Jean-Baptiste Perrier
|
3599de7eb8
|
Fix revert indirect draw count.
|
2021-05-16 17:30:15 +02:00 |
|
Jean-Baptiste Perrier
|
b4a870933a
|
Revert IndirectDrawCount.
|
2021-05-16 17:23:52 +02:00 |
|
Wojtek Figat
|
5e401b6a78
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Refactor Network api, add more dcos, expose it to scripting
|
2021-05-16 14:28:54 +02:00 |
|
Wojtek Figat
|
dbb42e9805
|
Fix minor warnings in shaders
|
2021-05-15 14:19:40 +02:00 |
|
Wojtek Figat
|
6c93643f19
|
Merge branch 'richtextboxbase_oobfix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-richtextboxbase_oobfix
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2021-05-15 13:02:24 +02:00 |
|
Wojtek Figat
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6232b8d557
|
Add option to show Debug Draw shapes in Game Viewport
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2021-05-15 12:58:39 +02:00 |
|
Wojtek Figat
|
cc8e098183
|
Fix duplicated Debug Draw inoke for actors
|
2021-05-15 12:53:54 +02:00 |
|
GoaLitiuM
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78ee671607
|
Fix out of bound access to RichTextBoxBase internal buffer
|
2021-05-15 13:39:19 +03:00 |
|
Wojtek Figat
|
8f1f88b3ba
|
Fix running Flax on Windows with STD console output
|
2021-05-14 21:44:13 +02:00 |
|
Wojtek Figat
|
16e67780ad
|
Add -debugwait cmd line arg to wait for C# debugger attach on engine start
|
2021-05-14 19:25:31 +02:00 |
|
Wojtek Figat
|
5f851d2433
|
Fix reparenting actors in editor to preserve world position
#500
|
2021-05-14 13:01:25 +02:00 |
|
Wojtek Figat
|
fbb9fa065a
|
Add more profile events to assets data loading
|
2021-05-14 13:00:03 +02:00 |
|
Wojtek Figat
|
42461f1b4a
|
Fix crash when drawing 2d sprite with invalid atlas specified
|
2021-05-14 11:02:42 +02:00 |
|
Wojtek Figat
|
11704740fe
|
Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
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2021-05-14 10:48:18 +02:00 |
|
Wojtek Figat
|
fdf6306060
|
Fix asset paths lookup in build
|
2021-05-14 10:33:08 +02:00 |
|
Wojtek Figat
|
c95e5b0611
|
Fix assets load error regression
|
2021-05-14 10:32:55 +02:00 |
|
Wojtek Figat
|
fd3553f668
|
Add support for Tracy on Android
|
2021-05-13 16:24:35 +02:00 |
|
Wojtek Figat
|
13a6de8645
|
Fix Linux build
|
2021-05-13 16:23:24 +02:00 |
|
W2.Wizard
|
887b52c18a
|
Merge branch '1.2' into IconOverhaul
|
2021-05-13 15:21:36 +02:00 |
|
Wojtek Figat
|
b2ecceab44
|
Fix text processing with wrapping enabled if layout bounds width equals the line width
#518
|
2021-05-13 15:00:40 +02:00 |
|
Wojtek Figat
|
fb5c45f474
|
Add SetMasterPoseModel to Animated Model for modular characters
|
2021-05-13 14:41:43 +02:00 |
|
Wojtek Figat
|
899e749d2d
|
Fix missing call to OnAnimationUpdated when using custom skeleton pose
|
2021-05-13 13:15:09 +02:00 |
|
Wojtek Figat
|
e00e9d1552
|
Add SetCurrentPose to Animated Model
|
2021-05-13 13:09:06 +02:00 |
|
Wojtek Figat
|
9a3884636b
|
