Commit Graph

310 Commits

Author SHA1 Message Date
Wojtek Figat
0dd7e86537 Add better Visual Script debugger tooltips display 2023-12-16 18:14:16 +01:00
Wojtek Figat
df8418da25 Add more profiling events 2023-12-14 17:00:55 +01:00
Wojtek Figat
e0a085adfe Add support for loading prefab instance if the root was changed or deleted
#2050
2023-12-14 10:47:22 +01:00
Wojtek Figat
ff195eeccb Fix deadlock in Asset.WaitForLoaded when loading task hangs in the loading queue for a main thread sync
#2057
2023-12-11 22:35:51 +01:00
Wojtek Figat
3749b35aba Fix crash in Content Storage async job when someone is using file storage and access cannot be freed 2023-12-07 11:18:18 +01:00
Wojtek Figat
2285116bae Remove old warnings about invalid model instance buffer 2023-12-06 00:19:48 +01:00
Wojtek Figat
1843689a88 Add various profiler events to analyze models importing workflow 2023-12-03 11:23:45 +01:00
Wojtek Figat
f61f35b259 Fix compilation regression 2023-11-24 10:53:07 +01:00
Wojtek Figat
359d4ba8ef More refactoring to 6cf7d49a10 for better assets loading
#1930
2023-11-24 10:25:21 +01:00
Wojtek Figat
6cf7d49a10 Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
2023-11-23 17:54:50 +01:00
Wojtek Figat
d5075d845c Fix content storage usage with relative paths
#1966
2023-11-23 17:37:55 +01:00
Wojtek Figat
4ae57e7769 Fix issue with asset loading to be properly canceled when reimporting file
#1894
2023-11-09 14:52:28 +01:00
Wojtek Figat
1a7770fba2 Fix deadlock regression when saving Visual Script in Editor with active instance objects
#1890
2023-11-08 14:33:05 +01:00
Wojtek Figat
4a10878b45 Refactor GPUResourceProperty 2023-11-04 20:04:40 +01:00
Wojtek Figat
6ddf241ea4 Minor improvements to reference properties 2023-11-03 22:40:18 +01:00
Wojtek Figat
d92c7af2cf Fix debug file access race-conditions when importing many materials at once 2023-10-17 09:53:06 +02:00
Wojtek Figat
50d47fe801 Fix asset load to trigger loading task within mutex to prevent race conditions when loading the same prefab from many threads at once 2023-10-16 16:10:57 +02:00
Wojtek Figat
e4941e5b00 Add asset loading task state check on fail 2023-10-15 18:46:15 +02:00
Wojtek Figat
7904690ecf Cleanuo some old code style 2023-10-14 14:00:58 +02:00
Wojtek Figat
abd6881d7b Fix removing large amount of assets in Editor at once
#1484
2023-10-13 15:43:11 +02:00
Wojtek Figat
09f2be907e Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Flax.flaxproj
2023-10-09 12:40:47 +02:00
Wojtek Figat
64d4076615 Minor tweaks 2023-10-09 12:06:55 +02:00
Wojtek Figat
d7e9e2ed16 Fix AssetsCache to include project path and reject cache when project gets duplicated with cache
#1631
2023-10-09 11:33:02 +02:00
Wojtek Figat
e6c45fccb3 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/AnimatedModel.cpp
2023-10-05 10:44:03 +02:00
Wojtek Figat
86d1d29820 Fix deadlock regression from fd679f0af5 when applying Game Settings itself 2023-10-05 10:13:49 +02:00
Wojtek Figat
fd679f0af5 Add automatic game settings apply when saving json file in Editor
#1440
2023-10-04 23:11:38 +02:00
Wojtek Figat
0ae413d4fe Fix crash when using Visual Script runtime in async 2023-10-01 10:55:48 +02:00
Wojtek Figat
a71de7357c Merge remote-tracking branch 'origin/master' into 1.7 2023-09-19 21:42:53 +02:00
Wojtek Figat
49a6b5734a Fix crash when setting material instance base material before it's loaded 2023-09-19 14:14:57 +02:00
Wojtek Figat
fb488cbaf7 Merge remote-tracking branch 'origin/master' into 1.7 2023-09-11 22:43:46 +02:00
Wojtek Figat
9291295a4d Fix Dictionary and HashSet iterators to prevent unwanted data copies
#1361
2023-09-10 11:25:36 +02:00
Wojtek Figat
8dc98174cf Minor tweaks 2023-08-01 14:14:27 +02:00
Wojtek Figat
94386d24ab Minor tweaks 2023-08-01 10:27:31 +02:00
Wojtek Figat
ce16debabd Merge remote-tracking branch 'origin/master' into 1.7 2023-07-24 23:21:03 +02:00
Wojtek Figat
c9254457a9 Code style tweaks 2023-07-24 16:24:39 +02:00
Wojtek Figat
e39a56fc4e Merge remote-tracking branch 'origin/master' into 1.7 2023-07-18 11:47:39 +02:00
Wojtek Figat
338499536f Add ModelInstanceActor::GetMaterialSlots 2023-07-18 10:55:00 +02:00
Wojtek Figat
3141b4fb04 Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
#	Source/Engine/Level/Actors/SplineModel.cpp
#	Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
Wojtek Figat
40fc2f8295 Fix missing header files in deployed engine package
#1242
2023-07-14 11:25:54 +02:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
6ae77d0c17 Merge remote-tracking branch 'origin/1.6' into 1.7 2023-07-09 11:55:50 +02:00
Wojtek Figat
a14de5e255 Fix Array For Each visual script node local vars setup 2023-07-04 17:58:32 +02:00
Wojtek Figat
99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
Wojtek Figat
04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
Wojtek Figat
f995d12686 Fix editor deployment 2023-06-17 11:08:51 +02:00
Wojtek Figat
534d2388f5 Fix crash when removing json instance for scene asset that is different 2023-06-12 17:07:24 +02:00
Wojtek Figat
7140c4a2d8 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-11 21:38:20 +02:00
Wojtek Figat
b299ed3246 Add more assertions to tests build 2023-06-09 23:34:55 +02:00
Wojtek Figat
a3ab7cd14e Fix file lock when loading asset fails
#1103
2023-05-16 11:52:49 +02:00
Wojtek Figat
80e6853f44 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00