Commit Graph

16 Commits

Author SHA1 Message Date
Wojtek Figat
9e54827cb3 Cleanup code #2213 2024-03-19 20:13:41 +01:00
Wojtek Figat
911251cb20 Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
#	Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Engine/Core/Math/Transform.h
2024-03-19 18:04:01 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
nothingTVatYT
245cf63b0b format break limits on joints 2024-01-31 20:40:06 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
2bf6fac77d Format more engine code 2022-06-14 20:26:33 +02:00
Wojtek Figat
37e11a4b1f Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Source/Engine/Physics/Physics.Queries.cpp
#	Source/Engine/Physics/Utilities.h
2022-01-20 23:29:59 +01:00
Wojtek Figat
427846f73b Refactor Physics to separate PhysicsBackend
#673
2022-01-20 23:28:43 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
f303b1c061 Add EnableAutoAnchor to Joint for automatic target anchor setup 2021-11-04 12:17:08 +01:00
Wojtek Figat
bd531aa6c2 Add Joint.SetJointOrientation utility 2021-11-03 12:24:41 +01:00
Wojtek Figat
5e6b6133ca Add Joint.SetJointLocation for easier joints setup 2021-10-27 20:37:46 +02:00
Wojtek Figat
3d1213d669 Add improvements for joints editing with debug shapes 2021-09-29 10:07:51 +02:00
Wojtek Figat
777febc198 Tweaks 2021-09-24 16:38:26 +02:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00