stefnotch
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e176ea749c
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Technically, reversing a unicode string involves unicode stuff
Like this
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2021-02-19 20:31:47 +01:00 |
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stefnotch
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3964fc7795
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Automatic rename UIControl Items
See #213
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2021-02-19 12:55:22 +01:00 |
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Wojtek Figat
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cc980fd70d
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Optimize MAssembly::GetClass(MonoClass* monoClass) search via assembly image early out
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2021-02-19 11:04:29 +01:00 |
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Wojtek Figat
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fe1d1b20f8
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Fix MAssembly::GetClass(MonoClass* monoClass) for generic classes
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2021-02-19 11:03:56 +01:00 |
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Wojtek Figat
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c86508ef57
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Add support for updating particle effects in editor view when editing
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2021-02-19 11:01:21 +01:00 |
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Wojtek Figat
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c25abfda65
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Remove ProjectInfo.h include from Editor.h
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2021-02-19 09:36:23 +01:00 |
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Wojtek Figat
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dc352edce7
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Add DebugDraw::DrawText for drawing 3D debug text in the world
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2021-02-18 15:16:10 +01:00 |
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Wojtek Figat
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74823a8bcf
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Add DebugDraw::DrawText for drawing 2D debug text on a screen
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2021-02-18 12:39:53 +01:00 |
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Wojtek Figat
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f50022e88e
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Merge branch 'render2d' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-render2d
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2021-02-18 10:03:10 +01:00 |
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Wojtek Figat
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978ee84aea
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Add support for debug shapes preview in prefab editor window
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2021-02-17 17:23:43 +01:00 |
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Wojtek Figat
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88b575539a
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Add more utilities to SceneReference
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2021-02-17 16:05:59 +01:00 |
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Jean-Baptiste Perrier
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622e608d76
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into render2d
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2021-02-17 14:39:51 +01:00 |
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Wojtek Figat
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ed04eece8a
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Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
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2021-02-17 13:02:47 +01:00 |
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Wojtek Figat
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d88335c51f
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Add support for audio clip playback preview in editor window
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2021-02-17 12:31:30 +01:00 |
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Wojtek Figat
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62bfc94f24
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Add EditorScene for using gameplay logic in editor preview windows
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2021-02-17 12:31:03 +01:00 |
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Wojtek Figat
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d6546fb41c
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Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16)
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2021-02-17 11:00:48 +01:00 |
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Wojtek Figat
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7cc5560adf
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Fix compilation warnings
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2021-02-17 10:59:08 +01:00 |
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Jean-Baptiste Perrier
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9144f6dcc9
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Remove Array include.
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2021-02-16 16:08:20 +01:00 |
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Jean-Baptiste Perrier
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bc073b73cc
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Add check.
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2021-02-16 16:05:48 +01:00 |
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Jean-Baptiste Perrier
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588ad86f8e
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Fix Span Count -> length.
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2021-02-16 16:05:34 +01:00 |
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Wojtek Figat
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d05204cb91
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Fix missing lightmap uvs calc in vertex shader
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2021-02-16 15:55:10 +01:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
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2021-02-16 15:54:22 +01:00 |
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Wojtek Figat
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a98f867bd8
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Fix compiler warning
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2021-02-16 11:47:39 +01:00 |
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Wojtek Figat
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5f04f32097
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
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2021-02-16 11:24:05 +01:00 |
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Wojtek Figat
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3658611e0f
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Fix compilation
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2021-02-16 11:23:47 +01:00 |
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Wojtek Figat
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537dde594d
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Update Actor docs for GetScripts to be more precise about search method
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2021-02-16 11:00:08 +01:00 |
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Jean-Baptiste Perrier
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653e9609e4
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Span + Naming
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2021-02-16 10:14:42 +01:00 |
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Wojtek Figat
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0841f5b479
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Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control
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2021-02-15 22:09:05 +01:00 |
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Wojtek Figat
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81be73ad82
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Fix spline model not drawing when using invalid material
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2021-02-15 22:08:37 +01:00 |
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Jean-Baptiste Perrier
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26e3400a92
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Typo.
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2021-02-15 20:54:00 +01:00 |
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Jean-Baptiste Perrier
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a2e1346029
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Docs tweak.
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2021-02-15 20:53:53 +01:00 |
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Jean-Baptiste Perrier
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bc6281ee63
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Add MTU option.
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2021-02-15 20:53:07 +01:00 |
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Jean-Baptiste Perrier
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134aec2d15
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Simplified name NetworkProtocol.
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2021-02-15 20:52:35 +01:00 |
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Jean-Baptiste Perrier
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b1f867f107
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Add DrawVertices & FillTriangle funcs.
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2021-02-15 19:33:25 +01:00 |
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Jean-Baptiste Perrier
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674e09e72b
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Add WriteTri helpers funcs.
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2021-02-15 19:32:43 +01:00 |
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Wojtek Figat
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6987834b2d
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Fix default actor bounds
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2021-02-15 19:20:24 +01:00 |
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Wojtek Figat
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788907f3b1
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Remove deprecated and unused ISceneObject and ITransformable
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2021-02-15 12:09:46 +01:00 |
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Wojtek Figat
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cd2a02a5c8
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Add -shaderdebug cmd line switch to Editor for shaders debugging
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2021-02-15 11:55:31 +01:00 |
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Wojtek Figat
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c9ea812a24
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Optimize DrawCall to pack indirect draw arg and graphics draw data with union
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2021-02-15 11:52:06 +01:00 |
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Wojtek Figat
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e42a6b0ccc
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Fix default actor bounds
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2021-02-15 10:53:49 +01:00 |
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Wojtek Figat
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312e4ad010
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Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
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2021-02-15 10:40:59 +01:00 |
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Wojtek Figat
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3e608e6dec
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Merge branch 'fix-ui-issues' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-ui-issues
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2021-02-15 10:22:55 +01:00 |
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Wojtek Figat
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b4bf488e3c
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Fix double-click mouse event not setting mouse button down
Fixes #235
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2021-02-14 18:41:28 +01:00 |
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Wojtek Figat
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3bbda838a2
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Fix error when spawning prefab with rigidbody
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2021-02-14 16:50:35 +01:00 |
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Wojtek Figat
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ed1a3c2964
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Update mono
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2021-02-14 14:54:56 +01:00 |
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GoaLitiuM
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ccc60af4b6
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Fix crash in Windows platform logging with long lines
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2021-02-13 01:03:08 +02:00 |
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stefnotch
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311793dd7e
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Fix StartMouseCapture(true) with secondary monitors on the left
Yes, negative mouse coordinates are a thing
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2021-02-12 22:50:47 +01:00 |
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Wojtek Figat
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bd5897eaab
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Fixes and tweaks to SplineRopeBody
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2021-02-12 17:18:32 +01:00 |
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Wojtek Figat
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8661091337
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Add Spline Rope Body actor for ropes, chains and cables physics
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2021-02-12 15:16:04 +01:00 |
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Wojtek Figat
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74c1ac89c8
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Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing
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2021-02-12 11:43:46 +01:00 |
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