Wojtek Figat
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e01a0585a8
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Add MeshBase as shared impl part for Mesh and SkinnedMesh
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2021-03-30 17:57:53 +02:00 |
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Wojtek Figat
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3e1356ba2d
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Remove unused LimitAttribute into simple Limit
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2021-03-30 12:28:33 +02:00 |
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Wojtek Figat
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a83ee4014e
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Expose more wheel settings in vehicle
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2021-03-29 17:07:17 +02:00 |
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Wojtek Figat
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dd00c83f74
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Add clutch strength option
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2021-03-29 16:48:59 +02:00 |
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Wojtek Figat
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6ad8e8b133
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Expose Setup on WheeledVehicle
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2021-03-29 16:40:06 +02:00 |
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Wojtek Figat
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f17e347a15
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Add differential settings to WheeledVehicle
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2021-03-29 16:25:25 +02:00 |
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Wojtek Figat
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d95d3efe33
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Fix
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2021-03-29 15:38:04 +02:00 |
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Wojtek Figat
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d21ccac63e
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Add engine settings to WheeledVehicle
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2021-03-29 15:36:55 +02:00 |
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Wojtek Figat
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b27c832cb7
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Add error log when trying to load bytes from file data that is too big
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2021-03-29 13:49:49 +02:00 |
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Wojtek Figat
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3162d4e770
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Add option for WheeledVehicle drive type
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2021-03-29 13:41:25 +02:00 |
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Wojtek Figat
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e21c9d24de
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Add proper vehicle setup after editing wheel colliders
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2021-03-26 17:11:26 +01:00 |
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Wojtek Figat
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2ce14b5e9c
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Increase physics solver iterations counts for vehicles to have more stability and quality
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2021-03-26 16:14:06 +01:00 |
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Wojtek Figat
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3f68a0576d
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Reorder properties and add center of mass debug drawing
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2021-03-26 15:47:00 +01:00 |
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Wojtek Figat
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f216528f40
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Tweak comment
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2021-03-26 15:14:12 +01:00 |
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Wojtek Figat
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4562dde31f
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Add Vehicles support
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2021-03-26 15:11:07 +01:00 |
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Wojtek Figat
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5ca717a231
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Merge remote-tracking branch 'origin/master' into 1.2
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2021-03-23 12:32:04 +01:00 |
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Wojtek Figat
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b5e324673e
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Fixes for serialization problems with custom structures
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2021-03-23 12:29:25 +01:00 |
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Wojtek Figat
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20b65a08d9
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Add DrawCylinder and DrawWireCylinder to DebugDraw
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2021-03-23 12:21:07 +01:00 |
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Wojtek Figat
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934258aadb
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Fix UICanvas to face camera plane instead of camera position
#371
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2021-03-23 10:25:31 +01:00 |
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Wojtek Figat
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16f81cc184
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Fix updating Label layout after font change when using automatic size
#380
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2021-03-23 09:32:12 +01:00 |
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Wojtek Figat
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e8c9856665
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Fix Vertical/Horizontal panels issue with anchored child controls
#378
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2021-03-23 09:24:56 +01:00 |
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Wojtek Figat
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fad1e6fdfc
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Fix regression from d65ae8de96
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2021-03-23 09:17:45 +01:00 |
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Wojtek Figat
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fcd86bccf5
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Fix scripting reload without scenes loaded
#375
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2021-03-22 23:41:21 +01:00 |
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Wojtek Figat
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d65ae8de96
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Fix saving assets with path containing invalid slashes
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2021-03-22 20:05:15 +01:00 |
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Wojtek Figat
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40c537d114
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Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
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2021-03-22 11:26:36 +01:00 |
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Wojtek Figat
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39a6d0d292
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Add Unix network impl for Android
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2021-03-22 11:23:25 +01:00 |
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Wojtek Figat
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cb96a87659
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Fix crash when material is generated at 2 threads at once
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2021-03-21 20:25:25 +01:00 |
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Wojtek Figat
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22812ad21e
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Fix game build
|
2021-03-21 15:34:15 +01:00 |
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Wojtek Figat
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1c140a5b0e
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Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty
|
2021-03-21 13:44:30 +01:00 |
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Wojtek Figat
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f413431667
|
Add error check to prevent changing parent of the Scene actor
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2021-03-21 13:27:45 +01:00 |
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Wojtek Figat
|
160dfa5dc7
|
Fix Label text alignment in auto size text
#308
|
2021-03-20 18:49:31 +01:00 |
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Wojtek Figat
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7dd67b5ae3
|
Fix Label auto-height and auto-width when text overflows the lines and it's wrapped
#358
|
2021-03-20 13:06:35 +01:00 |
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Wojtek Figat
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59b975499f
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Fix WorldSpaceFaceCamera bug
#370
|
2021-03-20 12:15:50 +01:00 |
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Wojtek Figat
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29e06eb696
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Add WorldSpaceFaceCamera mode to UICanvas
#359
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2021-03-19 15:46:33 +01:00 |
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Wojtek Figat
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4efd411045
|
Add improvements for objects spawning in editor viewport
#367
|
2021-03-19 12:15:13 +01:00 |
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Wojtek Figat
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f1b100841d
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Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling
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2021-03-19 10:15:42 +01:00 |
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Wojtek Figat
|
4ae3fccfd9
|
Improve focusing on selected object in Editor
#328
|
2021-03-18 22:20:27 +01:00 |
|
Wojtek Figat
|
255b2c85c8
|
Add bounds calculation for Spline
|
2021-03-18 21:51:15 +01:00 |
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Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Jean-Baptiste Perrier
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e0ae2984ae
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UICanvas frustum culling.
|
2021-03-18 18:59:32 +01:00 |
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Wojtek Figat
|
544a11562c
|
Add mouse centering in Editor Viewport if initial location is too close to the edge
|
2021-03-18 18:23:58 +01:00 |
|
Wojtek Figat
|
ac511cbadc
|
Improve documentation comments for Control properties that are based on Pivot property
|
2021-03-18 16:34:54 +01:00 |
|
Wojtek Figat
|
7a12a6c280
|
Fix updating UICanvas when using World/Camera Space
#361
|
2021-03-18 15:59:01 +01:00 |
|
Wojtek Figat
|
abe635ad9b
|
Fix exception in Custom Editors UI due to invalid reference value processing
#325
|
2021-03-18 15:12:25 +01:00 |
|
Wojtek Figat
|
960a122550
|
Revert children clipping to be called outside DrawChildren (regression from #355)
|
2021-03-18 14:26:00 +01:00 |
|
Wojtek Figat
|
922201d1c0
|
Fix bug with Vector Parameters in Animation Graph
#272
|
2021-03-18 14:18:40 +01:00 |
|
Wojtek Figat
|
5c171c8b58
|
Fix control Offsets updating for control bounds when changing anchors
#312
|
2021-03-18 13:16:17 +01:00 |
|
Wojtek Figat
|
6a6eb96793
|
Fix code style
|
2021-03-18 11:15:27 +01:00 |
|
Wojtek Figat
|
8078b9543d
|
Merge branch 'ui' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-ui
|
2021-03-18 11:09:28 +01:00 |
|
Wojtek Figat
|
00842e89cb
|
Merge branch 'master' into 1.1
|
2021-03-18 11:04:25 +01:00 |
|