Wojtek Figat
2e9facc429
Add Random::RandRange
2023-08-20 21:41:20 +02:00
9ec7b09771
Merge fixes
2023-08-20 20:31:45 +03:00
42ab218a8e
Merge branch 'master' into marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Invoker.cs
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
2023-08-20 20:24:41 +03:00
Wojtek Figat
eee53dfbdc
Add BehaviorKnowledgeSelector for Behavior Knowledge unified data access
2023-08-19 19:50:17 +02:00
Wojtek Figat
dee2f11ae4
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-19 19:46:19 +02:00
Wojtek Figat
3498806588
Add support for accessing scripting properties via ManagedBinaryModule fields API
2023-08-19 17:45:42 +02:00
Chandler Cox
5354063129
Add simple way to remove button border.
2023-08-19 10:43:04 -05:00
769a20002d
Fix Variant move assignment operator with managed objects
2023-08-19 13:12:50 +03:00
Wojtek Figat
f088f2b61d
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-18 10:33:51 +02:00
Wojtek Figat
122524bd19
Fix linux build
2023-08-18 09:12:10 +02:00
Wojtek Figat
de270d7478
Merge branch 'manageddict_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-manageddict_cache
2023-08-18 00:25:07 +02:00
Wojtek Figat
595bb2b7fa
Fix nested animation playrate when the framerate is different
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#1258
2023-08-18 00:17:27 +02:00
Wojtek Figat
925b5abb78
Fix crash on Linux when using unmapped keyboard Keyboard
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#1321
2023-08-17 21:47:02 +02:00
Wojtek Figat
b78db755ec
Fix crash regression d9ee8f4665
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#1318
2023-08-17 21:40:36 +02:00
Wojtek Figat
1e3e75cb99
Add relevancy to Behavior Tree nodes
2023-08-17 21:24:19 +02:00
Wojtek Figat
14ffd0aa08
Add Variant new value init for objects
2023-08-17 16:10:07 +02:00
Wojtek Figat
fad825690e
Add BehaviorTree nodes sorting by X position on a surface
2023-08-17 15:44:30 +02:00
Wojtek Figat
70228ca355
Various improvements to Variant
2023-08-17 15:29:11 +02:00
Wojtek Figat
c15a48b0b4
Allow Scripting Object as BT blackboard but don't support plain classes
2023-08-17 15:29:00 +02:00
Wojtek Figat
c18625e017
Add initial Behavior simulation
2023-08-17 15:26:31 +02:00
Wojtek Figat
d1e2d6699e
Add bt nodes init
2023-08-16 22:28:48 +02:00
Wojtek Figat
dd8e05ed49
Add C#-only types for Variant value storage from 0cb049167b
2023-08-16 22:27:03 +02:00
Wojtek Figat
0cb049167b
Add NewValue/DeleteValue to Variant for owned value storage
2023-08-16 18:29:59 +02:00
017b45d674
Use mutex over atomic operations in Delegate
2023-08-16 17:39:08 +03:00
Wojtek Figat
18b47257fd
Add **Behavior Tree** asset type and editing
2023-08-16 13:26:33 +02:00
Wojtek Figat
f8dc59d670
Change Debug to be static
2023-08-16 13:10:58 +02:00
Chandler Cox
8e1cac7d2f
Add to be able to choose sloppy mesh simplification or not in model import settings for LODs.
2023-08-15 21:34:07 -05:00
Wiktor Kocielski
a3063258e5
Add ability to clean patch caches
2023-08-15 12:35:32 +03:00
Chandler Cox
6e5f693459
Small change to allow other platforms to use fullscreen and windowed in WindowMode function
2023-08-14 18:25:19 -05:00
Chandler Cox
cfd11a7e77
Add borderless window on Windows platform and add easy function in Screen class to change window mode.
2023-08-14 18:11:05 -05:00
Wojtek Figat
f1d46979b3
Merge branch 'navigationfix' of https://github.com/Withaust/FlaxEngine into Withaust-navigationfix
2023-08-14 18:31:08 +02:00
Wojtek Figat
06d8ff02b3
Merge branch 'foreignobject' of https://github.com/Withaust/FlaxEngine into Withaust-foreignobject
2023-08-14 18:29:10 +02:00
Wojtek Figat
0e2d1b6ad2
Merge remote-tracking branch 'origin/master' into 1.7
2023-08-14 18:14:59 +02:00
Wojtek Figat
66042845e4
Codestyle fixe
2023-08-14 16:13:55 +02:00
Wojtek Figat
4e81f80495
Merge branch 'replicationfix' of https://github.com/Withaust/FlaxEngine into Withaust-replicationfix
2023-08-14 16:03:27 +02:00
Wojtek Figat
3197479cc0
Merge branch 'object_destroynow_csharp' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-object_destroynow_csharp
2023-08-14 15:51:45 +02:00
Wojtek Figat
860dce487f
Codestyle fixes
2023-08-14 15:47:24 +02:00
Wojtek Figat
6af6afc6a4
Merge branch 'managedhandlepool_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedhandlepool_refactor
2023-08-14 15:43:57 +02:00
Wojtek Figat
d5245f6a8c
Merge branch 'managedarray_pool_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managedarray_pool_cache
2023-08-14 15:39:44 +02:00
Wojtek Figat
342ec4c3c2
Merge branch 'arraytype_cache' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-arraytype_cache
2023-08-14 15:36:27 +02:00
Wojtek Figat
13e0582ef2
Codestyle fixes
2023-08-14 15:36:19 +02:00
Wojtek Figat
238ff38bf2
Merge branch 'invoker_ret_refactor' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-invoker_ret_refactor
2023-08-14 15:31:50 +02:00
Wojtek Figat
838af2bcbe
Merge branch 'unboxvalue_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unboxvalue_fixes
2023-08-14 15:28:24 +02:00
Wojtek Figat
212aba4375
Merge branch 'mclass_method_iter' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-mclass_method_iter
2023-08-14 15:24:47 +02:00
53b1d0dd85
Optimize ScriptingObject managed initialization
2023-08-13 23:56:27 +03:00
cd56101aa3
Expose Object::DeleteObjectNow as Object.DestroyNow in managed scripting
2023-08-13 23:46:38 +03:00
0008123e76
Cache ManagedDictionary types and helper method thunks
2023-08-13 23:15:06 +03:00
d4d404ac0b
Optimize native interop marshallers runtime type checking
2023-08-13 22:28:56 +03:00
1b0976d99b
Refactor ManagedHandlePool
...
Weak handles are now stored in one sets of dictionarys synchronized with
other threads. This so far seems the fastest way to manage the
dictionaries for now.
2023-08-13 22:14:37 +03:00
65de284a66
Optimize managed method invokers return value marshalling
2023-08-13 22:10:07 +03:00