Commit Graph

1201 Commits

Author SHA1 Message Date
Wojtek Figat
e61ebaa71b Add SceneNavigation for scene data for navigation system 2021-07-04 11:25:51 +02:00
Damian Korczowski
93838b4f25 Fix Switch runtime setup 2021-07-03 19:13:41 +02:00
Damian Korczowski
98d29ff5dc Fix Switch audio setup 2021-07-03 19:12:40 +02:00
Wojtek Figat
2556edb8d3 Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async 2021-07-02 18:15:30 +02:00
Wojtek Figat
b367be2b12 Optimize DateTime include in StreamableResource 2021-07-02 15:39:48 +02:00
Wojtek Figat
891961b03b Optimize Streaming service with Task Graph to use async update on a Job System 2021-07-02 14:56:46 +02:00
Wojtek Figat
18b35517aa Optimize ContentStorageManager with Task Graph to use async update on a Job System 2021-07-02 14:43:19 +02:00
Wojtek Figat
404891fe01 Fix building for Xbox Scarlett 2021-07-02 10:53:38 +02:00
Wojtek Figat
18075bf34a Merge branch 'lowlevel-networking' of git://github.com/Erdroy/FlaxEngine into Erdroy-lowlevel-networking 2021-07-02 09:53:05 +02:00
Damian Korczowski
15b14349f9 Fix linux build 2021-07-01 22:58:45 +02:00
Damian Korczowski
2f9147c36c Fix all merge suggestions/issues 2021-07-01 19:47:04 +02:00
Damian Korczowski
bfd50851f8 Move implementation from NetworkMessage source file into header file 2021-07-01 19:46:01 +02:00
Damian Korczowski
e41139d1fa Delete NetworkConnection.cpp 2021-07-01 19:45:39 +02:00
Wojtek Figat
9e3d7cbbc9 Fix Blend Space 2D to use corrected additive blending
#561
2021-07-01 12:39:26 +02:00
Wojtek Figat
560d7153ae Fix very rare cases of deadlocks in Asset::WaitForLoaded 2021-06-30 15:52:58 +02:00
Wojtek Figat
e0a2904dbf Fix terrain normal mapping issue
#562
2021-06-30 14:13:37 +02:00
Wojtek Figat
419f8db538 Optimize BoundingSphere::FromBox 2021-06-30 13:42:22 +02:00
Wojtek Figat
c4fc7b7e5d Fix UI Canvas visible in PrefabPreview when using IsActive
#559
2021-06-30 12:02:23 +02:00
Wojtek Figat
72599b18ce Fix crash with too big blur strength used in Render2D
#558
2021-06-30 11:56:42 +02:00
Wojtek Figat
2b891483a5 Code tweaks for Array 2021-06-29 16:17:17 +02:00
Wojtek Figat
a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
Wojtek Figat
add88a783b Tweaks 2021-06-28 16:18:03 +02:00
Wojtek Figat
3c1fd427eb Add support for programmable samplers in shaders 2021-06-28 15:56:32 +02:00
Wojtek Figat
971449bef1 Cleanup some GPU code 2021-06-28 14:08:44 +02:00
Wojtek Figat
0c0a319499 Merge branch 'patch-10' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-10 2021-06-27 12:49:53 +02:00
Wojtek Figat
2e7b1d588e Optimize C# Actor.GetChildren<T>() and Actor.GetScripts<T>() 2021-06-27 12:47:25 +02:00
Wojtek Figat
fca4f4ba40 Optimize CPU particles sorting with Radix sort 2021-06-27 12:30:49 +02:00
Damian Korczowski
742b73f774 Cleanup NetworkMessage header XML comments 2021-06-27 12:26:11 +02:00
Damian Korczowski
95c86efd31 Improve Write/ReadString implementation and comments 2021-06-27 12:25:45 +02:00
Damian Korczowski
a6ccbe3876 Remove NetworkManager and move peer creation/shutdown to NetworkPeer class 2021-06-26 21:30:11 +02:00
Damian Korczowski
6aece4e388 Add note about required message recycle after message-event 2021-06-21 22:00:09 +02:00
Damian Korczowski
25fe03f5a5 Rename NetworkTransportType to NetworkDriverType 2021-06-21 21:40:48 +02:00
Damian Korczowski
c6a8488fe1 Add XML comments 2021-06-21 21:40:27 +02:00
Damian Korczowski
d9aa9d1832 Remove UTF8 and UTF32 in favor of UTF16 strings to be consistent with C++ API 2021-06-21 21:34:21 +02:00
Damian Korczowski
7692aaf547 Rename *Host functions to *Peer functions 2021-06-21 21:02:48 +02:00
Damian Korczowski
3a722acc62 Cleanup 2021-06-21 20:32:02 +02:00
Damian Korczowski
5234ae7a0d Fix NetworkPeer instance memory leak 2021-06-21 20:10:15 +02:00
Damian Korczowski
6772d447fa Cleanup 2021-06-21 20:10:03 +02:00
stefnotch
0f505f56ad Improve privacy
We don't need the computer name or user name in the log files by default
2021-06-20 19:07:39 +02:00
Damian Korczowski
bb75ee81d5 Merge remote-tracking branch 'upstream/master' into lowlevel-networking 2021-06-18 20:46:53 +02:00
Damian Korczowski
9d7bba04cb Rename NetworkHost to NetworkPeer as it seems more appropriate 2021-06-18 20:45:30 +02:00
Damian Korczowski
040c024dff Refactor most NetworkManager functionality into NetworkHost 2021-06-18 20:43:17 +02:00
Wojtek Figat
94f50ce8cb Cleanup some headers in Graphics module 2021-06-18 16:38:44 +02:00
Wojtek Figat
f5a6a18232 Fix stability on exit or when doing heavy resources streaming stress tests 2021-06-18 15:20:39 +02:00
Wojtek Figat
4681d8da56 Fix texture streaming minimum mips to load for block compressed textures 2021-06-18 14:42:09 +02:00
Wojtek Figat
f582ca5051 Add dynamic textures streaming based on visibility 2021-06-18 14:41:44 +02:00
Wojtek Figat
47da355878 Add api to force refresh streaming 2021-06-18 11:57:08 +02:00
Wojtek Figat
a7f018a4da Fix Linux game build 2021-06-18 11:07:21 +02:00
Wojtek Figat
3b31fd7c71 Add support for editing texture group in editor (without reimporting) 2021-06-18 10:49:04 +02:00
Damian Korczowski
f40bb309d5 Fix host id issue, cleanup 2021-06-17 18:42:42 +02:00