Add AnimationUpdated event to Animated Model
|
2021-05-13 13:00:57 +02:00 |
|
Wojtek Figat
|
e267583bad
|
Add FindClosestNode to Animated Model
|
2021-05-13 12:34:42 +02:00 |
|
Wojtek Figat
|
32806e8f4e
|
Remove unused transient param from profile events
|
2021-05-13 12:04:10 +02:00 |
|
Wojtek Figat
|
389eee22e3
|
Add support for using animated model with anim graph using different skinned model
|
2021-05-13 11:59:47 +02:00 |
|
GoaLitiuM
|
1f6fc02c24
|
Add physics queries for convex meshes
|
2021-05-12 17:51:28 +03:00 |
|
Wojtek Figat
|
480947e0a9
|
Fix sprite atlas serialization after editing
|
2021-05-12 16:19:59 +02:00 |
|
Wojtek Figat
|
36d06ccaa3
|
Fix crash when reimporting sprite atlas
#494
|
2021-05-12 13:58:23 +02:00 |
|
Wojtek Figat
|
0509f9710f
|
Fix crashes during deserialization of invalid data
#514
|
2021-05-12 13:42:07 +02:00 |
|
Wojtek Figat
|
ba95ae5191
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-05-12 13:14:51 +02:00 |
|
Wojtek Figat
|
6343922b16
|
Merge branch 'patch-2' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-patch-2
|
2021-05-12 13:12:16 +02:00 |
|
Wojtek Figat
|
90f06e74a8
|
Merge branch 'rigidbody_addforceatposition' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rigidbody_addforceatposition
|
2021-05-12 13:06:05 +02:00 |
|
Wojtek Figat
|
a8f0035b8b
|
Fix regression in win32 filesystem api using potential substring of StringView
#516 #510
|
2021-05-12 10:19:31 +02:00 |
|
Jean-Baptiste Perrier
|
95c4004ad8
|
Uint16 & Int16 Mono glue code.
|
2021-05-10 22:59:10 +02:00 |
|
Jean-Baptiste Perrier
|
7506142dbb
|
Uint16 & Int16 CPP serialization.
|
2021-05-10 22:57:49 +02:00 |
|
Jean-Baptiste Perrier
|
4764e7914d
|
Int16 & Uint16 NearEqual, Lerp, Hash.
|
2021-05-10 22:57:26 +02:00 |
|
Jean-Baptiste Perrier
|
97338d61d2
|
Uint16 & Int16 Variant Cast.
|
2021-05-10 22:56:48 +02:00 |
|
Jean-Baptiste Perrier
|
78ed675eda
|
Uint16 & Int16 Variant CanCast.
|
2021-05-10 22:55:43 +02:00 |
|
Jean-Baptiste Perrier
|
954a11a1b0
|
Uint16 & Int16 Variant CanCast.
|
2021-05-10 22:55:17 +02:00 |
|
Jean-Baptiste Perrier
|
a5ec9d749b
|
Uint16 & Int16 Variant CanCast.
|
2021-05-10 22:54:52 +02:00 |
|
Jean-Baptiste Perrier
|
ab3de4777c
|
Uint16 & Int16 Variant ToString.
|
2021-05-10 22:53:40 +02:00 |
|
Jean-Baptiste Perrier
|
08ca326571
|
Uint16 & Int16 more cast.
|
2021-05-10 22:52:48 +02:00 |
|
Jean-Baptiste Perrier
|
ab5d789732
|
Uint16 & Int16 Variant cast.
|
2021-05-10 22:52:13 +02:00 |
|
Jean-Baptiste Perrier
|
cff8c57dba
|
Uint16 & int16 op overload.
|
2021-05-10 22:51:18 +02:00 |
|
Jean-Baptiste Perrier
|
7ed39ef375
|
Uint16 & Int16 ToString, Typename.
|
2021-05-10 22:50:35 +02:00 |
|
Jean-Baptiste Perrier
|
c59b617106
|
Int16 & Uint16 Variant ctor.
|
2021-05-10 22:50:07 +02:00 |
|
Jean-Baptiste Perrier
|
9eaa6e622b
|
Uint16 & Int16 Scripting support.
|
2021-05-10 22:24:35 +02:00 |
|
GoaLitiuM
|
c8f8b33bd9
|
Implement AddForceAtPosition for Rigidbodies
|
2021-05-09 17:40:43 +03:00 |
|