Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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df8418da25
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Add more profiling events
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2023-12-14 17:00:55 +01:00 |
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Wojtek Figat
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e0a085adfe
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Add support for loading prefab instance if the root was changed or deleted
#2050
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2023-12-14 10:47:22 +01:00 |
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Wojtek Figat
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ff195eeccb
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Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
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2023-12-11 22:35:51 +01:00 |
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Wojtek Figat
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3749b35aba
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Fix crash in Content Storage async job when someone is using file storage and access cannot be freed
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2023-12-07 11:18:18 +01:00 |
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Wojtek Figat
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2285116bae
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Remove old warnings about invalid model instance buffer
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2023-12-06 00:19:48 +01:00 |
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Wojtek Figat
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1843689a88
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Add various profiler events to analyze models importing workflow
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2023-12-03 11:23:45 +01:00 |
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Wojtek Figat
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f61f35b259
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Fix compilation regression
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2023-11-24 10:53:07 +01:00 |
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Wojtek Figat
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359d4ba8ef
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More refactoring to 6cf7d49a10 for better assets loading
#1930
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2023-11-24 10:25:21 +01:00 |
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Wojtek Figat
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6cf7d49a10
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Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
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2023-11-23 17:54:50 +01:00 |
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Wojtek Figat
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d5075d845c
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Fix content storage usage with relative paths
#1966
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2023-11-23 17:37:55 +01:00 |
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Wojtek Figat
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4ae57e7769
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Fix issue with asset loading to be properly canceled when reimporting file
#1894
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2023-11-09 14:52:28 +01:00 |
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Wojtek Figat
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1a7770fba2
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Fix deadlock regression when saving Visual Script in Editor with active instance objects
#1890
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2023-11-08 14:33:05 +01:00 |
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Wojtek Figat
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4a10878b45
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Refactor GPUResourceProperty
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2023-11-04 20:04:40 +01:00 |
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Wojtek Figat
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6ddf241ea4
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Minor improvements to reference properties
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2023-11-03 22:40:18 +01:00 |
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Wojtek Figat
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d92c7af2cf
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Fix debug file access race-conditions when importing many materials at once
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2023-10-17 09:53:06 +02:00 |
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Wojtek Figat
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50d47fe801
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Fix asset load to trigger loading task within mutex to prevent race conditions when loading the same prefab from many threads at once
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2023-10-16 16:10:57 +02:00 |
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Wojtek Figat
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e4941e5b00
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Add asset loading task state check on fail
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2023-10-15 18:46:15 +02:00 |
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Wojtek Figat
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7904690ecf
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Cleanuo some old code style
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2023-10-14 14:00:58 +02:00 |
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Wojtek Figat
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abd6881d7b
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Fix removing large amount of assets in Editor at once
#1484
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2023-10-13 15:43:11 +02:00 |
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Wojtek Figat
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09f2be907e
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
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2023-10-09 12:40:47 +02:00 |
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Wojtek Figat
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64d4076615
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Minor tweaks
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2023-10-09 12:06:55 +02:00 |
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Wojtek Figat
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d7e9e2ed16
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Fix AssetsCache to include project path and reject cache when project gets duplicated with cache
#1631
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2023-10-09 11:33:02 +02:00 |
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Wojtek Figat
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e6c45fccb3
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
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2023-10-05 10:44:03 +02:00 |
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Wojtek Figat
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86d1d29820
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Fix deadlock regression from fd679f0af5 when applying Game Settings itself
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2023-10-05 10:13:49 +02:00 |
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Wojtek Figat
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fd679f0af5
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Add automatic game settings apply when saving json file in Editor
#1440
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2023-10-04 23:11:38 +02:00 |
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Wojtek Figat
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0ae413d4fe
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Fix crash when using Visual Script runtime in async
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2023-10-01 10:55:48 +02:00 |
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Wojtek Figat
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a71de7357c
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-19 21:42:53 +02:00 |
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Wojtek Figat
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49a6b5734a
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Fix crash when setting material instance base material before it's loaded
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2023-09-19 14:14:57 +02:00 |
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Wojtek Figat
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fb488cbaf7
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-09-11 22:43:46 +02:00 |
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Wojtek Figat
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9291295a4d
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Fix Dictionary and HashSet iterators to prevent unwanted data copies
#1361
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2023-09-10 11:25:36 +02:00 |
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Wojtek Figat
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8dc98174cf
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Minor tweaks
|
2023-08-01 14:14:27 +02:00 |
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Wojtek Figat
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94386d24ab
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Minor tweaks
|
2023-08-01 10:27:31 +02:00 |
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Wojtek Figat
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ce16debabd
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-24 23:21:03 +02:00 |
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Wojtek Figat
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c9254457a9
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Code style tweaks
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2023-07-24 16:24:39 +02:00 |
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Wojtek Figat
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e39a56fc4e
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-18 11:47:39 +02:00 |
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Wojtek Figat
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338499536f
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Add ModelInstanceActor::GetMaterialSlots
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2023-07-18 10:55:00 +02:00 |
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Wojtek Figat
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3141b4fb04
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
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2023-07-14 14:10:21 +02:00 |
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Wojtek Figat
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40fc2f8295
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Fix missing header files in deployed engine package
#1242
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2023-07-14 11:25:54 +02:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
|
2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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6ae77d0c17
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Merge remote-tracking branch 'origin/1.6' into 1.7
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2023-07-09 11:55:50 +02:00 |
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Wojtek Figat
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a14de5e255
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Fix Array For Each visual script node local vars setup
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2023-07-04 17:58:32 +02:00 |
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Wojtek Figat
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99ee0b1bfe
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Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
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2023-07-03 09:49:23 +02:00 |
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Wojtek Figat
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04963fef18
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Various code fixes and tweaks
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2023-07-02 15:46:29 +02:00 |
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Wojtek Figat
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f995d12686
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Fix editor deployment
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2023-06-17 11:08:51 +02:00 |
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Wojtek Figat
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534d2388f5
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Fix crash when removing json instance for scene asset that is different
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2023-06-12 17:07:24 +02:00 |
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Wojtek Figat
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7140c4a2d8
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-11 21:38:20 +02:00 |
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Wojtek Figat
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b299ed3246
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Add more assertions to tests build
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2023-06-09 23:34:55 +02:00 |
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Wojtek Figat
|
a3ab7cd14e
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Fix file lock when loading asset fails
#1103
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2023-05-16 11:52:49 +02:00 |
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Wojtek Figat
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80e6853f44
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
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2023-05-08 22:22:32 +02:00 |
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