote-tracking branch 'origin/master' into 1.7
2023-09-19 21:42:53 +02:00
Wojtek Figat
960b825b4c
Code style fix
2023-09-18 12:21:12 +02:00
elestrago
4fe02a24e9
Fix find Rider versions 2022 and later
2023-09-18 12:19:58 +02:00
Walrusking
4b0e70aa06
Fixes Rider 2022 not detected when installed with toolbox
2023-09-18 12:19:50 +02:00
Walrusking
03b8b9f73f
Fix rider search detecting any jetbrains product as rider
2023-09-18 12:19:38 +02:00
Wojtek Figat
db790a13d4
Merge branch 'fix/detect-rider-installed-from-toolbox-windows' of https://github.com/Walrusking16/FlaxEngine into Walrusking16-fix/detect-rider-installed-from-toolbox-windows
2023-09-18 12:16:37 +02:00
Andrew Spiering
76945b9144
MacOS Rider Support
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* Adding in code to properly look for rider on macOS
* Also fixing an issue in the macOS CreateProcess where spaces where not properly escaped for popen(which one should likely use NSTask long term)
2023-09-17 14:56:22 -07:00
Walrusking
425d625aa7
Fix rider search detecting any jetbrains product as rider
2023-09-16 13:48:49 -04:00
Walrusking
f319e9f234
Fixes Rider 2022 not detected when installed with toolbox
2023-09-15 01:31:33 -04:00
elestrago
8226764eec
Fix find Rider versions 2022 and later
2023-09-15 02:35:20 +02:00
Wojtek Figat
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
0ee6aad3ec
Remove old hot-reload files in project references
2023-06-30 13:01:02 +03:00
Wojtek Figat
e17eed7029
Fix regression in script values creation in Editor
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#1184 #1183
2023-06-19 17:49:34 +02:00
Wojtek Figat
92b155dbb3
Fix creating C# scripts in Editor with private ctor method
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#1018
2023-05-12 13:58:39 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
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# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
f19e0628c5
Fix Visual Studio Code jump to line argument
2023-04-22 14:21:02 +03:00
Wojtek Figat
338e3bbd42
Updates for arm64 usage
2023-04-12 14:00:03 +02:00
Wojtek Figat
a9b706becf
Reset AOT Assemblies game cooker cache when Flax.Build gets modified
2023-04-05 19:17:53 +02:00
Wojtek Figat
4755c42d70
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
Wojtek Figat
510fc443e8
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
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Required by platforms that will use mono under the hood for .Net 7
New `USE_CSHARP` define for C# ability
Engine doesn't use `mono_*` apis directly but via MCore/MClass/MMethod/ apis
2023-03-27 17:29:42 +02:00
Wojtek Figat
7d4bf8356e
Update to the latest Platform::CreateProcess
2023-03-22 14:18:52 +01:00
Wojtek Figat
0ba261d338
Add iOS platform (refactor Mac into shared Apple platform impl)
2023-03-15 20:58:23 +01:00
Wojtek Figat
82a22b2a87
Add vscode detection on macOS
2023-02-28 18:49:32 +01:00
Wojtek Figat
f88dd50098
Merge commit '272ffe2ea22eecb8f7cd6662efc1cadbe5593feb' into dotnet7
2023-02-27 23:17:04 +01:00
Wojtek Figat
64752781ed
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
Wojtek Figat
0cf40729fa
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-19 15:04:02 +01:00
Wojtek Figat
51604302e2
Merge branch 'rider_vcpp_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rider_vcpp_fix
2023-02-16 10:42:23 +01:00
Wojtek Figat
30fa911832
Merge remote-tracking branch 'origin/master' into dotnet7
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# Conflicts:
# README.md
2023-02-16 09:54:22 +01:00
Wojtek Figat
19c24e2a4d
Fix missing game scripts types when starting editor from IDE with -skipCompile arg
2023-02-13 17:14:53 +01:00
Wojtek Figat
ac59cc4633
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-13 10:05:51 +01:00
Wojtek Figat
bd513eabc6
Improve 7fae0d9fb6
2023-02-08 23:59:49 +01:00
ffbd34c95a
Improve Rider detection on Linux
2023-02-03 22:37:33 +02:00
Wojtek Figat
173f4e8092
Fix building scripts on Linux from Editor
2023-01-25 20:11:11 +01:00
Wojciech Figat
405ae519dd
Refactor generated bindings P/Invoke to support name mangling for symbols
2023-01-23 18:41:12 +01:00
Wojciech Figat
59ba9102a6
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2023-01-12 15:15:40 +01:00
Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00